• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Johnny Joestar vs Gerard Valkyrie

Status
Not open for further replies.
Messages
2,655
Reaction score
546


Johnny at his tusk act 4 key

Speed Equalized
 
Also, how big is the infinite rotation? How would it interact with Gerald's giant size?
It can effect an infinitely large gap in space (think like the Tardis) and outright destroy it at peak.
Mid Godly Regen + Reactive Evolution + Hoffnungs passive Damage Reflection. I'd say these are Gerald's Wincons.

It also has resistance negation, is alive, and dimensional BFR (but not like dimensions like alt universes, but like, the gap between them and in the sense of a lower one?). And lasts forever if struck.

If hit he isn't coming back, doesn't matter if he can regen if the attack will track him for eternity and is constantly annihilating his body and soul forever. The resistance negation just prevents RE from coming into play (plus RE'ing infinite rotation is kinda NLF af). And it generates infinite energy and has 4D slop, reflecting that is a bit of a NLF without feats too.

Dude is straight ****** if he gets hit, like, at all. He's gonna be incapped and sucked into the infinitely small gaps. And it ain't like he can dodge or avoid it either due to funny speed equal, even if Johnny dies, it's gonna keep going.

The problem, is, that Johnny is ******* like 9-B, Dude's passive aura kinda kills him before he can fire even if when he fires he basically just wins.

Standard bad Johner match, idk why any of you replying.
 
It can effect an infinitely large gap in space (think like the Tardis) and outright destroy it at peak.


It also has resistance negation, is alive, and dimensional BFR (but not like dimensions like alt universes, but like, the gap between them and in the sense of a lower one?). And lasts forever if struck.

If hit he isn't coming back, doesn't matter if he can regen if the attack will track him for eternity and is constantly annihilating his body and soul forever. The resistance negation just prevents RE from coming into play (plus RE'ing infinite rotation is kinda NLF af). And it generates infinite energy and has 4D slop, reflecting that is a bit of a NLF without feats too.

Dude is straight ****** if he gets hit, like, at all. He's gonna be incapped and sucked into the infinitely small gaps. And it ain't like he can dodge or avoid it either due to funny speed equal, even if Johnny dies, it's gonna keep going.

The problem, is, that Johnny is ******* like 9-B, Dude's passive aura kinda kills him before he can fire even if when he fires he basically just wins.

Standard bad Johner match, idk why any of you replying.
What is the range of Gerard's passive aura?
 
What is the range of Gerard's passive aura?
Enough to where idk why you're even asking this, unless you decide to put Johnny like kilometers away, but then he just shoots first, instant wins, and his foe can't do a thing to stop it.

As usual, there's no fight to be had.
 
Enough to where idk why you're even asking this, unless you decide to put Johnny like kilometers away, but then he just shoots first, instant wins, and his foe can't do a thing to stop it.

As usual, there's no fight to be had.
If you are able to equalized speed, can you equalized overall stats like their dura/ap?
 
If you are able to equalized speed, can you equalized overall stats like their dura/ap?
You can but it won't get added even if it becomes fair, only speed equal is allowed to avoid blitzing.
Stat equal is F&G only stuff.
 
So I can make matchups there too?
You can but like, they won't be added at all, and that doesn't give free reign to just make mismatches there. F&G is more for stuff unrelated to matches, or actual meme shit.

Stats equal matches ig you can do there in spades as it fits there.
 
You can but like, they won't be added at all, and that doesn't give free reign to just make mismatches there. F&G is more for stuff unrelated to matches, or actual meme shit.

Stats equal matches ig you can do there in spades as it fits there.
So I cannot use F&G as like a testing ground for matches? If it's found to be a good one, I can just remake it in the versus thread right
 
So I cannot use F&G as like a testing ground for matches? If it's found to be a good one, I can just remake it in the versus thread right
Not really? That's literally just making matches, and pretending they don't count if they're bad. And if they're good going "uhm actually real match". Like idk what you want me to say here, just read the profiles super closely if ya wanna use dudes with hax or in different categories, otherwise just use lower end characters.
 
Wouldn’t Gerard just get stronger infinitely (on a 3D scale) from the infinite spin via the Miracle, as he wouldn’t die from it? And eventually, Bleach’s universal ‘limited power null’ kicks in due to the stat disparity. Also, if Gerard’s holding his sword, if he takes the hit that would kill Johnny as if the sword gets ‘spun’ the damage would reflect on him
 
Wouldn’t Gerard just get stronger infinitely (on a 3D scale) from the infinite spin via the Miracle, as he wouldn’t die from it? And eventually, Bleach’s universal ‘limited power null’ kicks in due to the stat disparity. Also, if Gerard’s holding his sword, if he takes the hit that would kill Johnny as if the sword gets ‘spun’ the damage would reflect on him
The infinite rotation literally lasts forever even if Johnny dies, once he gets a shot off, even if he dies, it's still gonna continue.
The infinite rotation itself has resistance negation so adapting to it is kinda completely pointless, it just negates it.
The infinite rotation has 4D slop.
Getting infinitely stronger is a tad bit of a NLF but even then, that'd still take infinite time.
The stat disparity doesn't work, the infinite rotation has the advantage, not him, power null too, his ass is not power nulling a 4D Infinite ability that is also immune to power null (Thanks Part 8).
The infinite rotation is continously at all times destroying his body and soul, making regeneration kinda void regardless of if he can or not because this effect lasts forever and will do so constantly even if he instantly heals all damage (I mean, this one shouldn't even have to be explained, we see this literally happen).
And most importantly, the infinite rotation has BFR which he can't come back from so he just kinda gets ****** by that even if he could somehow circumvent everything else.

And while not on the profile, the infinite rotation also negates a whole slew of random bullshit because Part 8 added a bunch of random bullshit negation to spin and a slew of things it's just immune to like law manip, power null or modification, fate (which in JoJo is 4D), etc.

If he gets hit by the IR, his ass is cooked even if he doesn't technically die, the BFR and slew of other fuckys incaps him bad. The problem is Johnny just gets passived by his actual vibes so he never even gets a shot off to begin with.
 
Status
Not open for further replies.
Back
Top