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Another portion of missed abilities. I would like to place them where they are supposed to be.
1. Resistance to Magic (Self-explanatory)
2,3,4. Resistance to Ice Manipulation, Acid Manipulation, Electricity Manipulation (via Overlord Basic Racial Traits)
5. Resistance to Fire Manipulation (via Standart Equipment)
6,7. Resistance to information Analysis (Ring that protects the user from detection by all kinds of divination-type magic.) and Clairvoyance (Ainz states that he has an anti-scrying offensive barrier activated against divination magic, preventing enemies like the Sunlight Scripture from being observed by their higher-ups. With the barrier in use, he could as well as link another higher-tier attack spell of his own kind like a widened Explosion back to the user of divination magic from where they're located at.)
8. Resistance to Time Manipulation (via powerscaling from composite lvl70+ Player which has time-stop countermeasures by default).
"Was that a surprise? It's nothing special."
Ainz proceeded to explain in such a way as to break Roberdyck's spirit.
"It was almost the same as just now. After casting a silent [Time Stop] I moved over here and cast the same spell I used on that man, [Touch of Undeath]. And then, I just touched her."
The air between them froze into silence. The sound of Roberdyck swallowing was exceptionally loud in comparison,
"…You stopped time…"
"Oh yes. Anti-time stop countermeasures are very important, don't you know? You'll need to have them by the time you hit level 70. Oh well, you're going to die here, so in your case, it's largely academic."
Roberdyck ground his teeth.
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1. One Hit Kill (with Death Magic)
2. Fear Manipulation (via Despair Aura l-lll).
3. Madness Manipulation (?) (via Despair Aura lV-V).
4. Damage Boost (Ainz could even use an unknown skill to temporarily boost his 1st-tier spells to the equivalent of 10th-tier spells.)
5. Status Effect Inducement (Self-explanatory).
6. Resistance Negation (To Insta-Death magic, or Death Manipulation via TGOALID).
7. Negation (Body of Effulgent Beryl: A 10th tier spell that reduced the effectiveness of bludgeoning attacks against its subject while it was in effect, and it could completely negate one instance of bludgeoning damage after it was cast).
8. BFR (via Black Hole)
However, Ainz would not permit a second attack.
"...Now, it's my turn… know despair. ÒÇîBlack HoleÒÇì!"
A small point appeared on Dominion Authority's shining body. It slowly enlarged into a yawning black void.
The black hole swallowed everything.
It was so underwhelming that it made them stare in dumbfounded silence. It might even be laughable. But they could no longer see it.
As the radiance of Dominion Authority vanished, the light drained from the surroundings.
There was only the sound of the wind blowing across the plains. And then a hoarse cry broke the silence.
9. Stealth Mastery (Perfect Unknowable: Aside from making the user invisible to the naked eye, it can also erased one's traces and sounds including the pitch of the user's voice from being heard, making the magic caster very difficult to detect if they did not have very high-level thief-type job classes.)
10. Extrasensory Perception (including spells such as Detect Magic, Greater Luck, Greater Magic Vision, Paranormal Intuition and others).
11. Preparation (""In the New World, because Ainz doesn't underestimate his opponents and is cautious about it, he tends to plan out the fight before readily engaging them in combat. Ainz would make steady preparations first and tends to take any advantage he can in order to be one step ahead of his opponent. This includes gathering cash items, using his guild members' equipment, or buffing himself up before launching an attack on..."").
12. Can harm Ethereal Beings.
Shalltear sensed the mines and assumed her mist form to evade them as they flew toward her. This skill transmuted the body into mist, and it was quite a flavourful skill for vampires. However, it did not transform the body into the physical phenomenon called mist, but instead phased the body into the astral plane. Thus she could use it to completely avoid attacks in the physical world — the three explosions which resulted.
"Naive!"
After Ainz's shout, he followed up with a ÒÇîMaximize Magic - Astral SmiteÒÇì."
That spell could strike astral entities, and it found its mark on Shalltear's body, whose defense had been somewhat reduced after taking mist form.
Wracked by agony, Shalltear terminated her mist form. She felt her lip split, and something soft and slippery escaped from within.
