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Introduction
I wanted to do this alongside the rest of Valhalla's changes, but I suppose getting this out of the way is good enough for now. These are a few quick fixes and a better elaboration of some of the powers on the pages.Adjustments
- The Primordials; specifically their Conceptual Manipulation (Type 1) and Abstract Existence (Type 1) are better detailed here. Frankly, the use of just the image was goofy so better to have it all detailed.
- The Primordials predate the universe and time, given that they existed in the primordial realm of Chaos, with the universe itself having been created by one of them, and would exist long after it is reduced to chaos.
- Chaos, and the primordial forces within it, predating time is something common across pantheons. The Ginnungagap, or Spark of the World, is the void that preceded Ymir's existence and thus time and space, being where chaos and order meet much like how the order was brought to Chaos by Uranus creating the universe. Sutr himself reminds us that the origin of primordial magic doesn't matter and holds the same nature regardless of mythical origin.
- They are responsible for creating the entirety of the Greek World and its contents, be it physical or non-physical, being the literal concepts of the aspects of nature that they represent. Primordial forces are also synonymous with magic, which itself is an Independent Universal Concept that predates time and exists throughout all of the reality of a given pantheon.
- Holding a more fundamental existence relative to their domains than gods, who are aware of all that would ever occur within their domains across time and space and are ever present throughout them, the aspects of the world they embody are merely the physical forms of their true non-physical selves. This I especially feel should've been elaborated better, given some of the aspects (Ourea with Mountains, Ceto with the Oceans), were not as abstract as others (Thanatos with Death, Morpheus with Dreams).
- The addition of Kratos' Martial Arts, given that the current link is broken, will take the form of his Feats section. The listed martial prowess are here for anyone to check them out and correct them.
- Tyr has a few new additions and some adjustments needed.
- The feat linked to his Status Effect Inducement should be Ice Manipulation, given that it's ice magic he's coating his blade with and that he can shoot ice shards at you. He should still have it but it'd be via his Daze attribute magic.
- His Duplication should be Illusion Creation instead, given that the duplicate only exists as an intangible distraction and even the spell itself means "reflection".
- The name of the page should just be its Anglicised name. Let's be honest, no one can look him up as is.
- The Light of Alfheim should be renamed Light Elf Magic and lose the soul-related abilities. None of the Elves have showcased the ability to disintegrate souls the way the Light can and it'd be contradictory to how deadly the Light of Alfheim is to gods and monsters alike since Atreus uses its arrows without the effect.
Disagree: 0
Neutral: 0
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