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Minecraft discussion thread

Ok so

New weapon has a momentum based attack based on your speed, could that produce any upgrades for speed?
I’m pretty sure the spear doesn’t actually amp speed at all, it just deals more damage depending on how fast you’re going. It does seem pretty powerful though, with it being able to easily one-shot other armored players, so I wouldn’t be too surprised if it ends up on the same level as the mace when at top speed
 

I can't see how a momentum based weapon would bring a speed upgrade, but we alread have a calc to increase the verse speed stat
Tbh I find this speed to be fundamentally flawed as it was once said it probably isn't actively sound but more like something like "vibrations" that can move at pretty much any speed sense anything in the sound system dosen't trigger it.
 
Tbh I find this speed to be fundamentally flawed as it was once said it probably isn't actively sound but more like something like "vibrations" that can move at pretty much any speed sense anything in the sound system dosen't trigger it.
wtf, sound waves are just a form of vibrations, they move at the same speed.

Also, the vibrations are heavily implied to be sound-based, as wool materials can be used to prevent vibrations from being detected, and wool is used irl for sound proofing, so overall, I don’t understand your argument
 
wtf, sound waves are just a form of vibrations, they move at the same speed.

Also, the vibrations are heavily implied to be sound-based, as wool materials can be used to prevent vibrations from being detected, and wool is used irl for sound proofing, so overall, I don’t understand your argument


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Wool could be used to reduce shaking too. I may not be an expert but just like how not everything swims at the same speed I'm pretty sure not all vibrations Travel at the same speed either (why is there an ad in my post.i can't get rid of?) Like I don't expect to change the wiki's mind on it, I just don't personally think it makes sense
 
I may not be an expert but just like how not everything swims at the same speed I'm pretty sure not all vibrations Travel at the same speed either (why is there an ad in my post.i can't get rid of?) Like I don't expect to change the wiki's mind on it, I just don't personally think it makes
Scientifically speaking, this is incorrect
The speed of sound/vibrations can change, but it isn’t due to how it’s produced or its frequency or whatnot, it’s due to what environment it’s in (temperature, composition, substance, etc.) Admittedly, Minecraft doesn’t follow this, as the vibration particles remain at the same speed wether it’s on land or underwater or in colder/warmer environments, but remember, the main purpose of skulk sensors is in redstone contraptions, which would be very annoying to make if you needed to constantly redo the timing depending on where you want to set it up, as such, this all can be chalked up to game mechanics and not reflective of how it works in-universe. This is why we’re just using the average speed of sound for this, as that’s what’s most likely intended
 
Scientifically speaking, this is incorrect
The speed of sound/vibrations can change, but it isn’t due to how it’s produced or its frequency or whatnot, it’s due to what environment it’s in (temperature, composition, substance, etc.) Admittedly, Minecraft doesn’t follow this, as the vibration particles remain at the same speed wether it’s on land or underwater or in colder/warmer environments, but remember, the main purpose of skulk sensors is in redstone contraptions, which would be very annoying to make if you needed to constantly redo the timing depending on where you want to set it up, as such, this all can be chalked up to game mechanics and not reflective of how it works in-universe. This is why we’re just using the average speed of sound for this, as that’s what’s most likely intended
What? Then how do shock waves work aren't those just massive vibrations being hurlled at super fast speeds by a big burst of energy? (an explosion)
 
You mean to say how fast a wave moves has nothing to do with how powerful the force that created it is?

Edit having thought about this, on shock waves, the air would be moved by the explosion creating the shock wave it's not necessarily vibration moving that fast but the medium it's in moving that fast. The same could be described with waves, it could be fesable that a stronger impact making a bigger faster wave is because the water itself is being somewhat sent forward by the force of the impact? I am unsure
 
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What? Then how do shock waves work aren't those just massive vibrations being hurlled at super fast speeds by a big burst of energy? (an explosion)
That isn’t what skulk picks up through, it picks up sound in particular, so the wave is directly stated to be a representation of sound.
 
I think it should be calculated differently (like actually having steve move on screen in comparison) but it being a sound wave Steve is moving in comparison to does make sense to me
 
ISL usually gives inflated results when combined with volumetric destruction like in these cases
 
ISL usually gives inflated results when combined with volumetric destruction like in these cases
It just feels weird because I've seen a bunch of other calcs do the same thing as mine, like these accepted PvZ calcs, or you know, OUR ENTIRE METHOD FOR CALCULATING GBE OF POCKET REALITIES

Idk, I just feel kinda disappointed and confused why this case is any different
 
It just feels weird because I've seen a bunch of other calcs do the same thing as mine, like these accepted PvZ calcs, or you know, OUR ENTIRE METHOD FOR CALCULATING GBE OF POCKET REALITIES

Idk, I just feel kinda disappointed and confused why this case is any different
Both Bambu and Therefir have still yet to respond to me regarding the calc and whether or not they still don’t accept it. Do you guys think I should continue arguing for my calc or should I just throw in the towel and accept defeat? I personally don’t see much issue with how the calc currently is but hey, I’m not a CGM, what do I know
 
this buffs Minecraft or DBZ?
Neither, Bedrock Add-Ons typically exist in their own continuities separate from Minecraft or whatever franchise Mojang collabs with to make it, with the only exception I can think of being maps made to promote new updates.

The best we can do is just make profiles original to official DLC adventure maps
 
Just gonna bump this thread, and link this...

Meaning the current values will be scappred, but it would be good to have some sort of replacement.
 
 
Ok, just because I need a second opinion on this: I’m not insane for thinking that the mace is as big as the heavy core right? Like, I thought we in the MC community collectively agreed that the mace was just the heavy core slapped on top of a breeze rod, right?! AM I GOING INSANE?!??
 
Ok, just because I need a second opinion on this: I’m not insane for thinking that the mace is as big as the heavy core right? Like, I thought we in the MC community collectively agreed that the mace was just the heavy core slapped on top of a breeze rod, right?! AM I GOING INSANE?!??
I never thought about it actually, so maybe?🤔
 
Hi everyone, I'm new to Minecraft powerscaling and I was wondering if there has been some CRT in the past where staff members agreed on the explosion calcs of the game using using basalt block, with rock durability with pulverization (214 joules per cubic centimeter), as it's clear that was accepted because if you used diamond pulverization you would have 51x times higher feats, which people have already pointed out in some very old threads I have find

Plus how the dragon ramming AP does use diamonds pulverization while the explosive calcs only basalt with rock pulverization
 
Hi everyone, I'm new to Minecraft powerscaling and I was wondering if there has been some CRT in the past where staff members agreed on the explosion calcs of the game using using basalt block, with rock durability with pulverization (214 joules per cubic centimeter), as it's clear that was accepted because if you used diamond pulverization you would have 51x times higher feats, which people have already pointed out in some very old threads I have find

Plus how the dragon ramming AP does use diamonds pulverization while the explosive calcs only basalt with rock pulverization
I previously tried to argue for using diamond for our explosion calcs, but it was rejected without a reason given other than "I'm not giving you Low 7-C Creepers.", despite me being recommended to do so by a staff member, so uh, idk man
 
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