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Minor Haxs Additions for DMC

Sparda makes seals too, so it definitely exists in verse.
Okay, but what profile are we adding it to?

Sparda descendants definitely have accelerated development. I'm not sure if the OP wants to apply it to all demons.
Sparda Descendants already have it.

Extrasensory powers are definitely a common thing.
I agreed with Extrasensory Perception.

The clarification of not needing to breathe does help clarify the self-sustenance though.
It doesn't say that no demons need air. It just says Dante can't breathe in this specific demon's cave.

That comment shouldn't be there, but Gilver does state that damaging demonic materials requires "more than just force".
That was about a weapon, though, not all demons.
 
Okay, but what profile are we adding it to?
Not sure.
Sparda Descendants already have it.
Some other demons more than likely have it too, but I'm not sure how to go about that.
It doesn't say that no demons need air. It just says Dante can't breathe in this specific demon's cave.
It does however tell us that he can operate just fine while not able to breathe.
That was about a weapon, though, not all demons.
Wasn't it about GIlver's armour? It does likely apply to demonic material in general since Gilver states that demonic materials need more than just force to break them.
 
This is probably fine for Sin Scythes/Scissors, if they have a profile, but this isn't significant enough evidence to say that all demons can just make barriers or seal things.
Sealed door is a common thing that happens no matter what enemy is in the room, not just scythe. Can look fot scans of it happening when other demons are and not scythe/scrissors are in tje room if you want
 
Sealed door is a common thing that happens no matter what enemy is in the room, not just scythe. Can look fot scans of it happening when other demons are and not scythe/scrissors are in tje room if you want
I understand, but lots of games do that. We don't generally assume the mobs themselves are responsible for this.
 
I understand, but lots of games do that. We don't generally assume the mobs themselves are responsible for this.
The seals are more than just barriers a lot of the time. In some games the barriers also attack. There's also one that gets opened with a payment, and I think a tutorial might give it a name and description. In addition, they actually appear in cutscenes.

The implication was that either the mob or the one in charge did it. In DMC1 we can easily attribute the seals to Mundus, and in DMC2 we can attribute them to Arius and later Argosax. In DMC3 we can treat it as the tower being the source, and in DMC4 we can probably attribute it to various key individuals like Agnus.
 
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