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I'm pretty sure this is SF4 Juri with the original 8-B Feng Shui Engine because otherwise Yuji just oneshots her.So here's the deal. Yuji is doing serious damage to her thanks to his higher base AP and Juri kinda gets pulverized without Feng Sui Engine. The issue however comes to skill and although Yuji got hands, Juri got legs, hella legs,feet too. Although from the looks of things, this might be the SFVI version, which is her current key. If that's the case, Yuji kinda wrecks her shit since she's only 9-A and higher with Feng Sui Engine Alpha. His biggest problem will be Feng Sui, but aside from that, he can tag her with his superior AP and CE passives.
I'm voting Yuji.
Well if that's the case, Juri horribly blitzes Yuji with Feng Sui because their speed will be equalized down to Juri's base speed and Feng Sui allows her to jump over 4 speed tiers. Yuji's best option is CE ******* her over with fear manip and curse manip. Unfortunately Yuji is quite unhaxxed here and has no amps of his own, not for speed nor AP since he doesn't have BF yet.I'm pretty sure this is SF4 Juri with the original 8-B Feng Shui Engine because otherwise Yuji just oneshots her.
That's assuming she starts in base form and has to activate Feng Shui. If she's already in Feng Shui in the beginning then she won't blitz.Well if that's the case, Juri horribly blitzes Yuji with Feng Sui because their speed will be equalized down to Juri's base speed and Feng Sui allows her to jump over 4 speed tiers. Yuji's best option is CE ******* her over with fear manip and curse manip. Unfortunately Yuji is quite unhaxxed here and has no amps of his own, not for speed nor AP since he doesn't have BF yet.
Yuji stomps then. Juri needs to get damaged to use Feng Sui Engine since it's an Ultra, and Yuji has far more AP than Juri's durability to one shot. SFV Juri can't do much since she still needs meter, which she gets from hurting Yuji or getting damaged, and again, she has a big AP disadvantage.That's assuming she starts in base form and has to activate Feng Shui. If she's already in Feng Shui in the beginning then she won't blitz.
As I said above, if she's already in Feng Shui at the beginning then there shouldn't be any problem.Yuji stomps then. Juri needs to get damaged to use Feng Sui Engine since it's an Ultra, and Yuji has far more AP than Juri's durability to one shot. SFV Juri can't do much since she still needs meter, which she gets from hurting Yuji or getting damaged, and again, she has a big AP disadvantage.
The only way this is remotely fair is if she starts with her Ultra meter, which even then, it turns into a blitz stomp since she bullies Yuji with her huge amp. Yuji's chance would come if she didn't use it immediately.
I re-edited my comment to include why that also sucks.As I said above, if she's already in Feng Shui at the beginning then there shouldn't be any problem.
How? The profile says that Feng Shui increases her durability and if her Feng Shui speed is equalized to Yuji's speed then neither would blitz. Also, does she even actually need to be hurt to use Feng Shui? I thought meters and stuff in fighting games would count as game mechanics.But if she starts in Feng Sui, she'd contest him for a few seconds, then get annihilated by Yuji since her speed and dura get heavily nerfed, meaning Yuji blitzes her instead.
Well, if she starts in it, it's an install, meaning it will run out and then her tier and speed decrease. Even if game mechanics are not taken into consideration here, it's still an install, meaning, it has a time limit. Since Yuji would be equalized to the spedd of Feng Sui Juri, Yuji would be faster than Base Juri since his speed is equal to Feng Sui.How? The profile says that Feng Shui increases her durability and if her Feng Shui speed is equalized to Yuji's speed then neither would blitz. Also, does she even actually need to be hurt to use Feng Shui? I thought meters and stuff in fighting games would count as game mechanics.