- 3,644
- 2,410
HRRRR.. MINOR REVISION
Currently the speed rating for the main cast of characters is Supersonic+ based off of this calculation
However there's some issues, for example here's the justification for the 20km distance:
Here's a replacement:
Baseline: Superhuman (Even while injured Big Boss can outrun great danes which run at 30 mph)
Likely: Subsonic (Snake caught up to Ray and put a transmitter on it) Ray is likely Subsonic
Currently all non-mgrr/mech profiles scale to each other in travel speed so they should all be Superhuman, likely Subsonic.
Next is blade mode, it should be noted that Blade Mode only increases the combat speed of the user not the travel speed, in-fact the user cannot run while using it. It should also be a variable rating since it can increase from 2 to 10 times under certain circumstances, like if the enemy is weakened or if they're under the influence of Ripper Mode.
Raiden:
Speed: Massively Hypersonic+ (Casually hopscotched missiles), Varies; Sub-Relativistic, up to Sub-Relativistic+ combat speed with Blade Mode (Increases his speed by 2 to 10 times) | Sub-Relativistic (Comparable to Jetstream Sam. Faster than Armstrong and capable of dodging punches from him at close range), Varies; higher, up to Relativistic combat speed with Blade Mode and permanently with Ripper Mode (Wielding Blade Mode while in Ripper Mode increases Raiden's speed by ten times)
Jetstream Sam:
Speed: Sub-Relativistic (Capable of casually overwhelming Raiden in his Patriots Body to the point where he couldn't keep up despite his Blade Mode. Superior to Armstrong and comparable to Raiden's Custom Body), Varies; higher, up to Relativistic combat speed with Blade Mode (Should be comparable to Raiden's as it functions much the same way, which increases his speed from 2 to 10 times), higher with Quick Draw (Cut off Raiden's arm before he could react, severed Armstrong's arm before his nanomachines could fully harden it, something that Raiden and Sam's Blade Modes aren't fast enough to do)
Currently the speed rating for the main cast of characters is Supersonic+ based off of this calculation
Snake's Running Speed (Calc by Vivi Ornitier)
vsbattles.fandom.com
The person who made the calc has no idea where the figure for the distance even came from, and just relies on some other person's trust rather than actual evidence. Additionally this calculation is not approved by any moderator, and the video for the time frame of the feat is gone too.Now, I have absolutely no idea where he is getting the 20 km figure from among a few other things, and I have beaten both MSX games along with the shitty NES version of the original game, and did a lot of googling trying to find something validating those figures. I found jack ****, but knowing Willy it's probably pretty legit anyways
Here's a replacement:
Baseline: Superhuman (Even while injured Big Boss can outrun great danes which run at 30 mph)
Likely: Subsonic (Snake caught up to Ray and put a transmitter on it) Ray is likely Subsonic
Currently all non-mgrr/mech profiles scale to each other in travel speed so they should all be Superhuman, likely Subsonic.
Next is blade mode, it should be noted that Blade Mode only increases the combat speed of the user not the travel speed, in-fact the user cannot run while using it. It should also be a variable rating since it can increase from 2 to 10 times under certain circumstances, like if the enemy is weakened or if they're under the influence of Ripper Mode.
Raiden:
Speed: Massively Hypersonic+ (Casually hopscotched missiles), Varies; Sub-Relativistic, up to Sub-Relativistic+ combat speed with Blade Mode (Increases his speed by 2 to 10 times) | Sub-Relativistic (Comparable to Jetstream Sam. Faster than Armstrong and capable of dodging punches from him at close range), Varies; higher, up to Relativistic combat speed with Blade Mode and permanently with Ripper Mode (Wielding Blade Mode while in Ripper Mode increases Raiden's speed by ten times)
Jetstream Sam:
Speed: Sub-Relativistic (Capable of casually overwhelming Raiden in his Patriots Body to the point where he couldn't keep up despite his Blade Mode. Superior to Armstrong and comparable to Raiden's Custom Body), Varies; higher, up to Relativistic combat speed with Blade Mode (Should be comparable to Raiden's as it functions much the same way, which increases his speed from 2 to 10 times), higher with Quick Draw (Cut off Raiden's arm before he could react, severed Armstrong's arm before his nanomachines could fully harden it, something that Raiden and Sam's Blade Modes aren't fast enough to do)