1. Resistance to Magic (Self-explanatory)
2,3,4. Resistance to Ice Manipulation, Acid Manipulation, Electricity Manipulation (via Overlord Basic Racial Traits)
5. Resistance to Fire Manipulation (via Standart Equipment)
6,7. Resistance to information Analysis (Ring that protects the user from detection by all kinds of divination-type magic.) and Clairvoyance (Ainz states that he has an anti-scrying offensive barrier activated against divination magic, preventing enemies like the Sunlight Scripture from being observed by their higher-ups. With the barrier in use, he could as well as link another higher-tier attack spell of his own kind like a widened Explosion back to the user of divination magic from where they're located at.)
8. Resistance to Time Manipulation (via powerscaling from composite lvl70+ Player which has time-stop countermeasures by default).
"Was that a surprise? It's nothing special."
Ainz proceeded to explain in such a way as to break Roberdyck's spirit.
"It was almost the same as just now. After casting a silent [Time Stop] I moved over here and cast the same spell I used on that man, [Touch of Undeath]. And then, I just touched her."
The air between them froze into silence. The sound of Roberdyck swallowing was exceptionally loud in comparison,
"…You stopped time…"
"Oh yes. Anti-time stop countermeasures are very important, don't you know? You'll need to have them by the time you hit level 70. Oh well, you're going to die here, so in your case, it's largely academic."
Roberdyck ground his teeth.
_____________________________________________________________________________________
1. One Hit Kill (with Death Magic)
2. Fear Manipulation (via Despair Aura l-lll).
3. Madness Manipulation (?) (via Despair Aura lV-V).
4. Damage Boost (Ainz could even use an unknown skill to temporarily boost his 1st-tier spells to the equivalent of 10th-tier spells.)
5. Status Effect Inducement (Self-explanatory).
6. Resistance Negation (To Insta-Death magic, or Death Manipulation via TGOALID).
7. Negation (Body of Effulgent Beryl: A 10th tier spell that reduced the effectiveness of bludgeoning attacks against its subject while it was in effect, and it could completely negate one instance of bludgeoning damage after it was cast).
8. BFR (via Black Hole)
However, Ainz would not permit a second attack.
"...Now, it's my turn… know despair. ÒÇîBlack HoleÒÇì!"
A small point appeared on Dominion Authority's shining body. It slowly enlarged into a yawning black void.
The black hole swallowed everything.
It was so underwhelming that it made them stare in dumbfounded silence. It might even be laughable. But they could no longer see it.
As the radiance of Dominion Authority vanished, the light drained from the surroundings.
There was only the sound of the wind blowing across the plains. And then a hoarse cry broke the silence.
9. Stealth Mastery (Perfect Unknowable: Aside from making the user invisible to the naked eye, it can also erased one's traces and sounds including the pitch of the user's voice from being heard, making the magic caster very difficult to detect if they did not have very high-level thief-type job classes.)
10. Extrasensory Perception (including spells such as Detect Magic, Greater Luck, Greater Magic Vision, Paranormal Intuition and others).
11. Preparation (""In the New World, because Ainz doesn't underestimate his opponents and is cautious about it, he tends to plan out the fight before readily engaging them in combat. Ainz would make steady preparations first and tends to take any advantage he can in order to be one step ahead of his opponent. This includes gathering cash items, using his guild members' equipment, or buffing himself up before launching an attack on..."").
12. Can harm Ethereal Beings.
Shalltear sensed the mines and assumed her mist form to evade them as they flew toward her. This skill transmuted the body into mist, and it was quite a flavourful skill for vampires. However, it did not transform the body into the physical phenomenon called mist, but instead phased the body into the astral plane. Thus she could use it to completely avoid attacks in the physical world — the three explosions which resulted.
"Naive!"
After Ainz's shout, he followed up with a ÒÇîMaximize Magic - Astral SmiteÒÇì."
That spell could strike astral entities, and it found its mark on Shalltear's body, whose defense had been somewhat reduced after taking mist form.
Wracked by agony, Shalltear terminated her mist form. She felt her lip split, and something soft and slippery escaped from within.