- 3,504
- 356
Alright people I wanna go to sleep so let's get the show on the road.
Attack Potency: Skull crushing has been downgraded to 9-C, this is the main feat for all profiles, and also makes a bit more sense, what with these characters getting put in comas after taking a bullet to the head and dying to explosions and whatnot.
Lifting Strength: This is the big one. Currently they're all rated a Superhuman because the jaw tearing calc was proven to be bull, leaving LS in this sort of limbo, even though Jacket's profile literally says that he can snap necks. Which is Class 1. Oof.
There's also the possibility for them all to scale to Mark, who can rip off heads, which is Class 5. I've heard people saying that other characters shouldn't scale to this because Mark is "the strongest character" physically, but this doesn't seem to be the case. If anything, the game directly contradicts this. Once Mark's MP5s run out of ammo, he acts just like any other character. Same executions and everything. Tony even fat shames him a little bit, implying that he's not physically impressive in-verse.
The masks: These should give Jacket a few more abilities.
Statistics Amplification via:
Aaaaand that's it.
Attack Potency: Skull crushing has been downgraded to 9-C, this is the main feat for all profiles, and also makes a bit more sense, what with these characters getting put in comas after taking a bullet to the head and dying to explosions and whatnot.
Lifting Strength: This is the big one. Currently they're all rated a Superhuman because the jaw tearing calc was proven to be bull, leaving LS in this sort of limbo, even though Jacket's profile literally says that he can snap necks. Which is Class 1. Oof.
There's also the possibility for them all to scale to Mark, who can rip off heads, which is Class 5. I've heard people saying that other characters shouldn't scale to this because Mark is "the strongest character" physically, but this doesn't seem to be the case. If anything, the game directly contradicts this. Once Mark's MP5s run out of ammo, he acts just like any other character. Same executions and everything. Tony even fat shames him a little bit, implying that he's not physically impressive in-verse.
The masks: These should give Jacket a few more abilities.
Statistics Amplification via:
- Graham: Makes him 25% faster.
- Rufus: Allows him to survive one bullet.
- Brandon: Makes him 50% faster.
- Tony: Boosts his strength to the point he can one-shot people and attack dogs
- Earl: Allows him to survive two more bullets.
- Jake: If he throws something, it will be lethal.
- Don Juan: Slamming a door into an enemy will kill them.
- Rick: Makes any shot lethal, distance doesn't matter.
- Ted: Dogs ignore him.
- George: Enhances his vision.
- Rasmus: Highlights hidden stuff (it's listed as a gameplay mechanic. I dunno, I added it just in case)
- Peter: Reduces the noise of guns.
- Louie: Makes him harder to spot.
Aaaaand that's it.