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Most Ridiculous, Out of Context Panels and Screenshots - New Forum edition

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That's really fking sad but I can't help but laugh at how ridiculous both the autopsy thing and the image in the quote tweet are
But also, imagine if that Magikarp still won that match.
Salt Cure: Salt Cure inflicts 1/8 of the target's maximum HP as damage per turn in addition to the damage dealt when it is used. If a Steel and/or Water type is affected by Salt Cure, the amount of damage per turn is ¼ of its maximum HP.
Leech Seed: Every turn, a seeded Pokémon loses 1/8 (1/16 in Generation I) of its maximum HP, rounded down but no less than 1.
Curse: A cursed Pokémon will lose ¼ of its maximum HP at the end of each turn.
Magma Storm: A Pokémon bound by Magma Storm now takes damage equal to 1/8 of its maximum HP at the end of each turn.
Nightmare: Inflicts 1/4 damage on a sleeping target each turn.

That Magikarp is Asleep, meaning it could be guaranteed to stay asleep unless sufficient turns have passed, depending on generations. Since Salt Cure is present, this is a Gen 9 battle, so Sleep will last 1 to 3 turns. There is a chance it wakes up the same turn.

However, that Magikarp is also Encored (Must repeat last move.), Disabled (One of its moves can't be selected.), & Tormented, so it can't select the same move twice in a row. I'm unsure what counts as the "last move" for Torment for a Sleeping Pokemon.
With Torment & Disable, it potentially has 2 moves it can't use this turn, even if it does wake up.

& it's under Heal Block, which prevents it being healed, even by other Pokemon's moves; Even if the opponent used Heal Pulse (a move that heals the user's opponent.) to heal Magikarp.... Well, it might not matter.

If you hadn't noticed & done the math, that Magikarp, at the end of the turn, is due to take exactly 100% of its HP in residual damage. The only thing that could save it is maybe screwy rounding on the percentages? IDK if there's actually screwy rounding math that makes Magikarp survive.

Edit: It's Gen 9, so unlike Gen 2 & Ruby/Sapphire, it'll only take Nightmare's 25% if it's still asleep at the end of the turn. Chances are slightly better, but even Heal Pulse is only 50%, & it's at 18% & due to take at least 75%.

There's a chance of not losing, though. But barring screwy rounding, that chance is for a draw, & involves the opponent's last Pokemon fainting before the end of this turn, lol.
 
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