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They don't accept spider verse scaling seemingly cuz is crossover scalingWhy was Spider-Geddon scaling dropped btw? It's been stated to be canon to the game and the writer of the comics also worked on the game.
Nah when i asked why it was removed the answer were "cross scaling isn't Allowed"I think it's mostly just the issue of cross continuity scaling but I know there's controversy about the crossover
They do?Huh weird because we tend to allow canon cross-scaling iirc
At the very least as a key
Like obviously not often but if something is canon we can use itThey do?
Hm
Which one?Like obviously not often but if something is canon we can use it
EDIT: Never mind we have criteria for the crossovers this doesn't fit
Which one
Wait, why is his speed set as MHS+ with Spider-Sense only when we can blatantly see him dodging lightning after it's been fired at 1:26 in this video?
Why are we assuming intent based on gameplay feats? If the feat exists and isn't contradicted we take it as legit. If we're going based on gameplay for intent you also use Spider-Sense to dodge bullets and punches from random thugs. Since when are we using stuff from gameplay to judge feats in cutscenes? And how do we know that this is definitely what their intent for the speed was? Why would they show him blatantly dodging it if they considered it impossible for him to dodge without Spider-Sense? Hell if anything their intent is for his speed to be comparable to his comics counterpart since in Spider-Geddon which is written by one of the game's writers, he's capable of keeping up with other Spider-Men. I seriously don't get this idea, the feat exists but we're not going to use it because the player isn't quick enough to dodge lightning and needs to rely on the Spider-Sense? Do you have anything actually contradicting this feat? Because it being the only one doesn't make it invalid, especially if the player is also capable of dodging it if they purposely try without the Spider-Sense according to you.Read the OP. This is the only in game feat that is legit (aside from mfs waiting the last second to dodge the lightning). The intent is clear: dodging lightning is only possible with spider-sense and aim dodging
Chris Cage co-wrote the game as seen in the end credits at 3:20.I'm assuming the downgrades will scale the game characters significantly lower then their canon to 616 counterparts and I'm not seeing Christos Gage listed as a writer for either of the games
- Being Written by the same person
- Power levels
There's also this video that gets into the timeline of Spider-Geddon relative to the games and it's complicated
Because this is what matters here. Peter dodge lightning once in the entire game. All other feats he dodged with Spider-Sense, it's a mechanic for Peter to dodge them. It's clearly the intent of the devs that Spider-Sense is used to dodge Electro's lightning. All you have as an argument is just a scene isolated from all the other feats he presents. I don't know why you're so focused on this scene, if in literally every other scene, he uses Spider-Sense to dodge lightning, even in this gameplay transition to cutscene.Why are we assuming intent based on gameplay feats?
Yeah we do, the difference is the amount of feats Peter has of dodging bullets without it on cutscenes, he even has calculations for that. It's way different than the Electro fight.If we're going based on gameplay for intent you also use Spider-Sense to dodge bullets and punches from random thugs.
I’m sorry but was this directed at me? Because all I said was that IDK about. As in: I’m not knowledgeable enough to give an opinion on itand disagreeing with the speed and not stating a reason
Chris Cage co-wrote the game as seen in the end credits at 3:20.
Yes but seemingly a much higher degree then the gamesAnd aren't the comic counterparts also Large Building level and MHS+? The only thing being downgraded is the speed despite the feat existing because in gameplay you aim dodge a lot which is something you do for everything not just Electro.
Thing is this doesn't seem to be affecting anything; this isn't referenced in Miles Morales and the comics don't reference the Insomniac Universe beyond this crossover.Writer Christos Gage Promises an "Important Character Journey" in 'Spider-Geddon #0'
Gage discusses telling Spidey's story across the hit video game and crossover comics!www.marvel.com
There's also this interview where Christos Gage explicitly says that the story they're telling affects the original medium.
"I've done adaptations before, and prequels or sequels to games in comic book form. I've also done sequels to TV shows in comics. But nothing quite like this, where I worked on a character in one medium (video games), directly continued that story in another medium (comics) and knew that the story we are telling will affect the original medium."
Because Spider-Sense is a gameplay mechanic used for literally everything, I don't know why you're so focused on specifically Electro's lightning. If we have a blatant ass feat I'm not sure why we're not using this beyond being consistent with gameplay which is the same for everything not just lightning.Because this is what matters here. Peter dodge lightning once in the entire game. All other feats he dodged with Spider-Sense, it's a mechanic for Peter to dodge them. It's clearly the intent of the devs that Spider-Sense is used to dodge Electro's lightning. All you have as an argument is just a scene isolated from all the other feats he presents. I don't know why you're so focused on this scene, if in literally every other scene, he uses Spider-Sense to dodge lightning, even in this gameplay transition to cutscene.
The questions are pointless because? How is this feat "contradicted"?The rest of your comment is literally pointless questions. Electro lightning is dodged via aim dodge + Spider-Sense. You'll have to show more feats rather than only one feat contradicted by everything else.
I can use the same thing and say the amount of times you need to rely on the Spider-Sense to dodge bullets far outweighs the dodges in cutscenes. Peter gets more bullet dodges in cutscenes because you simply deal with guns a lot while Electro has 3 sections in total.Yeah we do, the difference is the amount of feats Peter has of dodging bullets without it on cutscenes, he even has calculations for that. It's way different than the Electro fight.