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My problem with FNAF characters being in fights is that we really don't know the full extent of their strength. All we know about Freddy for example is that he's capable of killing a defenseless man without any issues.
 
Christian Higdon said:
Yeah. IIRC, that's over 105 kilojoules, so they're pretty good.
But then there are animatronics like Puppet who have some sort of magic and Golden Freddy and Nightmare who can both crash the game so some things about their power is unclear.
 
Puppet's abilities are one the profile and the game crashing is game mechanics iirc. Either that or they can effect the fourth wall in a way that isn't combat applicable.
 
Christian Higdon said:
True. Though, we can still scale them to that. Well, except Poopet, he doesn't scale.
How do we figure out how much power it takes to crash the game? I mean one could argue that it's just a game mechanic, but I mean it's obvious that it means something more otherwise there's no reason you couldn't just get a traditional game over.
 
Well Madotsuki is low 2-C for waking up and that's just a game mechanic. I'm just saying a lot of these FNaF characters are unknown for a reason.
 
Actually, I change to Michael since I see him being able to react to Nightmare in time. Michael could probably just rip him apart.
 
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