- 23,583
- 21,331
So there are a bunch of older calcs I made that were evaluated and accepted by CGMs, but I just never got around to making CRTs for them. I also made a few newer calcs, like the speed of Atomic Samurai's Beeline Atomic Slash, so I figured I'd include everything in one thread
Pretty much what this changes:
7686335.48 m/s / 0.0256388554c (Sub-Rel)
vsbattles.fandom.com
1.89723427e15 Joules / 453.449873 Kilotons of TNT (High 7-C)
641666762 m/s / 2.14036993c (FTL)
205714496 Newtons / 20977.0407 Metric Tons (Class M)
7499616.81 m/s / 0.025016029c (Sub-Rel)
vsbattles.fandom.com
77054.3698 m/s / Mach 224.6483084548 (Massively Hypersonic)
vsbattles.fandom.com
337544.525 m/s / Mach 984.094825 (Massively Hypersonic)
One-Punch Man: Genos vs House of Evolution
641666762 m/s / 2.14036993c (FTL)
205714496 Newtons / 20977.0407 Metric Tons (Class M)
7499616.81 m/s / 0.025016029c (Sub-Rel)
One-Punch Man: Wind Blade Kick
One-Punch Man: Nyan Deflects a Bullet
Pretty much what this changes:
- Characters that were 16.06 Kilotons of TNT (with the exception of BOS Genos and Mosquito Girl) are now 453.45 Kilotons of TNT due to scaling to House of Evolution Genos
- Characters that were 32.12 Kilotons of TNT are now upscaled to 1 Megaton of TNT due to powerscaling
- Characters that were 64.24 Kilotons of TNT are now 2 Megatons of TNT due to powerscaling
- Pureblood and Zombieman get Class M Lifting Strength (20977 Metric Tons) due to Pureblood's feat
- Tatsumaki is now 2.14036993c
- Characters that were Mach 8.2748 and Mach 42.3 are now Mach 224.65 due to scaling to Pre-Training Sonic
- Characters that were Mach 820.11 are now Mach 984.1 due to scaling to Nyan
- Characters that were Mach 3550 are now 0.0256388554c due to scaling to Atomic Samurai