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Hiveswap Act 1 Revisions

The_Wright_Way

VS Battles
Retired
15,431
7,855
Some slight corrections need to be made to the Hiveswap characters.

First, missing abilities.

Xefros should have Enhanced Senses listed on his profile, as he's both able to easily see in the dark thanks to being nocturnal and he can also see and communicate with ghosts thanks to his blood color.

His proficiency for climbing should also be noted, as his lusus taught him how to climb trees at a young age.

On top of that, he can restore his telekinesis and psychic abilities after they burn out via his energy drinks. (This is mention in equipment, but it should also be noted under Powers and Abilities, as not people scroll down to standard equipment in my experience.)

Screenshot 20190810-225912 YouTube


Furthermore, the 'probably' in regards to his ability to communicate with the dead should be removed, as it's something he's explicitly stated to have.

Screenshot 20190810-224337 YouTube


Next, on to stuff that needs to be removed.

Xefros's missile dodging feat flat out does not exist, a missile fell from the sky and exploded. What he reacted to was the debris falling, and he wasn't fast enough to dodge. The Hypersonic+ ratings should be removed.

The same goes for the monsters Joey fought breaking down wooden walls. They bashed upon a door Joey was holding shut, but that's it.

Instead, the Hiveswap characters should scale to the Friendsim Protagonist, as he's usually depicted as being around Rust and Broze blood level in stats

Also, Jude's flare gun reaches nowhere near kilometers in range and should be shortened to several meters.
 
I don't think the pages are locked. These can probably be added, given I think we're still the only ones knowledgeable about Hiveswap.
 
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