- 220
- 213
To be fair, using tempered glass end as PSI for the destruction bumps it up to 2. something tons of TNT. Still not nearly as much as the church feat, but it's a decent jump (Tempered Glass = Reinforced Structure and Asphalt Road
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To be fair, using tempered glass end as PSI for the destruction bumps it up to 2. something tons of TNT. Still not nearly as much as the church feat, but it's a decent jump (Tempered Glass = Reinforced Structure and Asphalt Road
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This is purely on UI vs Kill-ModeI will admit I am biased in this regard since I do more in depth lookism analysis, but I am also aware that Dowan's BIQ goes up with every training arc, and we saw how well he performed against a master swordsmaster so he could maybe BIQ + hax diff Daniel
But I do mainly see Daniel being able to use his arsenal better as he has been fighting for way longer, has way more experience due to having 2 bodies, and also has experience fighting uphill battles
Yeah, also saw all over tiktok, where James (before HFG arc) was scaled to Multi-City Block and MHS+ speed lmao.(Granted lookism also has its "Yeah I think 1A Vasco is city block level with hypersonic speed" MFs)
The melee aspects of his abilities aren’t broken that’s true but the actual broken stuff are his passive abilities. I’m pretty sure the broken watch just completely screws Daniel up. Your interpretation may vary but if it’s activated I’m pretty sure Daniel from there is just incapitated and is susceptible to damage. It’s kind of a deadly combination followed with durability negation considering he has no means of evasion. But yeah I do agree PB Daniel can copy some of his skills just not the actual effects some of them may bring since that’s just NLF.versa,
Looking at them CURRENTLY with the same rules applied most of Dowan's skills aren't that broken (stun smash, his spam attack, falcon revolve, blind spot hit is pretty good) as we have seen from the last chapter that they ARE copyable apparently which means PB Daniel should be capable of copying them (I mean his multi strike of destruction is literally just punching multiple times very fast)
Yeah the stun hax is busted. Been using it offsite and it’s just too strong of a hack and I don’t think Daniel has anything around it. It’s not even as if Dowan can’t spam it either, he can since it’s unresisted and whether or not Daniel is in UI he’d just be in a state of confusion seeing how he can’t tell if his perception is real or not. Combine KM passives with his own unique passives due to having no “drawbacks” and it’s just a massacre.KM Automode, which is an advanced version of said combat mode specifically geared towards abusing killing intent stun hax and bleeding the opponent to death, on top of Automode base augments (Seen how it was actively aiming at the opponent's vital spots with extreme proficiency).
Theres also LS stuff. Again, interpretative but going based on this site I’m pretty sure Dowan could LS diff due to having a 15x LS advantage but my maths could be wrong.
I always thought UI could have such an outrageous skill level because it's considered a 'fighting machine' or to have 'perfect technique,' but the truth is those statements are far from the level of prowess they claim to be and are more like exaggerations. I mean, yeah, UI Daniel is really impressive in skill, but the guy can't even make the most of his abilities because he has a weakness that magically makes a Gun on the brink of death able to take him out of the fight.This is purely on UI vs Kill-Mode
KM Automode, which is an advanced version of said combat mode specifically geared towards abusing killing intent stun hax and bleeding the opponent to death, on top of Automode base augments (Seen how it was actively aiming at the opponent's vital spots with extreme proficiency).
Automode BIQ execution of actual skill diff is shown more blatantly. It's a more realistic AI-like approach to a state in which the user isn't necessarily outright perfect, but it perfects itself through the battle. Seen as how Dowan needed 35+ bottles of complete healing worth of arsenal to take on one Automode version of himself, which he still almost lost to in the end.
UI showcase of "perfected martial arts" always felt a bit lacklustre. Sure, he did defeat TUI Gun... when he was barely hanging onto life, with 1 broken arm and was actively slowing down due to the constant damage it piled up. But everyone going on about how his moves are "perfect" maintains the narrative, so it needs to be taken into account regardless.
Daniel has the stats down (AP/Speed/Dura), by a very large amount too, but everything else IMO is pretty one-sided for Automode
My maths was horribly wrong but even assuming it was 15x it still would’ve overpowered PBD but that just makes it a lot worse. Definitely a major LS diff.171.012 metric tons vs 113061.44 metric tons
661,1316164947 times difference in RQ favor
Wait RQ has any accepted AP multiplier? Like I only know about RQ's speed multiplierTo be fair, using tempered glass end as PSI for the destruction bumps it up to 2. something tons of TNT. Still not nearly as much as the church feat, but it's a decent jump (then you factor in multiplier galore and gg)
171.012 metric tons vs 113061.44 metric tons
661,1316164947 times difference in RQ favor
Even if they accepted the Class M achievements we have, the gap would be much widerMy maths was horribly wrong but even assuming it was 15x it still would’ve overpowered PBD but that just makes it a lot worse. Definitely a major LS diff.
