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So as of recently I've been wanting to add a bit more to the Prototype page by making a bunch more profiles for the page on each respectable Enemy type or unique characters within the actual game.
Before I can do that I would like talk about both of Alex's and Heller's more canonically questioning powers. More specifically the DLC powers you get for Prototype 2,
For example, is it possible to apply things like:
-Medusa's Wrath (Death Beams)
-Air Time (Flight)
-Anti Gravity field (The name says it all)
-Schockwave (Makes it so that every time either Alex or Heller jump or move with exerted effort thay cause a tremoundous shockwave that convers entire streets even takes objects like trucks and APCs into the air with them)
Also Greene's mother form. Is it possible for Alex to be capable of utilising this form since he consumed her. Cause I think it is.
Also, even though the game doesn't exactly provide any sort of context for Alex's armor other than reducing all damage taken to a very small fraction, I believe that the armor has some layer of invunereability behind it. Cause I remember that in an interview Dennis Detwiller he said that Alex's armor can deflect tank rounds. Along with the originial concept for Co-Op being that Alex can split himself in half and basically make another copy of himself.
I'd also like to talk about how far can the infected scale against both Alex and Heller
Because in the begining of the game a Hunter was comparable to Alex in pure physical stats until he consumed it. And he began taking large ammounts of them from there.
And Elizabeth Greene. We know that she was much stronger than early game Alex to the point where she nearly one shot him with a backhand. Later she's capable of outmaneuvering him in midair and then it's required for her to use the full extent of her abilities along with her infected army to take down Alex Mercer.
Basically speaking, I want to talk about each of the infected's feat and abilities and how far can we scale them to other infected and the likes of Mercer and Heller. And also more abilities that may not have been uncovored yet..
Before I can do that I would like talk about both of Alex's and Heller's more canonically questioning powers. More specifically the DLC powers you get for Prototype 2,
For example, is it possible to apply things like:
-Medusa's Wrath (Death Beams)
-Air Time (Flight)
-Anti Gravity field (The name says it all)
-Schockwave (Makes it so that every time either Alex or Heller jump or move with exerted effort thay cause a tremoundous shockwave that convers entire streets even takes objects like trucks and APCs into the air with them)
Also Greene's mother form. Is it possible for Alex to be capable of utilising this form since he consumed her. Cause I think it is.
Also, even though the game doesn't exactly provide any sort of context for Alex's armor other than reducing all damage taken to a very small fraction, I believe that the armor has some layer of invunereability behind it. Cause I remember that in an interview Dennis Detwiller he said that Alex's armor can deflect tank rounds. Along with the originial concept for Co-Op being that Alex can split himself in half and basically make another copy of himself.
I'd also like to talk about how far can the infected scale against both Alex and Heller
Because in the begining of the game a Hunter was comparable to Alex in pure physical stats until he consumed it. And he began taking large ammounts of them from there.
And Elizabeth Greene. We know that she was much stronger than early game Alex to the point where she nearly one shot him with a backhand. Later she's capable of outmaneuvering him in midair and then it's required for her to use the full extent of her abilities along with her infected army to take down Alex Mercer.
Basically speaking, I want to talk about each of the infected's feat and abilities and how far can we scale them to other infected and the likes of Mercer and Heller. And also more abilities that may not have been uncovored yet..