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High 7-A Bracket Round 9 (Kragg vs Link)

First_Witch

VS Battles
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Round 9 of the High 7-A Bracket beginns!

The 2 fighters are Kragg and Link

The battle takes place in a sealed off Central Park, both combatants start 20 meters apart.
Kragg:
Link: 7


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Kragg definitely has the mobility and defense advantage via regenerating armor, two jumps, and rocks.
Kragg can armor through or parry projectiles such as links arrows.
The stun can be avoided by turning into a ball.
Also Kragg has plenty of versatility with his rocks
Pillars for mobility and battlefield control
Rocks as projectiles
Armor
Spikes for suprise damage
One question
Link’s revive is done via fairy right? Could Kragg just kill the fairy?
 
I er...don’t know what Kragg can do with rocks. Can Link blow em up with his metric ton of bombs?
But between Nayru’s Love, Blue Potions, and fairies, he doesn’t have a defensive advantage. Also Link kinda has the raw power given how high King Dodongo is into the tier.
 
Question, How does someone counter Link’s sealing without sealing resistance. I mean Tsuna got Kicked out because of Sealing and the reason Link won the last round was because of sealing iirc
 
Link doesn’t have sealing. Not without the Master Sword. Not unless he’s gonna try to shove someone into a bottle.
 
Doesn’t link have limited uses of Nayru’s love? Also I doubt he will have time to drink a potion in the middle of battle. None of those issues apply to. Both of Kragg’s defensive tools lack any real restrictions with the only exception being that parries are hard, though is he lands one he gets free damage, so Nayru’s is cou

Also Kragg could just as easily destroy his rocks as a projectile, or if link takes the time to toss a bomb at one, he could use that as an opportunity to attack or summon more. He probably has more than rocks then link has bombs anyway considering that he takes them from the earth itself.

What exactly is the AP difference? High 7-A is a very small tier so I doubt it matters.

Also how can Link fit Kragg in a bottle it is a bottle and Kragg is a big boy.
 
Link doesn’t put people in bottles in combat. It’s a nonfactor for this fight.

That said, I don’t see how Cragg gets past the bombs given what they do in game. They destroy rocks much bigger than Cragg’s. Or Don’s Fire bypassing it altogether due to the AOE. And Link getting up close is pretty much a win right there. Better cqc range and defense due to sword and shield, and parrying means that Cragg loses a limb, or a Deku Seed being thrown on the ground gives enough stun for a quick beheadinf.
 
Size doesn’t equal Durability for Kragg tho. If they did Kragg would be the size of the earth a Mountain
 
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How does parrying mean that Kragg loses a limb? That is the opposite of what parrying does.

Kragg can easily counter the seed by just turning into a ball, shielding himself from the light.

Also why would the bombs destroying rocks in game matter? Unless those rocks were far more durable then Kragg then it will jut be another attack. Kragg can just as easily break his own rocks anyway. In CQC Link probably doesn’t have the advantage; Kragg can deal with other swordsman, and can block attacks with his armor, summon spikes from below link as a suprise attack, his mobility allows him to dodge a good chunk of attacks, and again parry does wonders here.
 
Because parrying doesn’t make you more durable. Cragg doesn’t have a weapon to parry with, or a forcefield. He uses his own body. And he’s parrying a sword, a sword which has carved up people more (albeit not by a large amount) durable than he. You don’t really get more mobile than a teleporter, even though Link’s is mediocre. And Link’s whole game plan is exploiting tiny weaknesses. The instant Cragg is vulnerable, Link’s dropping a Deku Seed, or exploiting the trajectory of the boomerang.
 
If that was true then Parrying would hurt him upon use but it doesn’t, even against Clarien’s beam sword or forsburns knives.

That assumes that he is able to time it properly, considering that Kragg can easily block it or summon rocks underneath Link to disrupt him, that is unlikely. A boomerang would be a prime target for a parry considering the predictable return pattern, so if anything it will be a problem for link.

As you say the teleporting is pretty mediocre so it probably won’t do all that much in comparison to Kragg’s options.
 
I agree with Potato that unless the Link’s Bomb was capable of hurting people that are High 7A or destroyed a mountain It wont do anything to Kragg
 
That argument could be stretched to argue anything in a game that isn’t outright shown in the cutscenes doesn’t exist. It doesn’t disprove anything it is more of a loose hand wave. Game mechanics as an argument is only applicable when their is a major gap in logic or contradiction caused by accepting it. That doesn’t exist with the parry.

Usually I don’t just want to say look at the profile but since you are staff and a few of them worked on it, I feel a bit more vindicated, it explains the parry mechanics well, he becomes invulnerable.
 
