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As I said before in the General Threat, I'm on a CTR downgrade of Tailman, that led me to another character, which led me to another character, which led me to Shoto, which led me to his High 7-C calc and All Might's Class T calculation, and I noticed something.
I wanted to share it to know if I'm wrong or not
All Might's feat is not very important, because it is secondary, but it affects Shoto's feat which is primary in scaling.
I was debating whether to try and redo it myself, PM TheRustyOne or something else, but I think it's best if everyone gets involved and gets this sorted before the impending changes to MHA profiles, considering this will likely affect several fairly relevant characters in the series.
I wanted to share it to know if I'm wrong or not
In short, the pixel scaling starts with this image, and the feat is this
When the camera zooms in on All Might's face, we see that... his head is tucked between his arms
The line that measures All Might seems to assume that he doesn't, because it leaves his head ending at the top, when it should be lower (and I should probably also make another cut down the back, instead of a straight line from his waist)
This means that All Might is a few pixels bigger, meaning that All Might has a few more pixels, making each pixel in the first image of the calculation smaller.
Which makes the height of the metal bar smaller, which makes the length of the metal bar smaller in the next scan, in turn making the width of the bar smaller, this ends up affecting its volume, weight, acceleration, etc.
Also, All Might's calculation says the movie runs at 25 fps, but Shoto's calculation, and the calculation that All Might actually scales to, says 24 fps.
And finally, the Shoto's High 7-C calculation depends on the measurements of All Might's calculation,
Note: I try adding 6 pixels to the operation, and although they lose a good part of stats, except for Shoto's feat, before multiplying it by 5 (which seems wrong to me, but that doesn't matter now) they don't go down in the tier
However, I think that if it's really wrong, it would be better to correct it
When the camera zooms in on All Might's face, we see that... his head is tucked between his arms
The line that measures All Might seems to assume that he doesn't, because it leaves his head ending at the top, when it should be lower (and I should probably also make another cut down the back, instead of a straight line from his waist)
This means that All Might is a few pixels bigger, meaning that All Might has a few more pixels, making each pixel in the first image of the calculation smaller.
Which makes the height of the metal bar smaller, which makes the length of the metal bar smaller in the next scan, in turn making the width of the bar smaller, this ends up affecting its volume, weight, acceleration, etc.
Also, All Might's calculation says the movie runs at 25 fps, but Shoto's calculation, and the calculation that All Might actually scales to, says 24 fps.
And finally, the Shoto's High 7-C calculation depends on the measurements of All Might's calculation,
Note: I try adding 6 pixels to the operation, and although they lose a good part of stats, except for Shoto's feat, before multiplying it by 5 (which seems wrong to me, but that doesn't matter now) they don't go down in the tier
However, I think that if it's really wrong, it would be better to correct it
All Might's feat is not very important, because it is secondary, but it affects Shoto's feat which is primary in scaling.
I was debating whether to try and redo it myself, PM TheRustyOne or something else, but I think it's best if everyone gets involved and gets this sorted before the impending changes to MHA profiles, considering this will likely affect several fairly relevant characters in the series.
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