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This CRT is to add some resistances to the Peerage Ranking page.
First off lets start with the basics, once you get to High Ranking Demon level, you can resist/negate status effects (Chapter 1983). Resistances in general get a clearer explanation, resistance to status effects is due to imbuing magic power around your body with resistances, this is one of the first technique learned by knights, and the level of resistance depends on how practiced or strong your magic power is
Essentially the more magic power you have, the more resistant you are. Knights/High Ranking Demons should have resistance to poisons as they can dispel alcohol from their bodies, this isn't particularly impressive so maybe it should be Limited Resistance to Poison Manipulation? Mid-tier Counts like Laguna would just have Resistance to Poison Manipulation, since most poisons don't work on them,
Viscount Rank Demons are capable of using a technique called Shock Fist which wraps their fist in a special technique and make the impact explode inside the body of their target (YuuShou Gaiden, Chapter 4), this should give them Vibration Manipulation & Durability Negation. Here is where we come to the key part, above Count Rank tricky techniques like internal destruction doesn't work on a lot of opponents, so instead of using that, it's better to focus on raw power (YuuShou Gaiden, Chapter 4), this also aligns with the fights we have seen from Peak Counts, who will become Duke Ranks after this revision, Iris vs Polaris didn't really have hax involve, mostly brute force. So, the more magic power you have=more resistance, and once you get above Count Rank, reaching Duke Rank, hax doesn't work anymore and you have to use brute strength, the conclusion is obvious, we need a new section on the Peerage page for Duke Rank, and they should have resistances to all the abilities from those below them ie power null, law manipulation, causality manipulation, time manipulation etc.
We also have to touch on the 6 Kings, in the 6 Kings Dungeon, the golem modeled after Isis always starts fights with an instant death attack, Isis’s Cocytus Infinity and Cocytus Zero, which freezes time and magic power
In fact this ability freezes not just time, but also space, and reduces everything to nothingness (Chapter 740). So, this is an aoe instant death type ability. All the 6 Kings have cleared this dungeon (Chapter 1412), so they have to be able to resist this ability, so they should have resistance to time manipulation, spatial manipulation, and void manipulation. There could be some arguments that the 6 Kings just speed blitz the golem before it uses this ability, but don't think that's valid because Megiddo is a battle maniac who enjoys fights, even does stuff like nerfing himself to fight Kaito who is stupidly below his level, he would never do something like speed blitzing. Also as I showed, the more magic power you have the more resistances you have, and Dukes resist hax below their level, 6 Kings who have more magic power than the Isis golem, should likewise resist what it can do as well.
And 1 more thing unrelated to resistances, Count Ranks are stated to be able to nullify nullifications, as translated here
TLDR
High Ranking Demons get Limited Resistance to Poisons for resisting alcohol poisoning, while Mid-tier Counts get a full resistance due to being resistance to most poisons.
Viscounts get durability negation & vibration manipulation for impacts which hit internally.
Counts get power null, which negates power null.
Dukes get resistance to all hax below their level.
6 Kings get resistance to time manipulation, spatial manipulation, and void manipulation due to clearing a dungeon which uses these abilities at the start of the fight.
First off lets start with the basics, once you get to High Ranking Demon level, you can resist/negate status effects (Chapter 1983). Resistances in general get a clearer explanation, resistance to status effects is due to imbuing magic power around your body with resistances, this is one of the first technique learned by knights, and the level of resistance depends on how practiced or strong your magic power is
[For now, I don’t feel like the alcohol is affecting me, so I’m fine. Also, I can neutralize or dispel status effects, so even if I did get drunk, I could instantly fix it. Well, back when Kaito-san brought Bellfried back, I was deliberately trying to get drunk as a form of escapism……]
[A- Ahaha, sorry about that…… But setting that aside, I often hear about this neutralizing or dispelling of status effects, once you’re on the level of a Count rank, is that something everyone can do?]
[There are some differences depending on personal skill and magic power, but it’s not a particularly difficult technique. To put it very simply, resistance to status effects is a matter of imbuing the magic power you normally wrap your body in with resistance. Once you’re used to it, you can maintain it constantly without thinking about it. It’s actually one of the first things taught in knight training.]
[I see, so the level of resistance depends on how practiced or strong your magic power is huh.]
Come to think of it, Fors-san once said that Laguna-san had such incredibly high resistance that most poisons didn’t work on her. Laguna-san doesn’t seem like the most dexterous type, so it might really come down to the sheer strength and volume of her magic power.
[Dispelling drunkenness isn’t a difficult spell either. If you focus, you can sense how much alcohol is in your body, and then you just use magic power to purge it. That’s the basic idea.]
[……I see.]