Also mediocre teleportation isn’t new to Kragg at all since Orcane and I think Sylvanos have something similar.
 
That doesn’t mean anything, Fighting enemies that can hurt Goron doesn’t mean that he has any experience dealing with them, you don’t need any similarities to your opponent to be a threat to them. So link lacks experience with Kragg like boys.

Do Gorons even use their powers in a way like Kragg, or use regenerating armor, or can parry past almost anything?
 
He has experience dealing with them since he's constantly around them for the entirety of the Goron Ruby arc of the game, and helps them out with their problems, he can also bomb stop them:


So he has experience with them, he's just never had to face them in deadly combat.

From what I see you arguing of Kragg, ik a couple that do yeah.
 
Dealing with them doesn’t mean that he actually fought them. Even then that isn’t much of a fight since they just kinda roll at him, Kragg has so much more with his rocks.

About the force field. The AP difference isn’t enough for one hit to break bones. Even then that assumes that Kragg goes for a punch instead of a projectile, spikes from below, or uses his regenerating armored back to attack.
 
The fact that he's dealt with them and learned about their species is basically experience similar to if he fought them, if anything I'd argue more experience then just randomly fighting them.

Uh, it is. Nayru's Love can tank hits from Ganondorf. So that'd be a dumb high forcefield dura that he's trying to attack. Projectiles and spikes both get nuked, and idk if Mid-Low regen is enough to regen from that.

Link also can just info analysis Kragg ala Navi so really Link has the AP advantage and equipment & magic advantage in this case
 
But the thing is this is a fight, if you lack actual fighting experience against similar opponents, just being around them isn’t a substitute for that.

That assumes that Link just has the forcefield up at all times or is able to react to everything, Kragg can easily summon rocks under him before he can cast it. The parry stun should prevent it anyway and I am pretty sure that magic in zelda can’t be used forever (that isn’t just ALTTP right?)
 
In Kragg’s defense, while Nayru’s Love prevents damage, Link still gets the knockback.

Also Young Link was in Smash. He knows all of Rivals’s mechanics because he’s a veteran in what it’s based on
 
Being around them and learning how they fight and such is tho, you literally know what they're going to pull in a fight, take Batman as a primary example of that.

Rocks get countered by bombs + literally what are they going to do against someone who can tank rocks falling on him especiailly since the AP in this case is lower then Link's? Also parrying is a strat that takes technique and skill, OoT Young Link has the skill of his adult self + his young self (as we're using shit like Nayru's Love in this something you don't get as Young Link till you complete something as adult Link) who greatly outskills Kragg from what I'm seeing on his intelligence page:
" Unknown, likely Average (While trained in close-quarters combat, nothing indicates Kragg is superior to most fighters, in skill or strategy, aside from his uncanny ability to manipulate earth)"

So parry strating him isn't going to work.
 
Kragg being Invulnerable when parrying would be Nfl id argue he only nullifies attacks lower than his own ap. Link also has revives and can spam nayru’s love so unless Kragg finds a way to outlast Link or one shot which is unlikely, Link takes this
 
Parry is outright invulnerability, since speed is equal he can react to almost all of links stuff. It really just needs timing. Link is an experienced fighter yes, but so are many of the rivals of aether.

But Link wouldn’t get that knowledge in a serious fight with one though, especially since they kinda just rolled at him, Kragg has way more then that.

Link isn’t that much stronger so Invlun isn’t an NLF

Bombs don’t counter rocks, they can destroy the yes but so can most things and Kragg themselves, taking the time to destroy them leaves link open anyway. Tanking random rocks mean nothing, since Kragg’s are probably a lot stronger then just random stones and the calcs for each are close enough. Isn’t revive via fairy? Kragg can kill a fairy quite easily before they heal link or he can just damage links body further.
 
apparently Link has status effect inducement which can’t be parried so Link stuns Kragg The proceeds to beat him up. gg
 
Parrying is a technique that requires skill

Kragg is nowhere near skilled enough to pull that off on Link.

That's not the only thing he learned about Gorons while they're he helped them out enough to become a sworn brother to them and learned their weaknesses, along with what he learned about them in


Taking the time to destroy them? Link's dropping a bomb down, that's not taking that much time and Kragg is not on a good enough skill level also to exploit Link like that. The rocks he tanks are erupted from a mountain and are being dropped down while on fire I heavily doubt that's ******* "random". Kragg can't see the fairy, that's like, the entire reason enemies can't attack Navi, they can't see her.
 
Also revive isn’t even Kragg’s biggest problem, So even if he somehow manages to hit the Fairy with a lucky shot it doesn’t really matter. Also the Parry link is from fencing so not sure how that works here lmao
 
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