This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.
For instructions regarding the exact procedure to sign up to this forum, please click here.
We need Patreon donations for this forum to have all of its running costs financially secured.
Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.
Please click here for further information, or here to directly visit our Patreon donations page.
Please click here for information about a large petition to help children in need.
Kirito's AP and durability should be around 7 Tons with the vines feat
Mukuro upscales from 16tons with scaling chain
Big Bang Monokuma = Genocider syo = Mukuro < Sakura <= Mukuro battle trance
Mukuro have higher AP so battle healing will bne slower for kirito
not sure about the details of Kirito Stat amps but he can use those for increased AP or damage boost
Kirito's in-game battle senses as well kinda make up for Trance mode Instinctive reaction.
almost physically limitless stamina so kirito just need mental will to outlast
Game battle skills which function differently
having no muscles and such giving hypermovement.
yeah kirito kinda edges out here even with ap disadvantage