- 7,213
- 5,509
So basically, Overwatch.
A lot of stuff to touch here but I want to talk about AP.
Torbjorn and Symmetra: Construction. Obviously for those who plays Overwatch. In other words those 2 are engineers who able to create constructs. Torb is able to create Turrets so does Symmetra plus portals, extremely simple.
Wrecking Ball: We got ridded out of Grappling context but still we should mention in power and abilities, ability of Ball to do spider-man thing. Really, not mentioning his main mechanic seems not good idea for me as ball main.
Brigitte: Technically she's able to stun her opponents, quoting even her P&A page: "Shield Bash: While her Barrier Shield is deployed, Brigitte uses it as a makeshift battering ram to quickly charge forward, stunning any foe in her path". In other words, just to note she can stun you.
McCree:Change his name from Jessie McCree to Joker McDonalds, I've got a leak with his new canon name.
Pharah: "Concussive Blast: A non-explosive rocket used for crowd suppression, Pharah looses a wrist rocket that knocks back any enemies it strikes. This can also be used in an evasive fashion to propel herself away from attacks.". Should be noted on P&A as some kind of ability.
Sombra: Needs to be specified which kind of Cyborgization she have, I'm guessing partial.
Widowmaker: Same as with hammond, she have Spider-man thing, so she should have noted in P&A her grappling hook ability.
Ashe: Hundreds of meters range instead of tens for previous reasons of most overwatch guns being able to reach up to hundred meters.
Bastion: Same as with Ashe
D.Va: Same as with Ashe but only to her Rockets.
Hanzo: Litteraly does not have range on his profile. Needs to be fixed.
Lucio: Same as with Ashe.
Orisa: Same as with Ashe.
Yeah there are plenty of characters who needs range fixed I guess we get that.
So like, Overall. Do something with AP, adding of new abilities and this time fully, add range updates to characters. Usually when I do OW CRts after some time I forgetting their existence, so I'll try to keep at least this alive.
A lot of stuff to touch here but I want to talk about AP.
- First thing first, taking description of the verse: "Most character range from Wall level with the regular heroes, to Small Building level with the more impressive and physically fit characters." I'll specify on Wall level part, since we have even Mercy, I'll repeat, Mercy, have Small Building so the proposal here is delete wall level part from the verse page and also mention MCB part of the most powerful character in the verse atm, aka giant omnic. Speaking about omnics.
- High 8-C from first key should gone because of the fact that it comes from scaling to 9-A characters thus, making first key 9-A
- Now to most interesting. Doomfist scaling. I guess we are decided to not scale everyone to Doomfist because he is too strong for characters...? Alright, and we scale everyone to S76's Dura right (remember this part)? But at same time we scale cast to the characters who scales to Doomfist, as well as we have Reaper having Small Building+ via damaging Winston who scales to Doom and then we have Soldier 76 who outright tanked Reaper's gunshot. So imo we should to do work more on scaling here. Probably maybe to downscale characters from Dommfist's feat because even if Doomfist is physically strongest in the verse, not scaling characters at all to him seems not as option to me, you can correct me of course.
- There's also technically this Hammond feat (not falling from orbit I promise), but I don't know what to do with it.
Torbjorn and Symmetra: Construction. Obviously for those who plays Overwatch. In other words those 2 are engineers who able to create constructs. Torb is able to create Turrets so does Symmetra plus portals, extremely simple.
Wrecking Ball: We got ridded out of Grappling context but still we should mention in power and abilities, ability of Ball to do spider-man thing. Really, not mentioning his main mechanic seems not good idea for me as ball main.
Brigitte: Technically she's able to stun her opponents, quoting even her P&A page: "Shield Bash: While her Barrier Shield is deployed, Brigitte uses it as a makeshift battering ram to quickly charge forward, stunning any foe in her path". In other words, just to note she can stun you.
McCree:
Pharah: "Concussive Blast: A non-explosive rocket used for crowd suppression, Pharah looses a wrist rocket that knocks back any enemies it strikes. This can also be used in an evasive fashion to propel herself away from attacks.". Should be noted on P&A as some kind of ability.
Sombra: Needs to be specified which kind of Cyborgization she have, I'm guessing partial.
Widowmaker: Same as with hammond, she have Spider-man thing, so she should have noted in P&A her grappling hook ability.
Ashe: Hundreds of meters range instead of tens for previous reasons of most overwatch guns being able to reach up to hundred meters.
Bastion: Same as with Ashe
D.Va: Same as with Ashe but only to her Rockets.
Hanzo: Litteraly does not have range on his profile. Needs to be fixed.
Lucio: Same as with Ashe.
Orisa: Same as with Ashe.
Yeah there are plenty of characters who needs range fixed I guess we get that.
So like, Overall. Do something with AP, adding of new abilities and this time fully, add range updates to characters. Usually when I do OW CRts after some time I forgetting their existence, so I'll try to keep at least this alive.