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here's what I would think of it as.
Summary: Kyle Crane is the main protagonist of the game Dying Light. He was sent to Harran by the GRE (Global Relief Effort) to retrieve a highly classified file from Kadir Suleiman, later turning out to be the main antagonist Rais.
As the story progresses, Crane became stronger and grew more reputation in the desolated city, being able to fight on par with Mind Manipulators and Illusion Creators such as The Mother, Wall level infected like the Goons and Demolishers, and the Night Hunter.
Tier: 9-B, higher via explosives
Name: Kyle Crane
Origin: Dying Light
Gender: Male
Age: Unknown, presumed to be in mid to early 30s.
Classification: 31, GRE Operative/Agent, Tower Runner, "The biggest liar of them all" (by Rais), Sentient Volatile (Take the Vials ending in The Following).
Powers and Abilities: Superhuman Strength, Speed, and Agility, Master Swordsman and Marksman, Skilled Freerunner and Escapist, Some Resistance to Mind Manipulation (Was able to stop The Mother while she was utilizing this power), Possible Duplication, Mind Manipulation, and Telepathy (As a Sentient Volatile, there may be such a chance that he inherited these abilities as the Mother did)
Attack Potency: Wall Level, (Can kill Goons and Demolishers, the latters being able to crush and throw cars + destroy the wall to a building) higher via explosives (destroyed a volatile nest that was a large building, however is up to debate whether this was via chain reaction)
Speed: Subsonic (Comparable to volatiles, which can keep up with a buggy going at 80 mph, also comparable to the Night Hunter, which apparently can traverse even faster)
Lifting Strength: Unknow
Striking Strength: Wall Level
Durability: Wall Level (Took Blows from Demolishers and Goons)
Stamina: Limitless (The perk tree has an option for limitless fighting and running stamina)
Range: 200+ feet with Bow, longer via police rifle. Physically a few meters.
Standard Equipment:
Various Katanas, Swords, Axes, and other modified weapons: Great for slashing through infected.
Ranged Weapons such as Bows, Crossbows, and Rifles: Mows through zombies, but the one downside is that the rifles cause lots of noise that attract virals.
Grappling Hook: A line of rope and a hook that takes you long distances.
Flares, Bombs, UV Flashlights, Throwing Stars, and Firecrackers: Useful tools to deal with all types of infected
Intelligence: Very High. Crane is able to craft an abundance of deadly weapons and other tools from simple household items, he is incredibly crafty and skilled in many activities, as well as being highly knowledgable on zombies and other things in Harran.
Weaknesses: Standard Human Weaknesses, will turn into a zombie without Antizin. Extremely stubborn and naive.
Attacks and Techniques: None notable.
What do you think? Just adding this here to get opinions.
Summary: Kyle Crane is the main protagonist of the game Dying Light. He was sent to Harran by the GRE (Global Relief Effort) to retrieve a highly classified file from Kadir Suleiman, later turning out to be the main antagonist Rais.
As the story progresses, Crane became stronger and grew more reputation in the desolated city, being able to fight on par with Mind Manipulators and Illusion Creators such as The Mother, Wall level infected like the Goons and Demolishers, and the Night Hunter.
Tier: 9-B, higher via explosives
Name: Kyle Crane
Origin: Dying Light
Gender: Male
Age: Unknown, presumed to be in mid to early 30s.
Classification: 31, GRE Operative/Agent, Tower Runner, "The biggest liar of them all" (by Rais), Sentient Volatile (Take the Vials ending in The Following).
Powers and Abilities: Superhuman Strength, Speed, and Agility, Master Swordsman and Marksman, Skilled Freerunner and Escapist, Some Resistance to Mind Manipulation (Was able to stop The Mother while she was utilizing this power), Possible Duplication, Mind Manipulation, and Telepathy (As a Sentient Volatile, there may be such a chance that he inherited these abilities as the Mother did)
Attack Potency: Wall Level, (Can kill Goons and Demolishers, the latters being able to crush and throw cars + destroy the wall to a building) higher via explosives (destroyed a volatile nest that was a large building, however is up to debate whether this was via chain reaction)
Speed: Subsonic (Comparable to volatiles, which can keep up with a buggy going at 80 mph, also comparable to the Night Hunter, which apparently can traverse even faster)
Lifting Strength: Unknow
Striking Strength: Wall Level
Durability: Wall Level (Took Blows from Demolishers and Goons)
Stamina: Limitless (The perk tree has an option for limitless fighting and running stamina)
Range: 200+ feet with Bow, longer via police rifle. Physically a few meters.
Standard Equipment:
Various Katanas, Swords, Axes, and other modified weapons: Great for slashing through infected.
Ranged Weapons such as Bows, Crossbows, and Rifles: Mows through zombies, but the one downside is that the rifles cause lots of noise that attract virals.
Grappling Hook: A line of rope and a hook that takes you long distances.
Flares, Bombs, UV Flashlights, Throwing Stars, and Firecrackers: Useful tools to deal with all types of infected
Intelligence: Very High. Crane is able to craft an abundance of deadly weapons and other tools from simple household items, he is incredibly crafty and skilled in many activities, as well as being highly knowledgable on zombies and other things in Harran.
Weaknesses: Standard Human Weaknesses, will turn into a zombie without Antizin. Extremely stubborn and naive.
Attacks and Techniques: None notable.
What do you think? Just adding this here to get opinions.