You can sense how much alcohol is in your body if you focus? No, I can’t…… She says it like it’s completely normal, but I’m not sure if this is supposed to be common knowledge…… It’s hard to tell with Lilia-san.
According to Luna-san and Sieg-san, Lilia-san isn’t exactly bad at explaining things, but she tends to be catastrophically off the mark in some areas.
It’s not that she explains things poorly. She really does try to teach and explain based on the other person’s level of understanding, but because she herself is such an extraordinary genius, things that feel obvious or normal to her are often completely out of reach for others. That seems to be the common issue.
[I remember Luna-san once said “Don’t take it at face value when Lilia-san says something isn’t difficult”.]
[Eh? H- Hmmm, now that you mention it, Sieg and Luna used to get exasperated with me back in the knight order too……]
[They said your intuition was too genius-like. Have there been a lot of situations like that?]
[It’s a bit embarrassing to talk about my failures, but yes…… For example, there was a time someone asked me to teach them how to counter restraints or seals formed by magic power. Since I can sense and read the structure of spells and barriers the moment they touch my skin, I thought the lesson was about how to use that to break them. But apparently, you’re supposed to start by analyzing what kind of magic formation is being used, and being able to quickly identify or predict it is the key. They were rather exasperated when they realized I skipped all that.]
[Ah, I see. So for Lilia-san, it was just something you’ve always intuitively understood, so you thought it was natural. But from everyone else’s perspective, it seemed like you had incredible skill and knowledge, breaking things down instantly, so they asked you to teach it, but in reality, you were just handling it with innate talent, and your approach wasn’t really something others could learn from.]-Chapter 2295
[A- Ahaha, sorry about that…… But setting that aside, I often hear about this neutralizing or dispelling of status effects, once you’re on the level of a Count rank, is that something everyone can do?]
[There are some differences depending on personal skill and magic power, but it’s not a particularly difficult technique. To put it very simply, resistance to status effects is a matter of imbuing the magic power you normally wrap your body in with resistance. Once you’re used to it, you can maintain it constantly without thinking about it. It’s actually one of the first things taught in knight training.]
[I see, so the level of resistance depends on how practiced or strong your magic power is huh.]
Come to think of it, Fors-san once said that Laguna-san had such incredibly high resistance that most poisons didn’t work on her. Laguna-san doesn’t seem like the most dexterous type, so it might really come down to the sheer strength and volume of her magic power.
[Dispelling drunkenness isn’t a difficult spell either. If you focus, you can sense how much alcohol is in your body, and then you just use magic power to purge it. That’s the basic idea.]
[……I see.]
You can sense how much alcohol is in your body if you focus? No, I can’t…… She says it like it’s completely normal, but I’m not sure if this is supposed to be common knowledge…… It’s hard to tell with Lilia-san.
According to Luna-san and Sieg-san, Lilia-san isn’t exactly bad at explaining things, but she tends to be catastrophically off the mark in some areas.
It’s not that she explains things poorly. She really does try to teach and explain based on the other person’s level of understanding, but because she herself is such an extraordinary genius, things that feel obvious or normal to her are often completely out of reach for others. That seems to be the common issue.
[I remember Luna-san once said “Don’t take it at face value when Lilia-san says something isn’t difficult”.]
[Eh? H- Hmmm, now that you mention it, Sieg and Luna used to get exasperated with me back in the knight order too……]
[They said your intuition was too genius-like. Have there been a lot of situations like that?]
[It’s a bit embarrassing to talk about my failures, but yes…… For example, there was a time someone asked me to teach them how to counter restraints or seals formed by magic power. Since I can sense and read the structure of spells and barriers the moment they touch my skin, I thought the lesson was about how to use that to break them. But apparently, you’re supposed to start by analyzing what kind of magic formation is being used, and being able to quickly identify or predict it is the key. They were rather exasperated when they realized I skipped all that.]
[Ah, I see. So for Lilia-san, it was just something you’ve always intuitively understood, so you thought it was natural. But from everyone else’s perspective, it seemed like you had incredible skill and knowledge, breaking things down instantly, so they asked you to teach it, but in reality, you were just handling it with innate talent, and your approach wasn’t really something others could learn from.]-Chapter 2295
Essentially the more magic power you have, the more resistant you are. Knights/High Ranking Demons should have resistance to poisons as they can dispel alcohol from their bodies, this isn't particularly impressive so maybe it should be Limited Resistance to Poison Manipulation? Mid-tier Counts like Laguna would just have Resistance to Poison Manipulation, since most poisons don't work on them,
Viscount Rank Demons are capable of using a technique called Shock Fist which wraps their fist in a special technique and make the impact explode inside the body of their target (YuuShou Gaiden, Chapter 4), this should give them Vibration Manipulation & Durability Negation. Here is where we come to the key part, above Count Rank tricky techniques like internal destruction doesn't work on a lot of opponents, so instead of using that, it's better to focus on raw power (YuuShou Gaiden, Chapter 4), this also aligns with the fights we have seen from Peak Counts, who will become Duke Ranks after this revision, Iris vs Polaris didn't really have hax involve, mostly brute force. So, the more magic power you have=more resistance, and once you get above Count Rank, reaching Duke Rank, hax doesn't work anymore and you have to use brute strength, the conclusion is obvious, we need a new section on the Peerage page for Duke Rank, and they should have resistances to all the abilities from those below them ie power null, law manipulation, causality manipulation, time manipulation etc.