A 3x gap can still use up quite a bit of the LS, at least enough to treat him like a rag doll most of the time by dislocating or choking him.But is this usable like? Like the AP difference is almost 3x between them, so I don't think dowan can rip his limbs. But I do think chocking can work
And I think Dowan can catch him, cause in the end Daniel will try to reduce his stats to match Dowan's level then Dowan can just grab him and boom Charge ShotA 3x gap can still use up quite a bit of the LS, at least enough to treat him like a rag doll most of the time by dislocating or choking him.
No "legal" AP multiplier. Besides automode getting a sudden physical amp which is still up for debate as no numerical value was given out.Wait RQ has any accepted AP multiplier? Like I only know about RQ's speed multiplier
But is this usable like? Like the AP difference is almost 3x between them, so I don't think dowan can rip his limbs. But I do think chocking can work, since gap isn't really that big to just declare LS as compression
No way hes rushing Gen 0 flashback right?![]()
PTj didn't even bother with buildup for this fightt![]()
Was the comma supposed to be a . Cuz there is no way the difference is in the trillions right171.012 metric tons vs 113061.44 metric tons
661,1316164947 times difference in RQ favor
If we are including the one time power ups like the watch, Sunjae sync etc then yeah Dowan absolutely low diffs him lolThe melee aspects of his abilities aren’t broken that’s true but the actual broken stuff are his passive abilities. I’m pretty sure the broken watch just completely screws Daniel up. Your interpretation may vary but if it’s activated I’m pretty sure Daniel from there is just incapitated and is susceptible to damage. It’s kind of a deadly combination followed with durability negation considering he has no means of evasion. But yeah I do agree PB Daniel can copy some of his skills just not the actual effects some of them may bring since that’s just NLF.
Theres also LS stuff. Again, interpretative but going based on this site I’m pretty sure Dowan could LS diff due to having a 661,1316164947x LS advantage but my maths could be wrong. IIRC Dowan has actually strangled his opponents before. If he’s in KM he’d be more inclined to since he’s essentially a blood crazed maniac who isn’t hesitating or stopped by mental block. Dowan can also afford to take some hits since he has immortality type 2. PB Daniel would have to knock him out, but this is assuming both characters aren’t relative in strength. In the future I can see Dowan >= PB Daniel but if the dragon stuff is true then Dowan is undoubtedly stronger.
Yeah the stun hax is busted. Been using it offsite and it’s just too strong of a hack and I don’t think Daniel has anything around it. It’s not even as if Dowan can’t spam it either, he can since it’s unresisted and whether or not Daniel is in UI he’d just be in a state of confusion seeing how he can’t tell if his perception is real or not. Combine KM passives with his own unique passives due to having no “drawbacks” and it’s just a massacre.
TO BE FAIR to PB DanielThis is purely on UI vs Kill-Mode
KM Automode, which is an advanced version of said combat mode specifically geared towards abusing killing intent stun hax and bleeding the opponent to death, on top of Automode base augments (Seen how it was actively aiming at the opponent's vital spots with extreme proficiency).
Automode BIQ execution of actual skill diff is shown more blatantly. It's a more realistic AI-like approach to a state in which the user isn't necessarily outright perfect, but it perfects itself through the battle. Seen as how Dowan needed 35+ bottles of complete healing worth of arsenal to take on one Automode version of himself, which he still almost lost to in the end.
UI showcase of "perfected martial arts" always felt a bit lacklustre. Sure, he did defeat TUI Gun... when he was barely hanging onto life, with 1 broken arm and was actively slowing down due to the constant damage it piled up. But everyone going on about how his moves are "perfect" maintains the narrative, so it needs to be taken into account regardless.
Daniel has the stats down (AP/Speed/Dura), by a very large amount too, but everything else IMO is pretty one-sided for Automode
Tbh that fight is more so BS on 'how is Gun still alive' (and how did he not end up crippled for life after lol I feel like HFG Gun healing back to normal with no scars should count as regen or somethingI always thought UI could have such an outrageous skill level because it's considered a 'fighting machine' or to have 'perfect technique,' but the truth is those statements are far from the level of prowess they claim to be and are more like exaggerations. I mean, yeah, UI Daniel is really impressive in skill, but the guy can't even make the most of his abilities because he has a weakness that magically makes a Gun on the brink of death able to take him out of the fight.
The prompt specifies UI Daniel has no weaknesses though even without that if you account for boosters Dowan would still be slightly faster than the current highest lookism speed feat 700mps vs 800 something mpsAnd I think Dowan can catch him, cause in the end Daniel will try to reduce his stats to match Dowan's level then Dowan can just grab him and boom Charge Shot
From a powerscaling perspective no, from a narrative perspective holy shit?!Not a lot happened in today’s chapter but Goo’s old master actually has a such a sick design