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New Character Statistics

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There's 2 new statistics which current pages lack.

1) Mass. How heavy character is. Important for purposes of characters pushing, pulling, throwing, lifting each-other; for whether or not character can stand on something without breaking it; and for some other thins.

It would be measured in same scale as Lifting Strength. E.G. a 62-kg human would have "Average Human" Mass.

2) Attack Rate. This is very important parameter, which could be described as "How short are intervals between attacks", "How many attacks character can make per minute" or "How much dakka character has". Having higher Attack Rate than enemy can be a colossal plus in battle.

It would have it's own scale, since it's completely different from normal Speed. Average Human level would be intervals of 1 second or 60 attacks per minute (1 solid melee weapon swing per second).

For example, most semi-automatic firearms would have Attack Rate of 3, MG-42 would have 20 and Minigun would have 100.

Character could have split Attack Rate - such as time for reloading the magazine, time for weapon to cool down, weapons with variable fire rate, etc.
 
You specify the second in the attack and technique section when describing said technique or attack, or even speed if you really wanted as a extra.

The first one you can just mention in a feat box.
 
Chariot190, Speed and Attack Rate are rather different parameters. E.G. pistol and SMG have same attack speed, but different attack rate.

And i'm saying that Attack Rate and Mass could be new key parameters - just like Speed, Lifting Strengh and Attack Potency can be considered to be key parameters.
 
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Chariot190, Speed and Attack Rate are rather different parameters. E.G. pistol and SMG have same attack speed, but different attack rate.

And i'm saying that Attack Rate and Mass could be new key parameters - just like Speed, Lifting Strengh and Attack Potency can be considered to be key parameters.
Yeah it isn't happening. Ever. Even if it's an ok idea, it just won't, personally I think you're right, those traits could be indexed (not as whole new stats, but mentioning it somewhere on a profile is no harm done), but we're not changing like 50k profiles or however much we have atm. It just isnt possible.

While inversely, you could easily add both the facets you mentioned elsewhere in the current format just fine if that's truly what you want. Like I myself have already done exactly that, I have every rate of fire for all of Raiden's guns listed, or Jotaro's weight listed. They're just tucked away in a feat box, or where the weapons themselves get detailed, or you could even make a note for differing rate of attacks if it matters for the character.

You need to compromise, you have options, and they work fine, but what you're asking isn't feasible, though more importantly, isn't needed either within the current options.
 
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