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not
???
We would go back to the "killing Shadow at the wrong time" again.
This is going in circles I will just wait for the votes then.We would go back to the "killing Shadow at the wrong time" again.
fr that match was a classicThis was one of the most fun matches I participated in tbh. After golden frieza vs sans obviously (I was the reason sans won ^w^)
I was in the same boat as you when I first started indexing SF content on this site like 2.5 years ago. That was my first time ever on any powerscaling forum and I was new to powerscaling as a whole. I somehow stumbled upon the early SF profiles, and since every other verse I knew seemed to already have content made for them due to their popularity, I chose this harmless stick figure verse that in my head would've never reached fate haxes and the likes, so it made a good fit for an initiate like me. I only played SF2 back then so I had an idea as to what to expect: mind control abilities here and there. That was until I checked on its controversial sequel, and the first few chapters already had as many haxes as SF2 in its entirety. It also for no reason has many elements in its story which are never explained in detail (or properly), and so you have to do mental gymnastics to understand how some abilities work the way they do. Couple that with the story being originally written in russian and then localized in english, and you can suspect crucial words slipping here and there.ngl shadow fight was my childhood but I was not expecting a low 2-c rating AND a fate hax lol obviously as a kid I had no idea about the lore
Same goes for maxwell no one who played the games realized how strong he was and the potential. Like if crossovers were fully canon Maxwell would be a easy 1-A character lmaoI was in the same boat as you when I first started indexing SF content on this site like 2.5 years ago. That was my first time ever on any powerscaling forum and I was new to powerscaling as a whole. I somehow stumbled upon the early SF profiles, and since every other verse I knew seemed to already have content made for them due to their popularity, I chose this harmless stick figure verse that in my head would've never reached fate haxes and the likes, so it made a good fit for an initiate like me. I only played SF2 back then so I had an idea as to what to expect: mind control abilities here and there. That was until I checked on its controversial sequel, and the first few chapters already had as many haxes as SF2 in its entirety. It also for no reason has many elements in its story which are never explained in detail (or properly), and so you have to do mental gymnastics to understand how some abilities work the way they do. Couple that with the story being originally written in russian and then localized in english, and you can suspect crucial words slipping here and there.
SF2 canon also sometimes has leaks of broken hax that I don't think the writer was fully aware of their true power when he wrote the story. For example, Ancient's Fight Rules (Law Manipulation) hax applying other haxes like instant Death Manipulation, which can instantly kill Shadow even with his Type 5 immortality. SF2's Underworld spin-off haxes and characters are comical, to say the least. The character Architect, the literal Writer of the story of the game suggests that he even has the ability to delete the game. Yes, not the world, but the entire game as a whole and everything associated with it. Since he is the Writer, he created Shadow Fight 2 (and possibly the sequel games, but because he comes from a spin-off of the second game his "influence" technically shouldn't reach the sequels). And there are possible leaks about Shades (a canon interquel between SF2 and 3) which suggest that the Underworld and its characters from SF2 may in fact become canon to the overall multiverse of the main series.
Oh and he also has and can give himself ALL the abilities of ALL the characters from the Underworld and the main story of SF2, since they are all the product of his twisted physche. He even goes as far as seeing these characters as actors, and him their director. Tenebris, the other Eternals, Banshee, Underworld Shadow, Ancient, Titan and many more: Architect has all of their abilities and he's likely even better at using them, since everything the characters do, they do it because the Architect "directs" his "actors" to do so.SF2's Underworld spin-off haxes and characters are comical, to say the least. The character Architect, the literal Writer of the story of the game suggests that he even has the ability to delete the game. Yes, not the world, but the entire game as a whole and everything associated with it. Since he is the Writer, he created Shadow Fight 2 (and possibly the sequel games, but because he comes from a spin-off of the second game his "influence" technically shouldn't reach the sequels). And there are possible leaks about Shades (a canon interquel between SF2 and 3) which suggest that the Underworld and its characters from SF2 may in fact become canon to the overall multiverse of the main series.
Samengl shadow fight was my childhood but I was not expecting a low 2-c rating AND a fate hax lol obviously as a kid I had no idea about the lore