We also have to touch on the 6 Kings, in the 6 Kings Dungeon, the golem modeled after Isis always starts fights with an instant death attack, Isis’s Cocytus Infinity and Cocytus Zero, which freezes time and magic power
(They’re also parts of Karismenalde, protecting their main body. And so, and so, while being protected by the three beasts, Karismenalde’s main body attacks with magic, so the attacks of the challenger will not reach the main body unless the three beasts are defeated first. Even if they’re defeated though, they will revive after a while.)
[I see, so in other words, to defeat Karismenalde, you have to repeat the process of defeating its guardian beasts and then inflicting damage in the short time the beasts are dead before they revive……]
It’s like one of those Bosses that doesn’t take damage unless certain conditions are met. Moreover, since Roze-san said that the challengers’ attacks won’t reach the main body unless the beasts are defeated, the protective ability of these three beasts must be strong enough that even Count-ranks would find it difficult to break them.
Meanwhile, as it was being protected, the main body would fire barrages of super-powerful magic……
[Incidentally, what kind of magic does the main body use?]
(When it first comes out, it will always use Isis-sama’s Cocytus Infinity and Cocytus Zero. After that, it would use various magic according to the situation, but it would mainly use Ice Magic~~)
Wasn’t that magic the extraordinary one that practically defeated Iris-san with a single move? I think it’s that dangerous magic that freezes and shatters even time and magic power or something like that.
And this Golem unleashes that magic as an opening attack huh…… I guess this would be one of those Bosses that opens up with an Instant Death Attack……-Chapter 1410
[I see, so in other words, to defeat Karismenalde, you have to repeat the process of defeating its guardian beasts and then inflicting damage in the short time the beasts are dead before they revive……]
It’s like one of those Bosses that doesn’t take damage unless certain conditions are met. Moreover, since Roze-san said that the challengers’ attacks won’t reach the main body unless the beasts are defeated, the protective ability of these three beasts must be strong enough that even Count-ranks would find it difficult to break them.
Meanwhile, as it was being protected, the main body would fire barrages of super-powerful magic……
[Incidentally, what kind of magic does the main body use?]
(When it first comes out, it will always use Isis-sama’s Cocytus Infinity and Cocytus Zero. After that, it would use various magic according to the situation, but it would mainly use Ice Magic~~)
Wasn’t that magic the extraordinary one that practically defeated Iris-san with a single move? I think it’s that dangerous magic that freezes and shatters even time and magic power or something like that.
And this Golem unleashes that magic as an opening attack huh…… I guess this would be one of those Bosses that opens up with an Instant Death Attack……-Chapter 1410
In fact this ability freezes not just time, but also space, and reduces everything to nothingness (Chapter 740). So, this is an aoe instant death type ability. All the 6 Kings have cleared this dungeon (Chapter 1412), so they have to be able to resist this ability, so they should have resistance to time manipulation, spatial manipulation, and void manipulation. There could be some arguments that the 6 Kings just speed blitz the golem before it uses this ability, but don't think that's valid because Megiddo is a battle maniac who enjoys fights, even does stuff like nerfing himself to fight Kaito who is stupidly below his level, he would never do something like speed blitzing. Also as I showed, the more magic power you have the more resistances you have, and Dukes resist hax below their level, 6 Kings who have more magic power than the Isis golem, should likewise resist what it can do as well.
And 1 more thing unrelated to resistances, Count Ranks are stated to be able to nullify nullifications, as translated here
So we can add this explanation on to their existing power nullification.Furthermore, Count class members generally do incomprehensible things, like nullifying nullifications.
Alice chan deliberately does not nullify when she receives a fist to the head from Kaito… amas|ochist, perhaps?
TLDR
High Ranking Demons get Limited Resistance to Poisons for resisting alcohol poisoning, while Mid-tier Counts get a full resistance due to being resistance to most poisons.
Viscounts get durability negation & vibration manipulation for impacts which hit internally.
Counts get power null, which negates power null.
Dukes get resistance to all hax below their level.
6 Kings get resistance to time manipulation, spatial manipulation, and void manipulation due to clearing a dungeon which uses these abilities at the start of the fight.
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