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I've seen the sentiment echoed in a few places (by @Wokistan off-site, by @KingTempest in this thread) that the difference between reaction speed and combat speed is that combat speed involves physical movements (such as dodging).
However, our Speed page differentiates between them as such:
So, what's the deal with these different definitions? Should the rule be rewritten, or should people start using the rule as written?
Personally, I'd lean to implementing the rule as written, since that seems to differentiate the two speeds a bit more than "Reaction speed is combat speed that you can't do anything with".
However, our Speed page differentiates between them as such:
Saying that combat speed is several reactions in sequence, while reaction speed is any amount of reactions below that.Reaction speed is the speed at which a character can react to an event or action. This usually only grants a short movement upon reaction, whereas several movements at the same speed switch it to combat speed.
For example, let's say that character A shoots at character B with a gun and character B dodges. That is reaction speed. Keep in mind, sometimes a person aim dodges and it is not as good of a feat.
So, what's the deal with these different definitions? Should the rule be rewritten, or should people start using the rule as written?
Personally, I'd lean to implementing the rule as written, since that seems to differentiate the two speeds a bit more than "Reaction speed is combat speed that you can't do anything with".