- 8,438
- 3,293
So, a recent calculation of mine has given some impressive results that will upgrade All Might and pals.
So far my High-Low version is most accepted. High-Low yielded 6.192 Megatons of TNT, Low 7-B, Small City level+. So that means that all the Low 7-Cs go to Low 7-B. All High 7-Cs go to 7-A.
I believe only All Might and All For One scale to this. IMO Nomu shouldn't ever have scaled, since the only way he hurt All Might was attacking his weak spot, and the only way he survived was due to his blunt-force attack reduction Quirk. So Nomu's durability against blunt force should scale, but nothing else.
Also, All Might's Weakened Form lacks a weakness. Nomu hurts him by attacking his weak spot, which is why only the left hand side of his body is wounded, despite Nomu's grip being locked on both sides. So All Might's Weakened Form needs a weakness of a weak point on his left torso added.
So far my High-Low version is most accepted. High-Low yielded 6.192 Megatons of TNT, Low 7-B, Small City level+. So that means that all the Low 7-Cs go to Low 7-B. All High 7-Cs go to 7-A.
I believe only All Might and All For One scale to this. IMO Nomu shouldn't ever have scaled, since the only way he hurt All Might was attacking his weak spot, and the only way he survived was due to his blunt-force attack reduction Quirk. So Nomu's durability against blunt force should scale, but nothing else.
Also, All Might's Weakened Form lacks a weakness. Nomu hurts him by attacking his weak spot, which is why only the left hand side of his body is wounded, despite Nomu's grip being locked on both sides. So All Might's Weakened Form needs a weakness of a weak point on his left torso added.