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One-Punch Man: New (and old) Calcs

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So there are a bunch of older calcs I made that were evaluated and accepted by CGMs, but I just never got around to making CRTs for them. I also made a few newer calcs, like the speed of Atomic Samurai's Beeline Atomic Slash, so I figured I'd include everything in one thread

7686335.48 m/s / 0.0256388554c (Sub-Rel)

1.89723427e15 Joules / 453.449873 Kilotons of TNT (High 7-C)

641666762 m/s / 2.14036993c (FTL)

205714496 Newtons / 20977.0407 Metric Tons (Class M)

7499616.81 m/s / 0.025016029c (Sub-Rel)

77054.3698 m/s / Mach 224.6483084548 (Massively Hypersonic)

337544.525 m/s / Mach 984.094825 (Massively Hypersonic)

Pretty much what this changes:
  • Characters that were 16.06 Kilotons of TNT (with the exception of BOS Genos and Mosquito Girl) are now 453.45 Kilotons of TNT due to scaling to House of Evolution Genos
  • Characters that were 32.12 Kilotons of TNT are now upscaled to 1 Megaton of TNT due to powerscaling
  • Characters that were 64.24 Kilotons of TNT are now 2 Megatons of TNT due to powerscaling
  • Pureblood and Zombieman get Class M Lifting Strength (20977 Metric Tons) due to Pureblood's feat
  • Tatsumaki is now 2.14036993c
  • Characters that were Mach 8.2748 and Mach 42.3 are now Mach 224.65 due to scaling to Pre-Training Sonic
  • Characters that were Mach 820.11 are now Mach 984.1 due to scaling to Nyan
  • Characters that were Mach 3550 are now 0.0256388554c due to scaling to Atomic Samurai
 
The justification in the blog was also Saitama so it should work as a full rating.
The reasoning for Saitama's speed in the same blog still comes directly from the Geryuganshoop statement that's rated as only possibly
All of it hinges off the sub-light statement
 
Yeah that Tatsumaki feat does NOT work. Out of all calcs that did not work this does not work the most.

First of all Saitama doesn't throw the rock. He deflects a rock thrown by Tatsumaki. So the whole "he threw the rock" thing just isn't true.

Second of all, Saitama considering near light speed rock throws to be nothing to himself doesn't mean every single rock he interacts with will be launched at higher speeds. ESPECIALLY in the case of Saitama who's constantly holding back and tries to use as little power as possible and ESPECIALLY when he's not even actually throwing any rocks.

Lastly, the very statement you're using to calculate Tatsumaki to FTL states she CAN'T move objects at even rel+ speeds. You're using a sub-light cap to get her to FTL. That's the most absurd glaze I've ever seen.


I'm actually flabbergasted you even tried to suggest it and I'm flabbergasted² that neither KT nor Floxy picked up on this when approving it.
 
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