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Well… I’m terrible at this. I’m new to the power-scaling community, so I don’t really know how the wiki works. If there are mistakes, infractions, or disorganization in this thread, I apologize.
Anyway, as the title says, this thread was made because I noticed that several calculations have very serious errors.
Main problem: Adam destroys Sir Pentius’ aircraft [https://vsbattles.fandom.com/wiki/User_blog:Minos_the_Judge/Adam_vaporizes_Sir-Pentious's_ship]
The problem with this calculation (and the evidence is in the calculation itself) can be summarized as follows: this calculation uses a slight pixel-scaling manipulation (it measures the size of the airship and the cockpit in image 1, but when applying it to image 2, it only considers the airship), inflating the measurements (Axes A and B: 29.67 m, Axis C: 66.97 m) when the actual measurements are 21.15 m for axes A and B and 44.13 m for axis C. This results in almost triple the total volume.
Another point is that it uses the “pilot version” of the airship.
This is clearly material manipulation, as the pilot version is mostly metal (although it has many windows that look metallic due to animation limitations; you can notice it when Alastor destroys them). In season 1, most of the walls are large visible windows, so they are thin.
Also, assuming 90% vacuum is too high (even if commonly used). According to my measurements, a 90% vacuum would correspond to a thickness of 1.55 m for axis C and about 0.75 m for axes A and B. In all the airship images, the metal walls have roughly the same thickness as the window glass (you can check by opening the windows in the same episode). I suggest 0.60 m (30 cm per wall), although it’s a minor detail that doesn’t change much for the thread.
Additional last-minute note: 0.60 m corresponds to 93.5% vacuum, so it’s not too much.
Another problem is evaporation. Adam’s divine light attacks (apart from leaving smoke over Misty) never evaporated anything; they only leave debris or dust (like when hitting Charlie and Vagie). So “pulverization” would be more accurate, as only a brief dust effect is seen in a few frames.
Also, is there any value for charring? That would probably be the most accurate representation.
The evidence about the glass is in the video. Also about the density of glass, dust, and volume.
I think that’s all. The original calculation is highly inflated. The thread is very long, so I suppose the others (which are shorter) can wait.
The energy, according to the original calculation, is around 44 kilotons. My calculations (without the 0.60 m wall thickness) give 4.8 kilotons, and using pulverized iron, it’s 84 tons of TNT.
My calculation of this: https://vsbattles.fandom.com/wiki/User_blog:Franklinjr1/Adam_destroys_Sir_Pentius's_airship
“Therefore, the downgrading of characters based on Adam, like Lucifer, should reflect this adjustment.”
Anyway, as the title says, this thread was made because I noticed that several calculations have very serious errors.
Main problem: Adam destroys Sir Pentius’ aircraft [https://vsbattles.fandom.com/wiki/User_blog:Minos_the_Judge/Adam_vaporizes_Sir-Pentious's_ship]
The problem with this calculation (and the evidence is in the calculation itself) can be summarized as follows: this calculation uses a slight pixel-scaling manipulation (it measures the size of the airship and the cockpit in image 1, but when applying it to image 2, it only considers the airship), inflating the measurements (Axes A and B: 29.67 m, Axis C: 66.97 m) when the actual measurements are 21.15 m for axes A and B and 44.13 m for axis C. This results in almost triple the total volume.
Another point is that it uses the “pilot version” of the airship.
This is clearly material manipulation, as the pilot version is mostly metal (although it has many windows that look metallic due to animation limitations; you can notice it when Alastor destroys them). In season 1, most of the walls are large visible windows, so they are thin.
Also, assuming 90% vacuum is too high (even if commonly used). According to my measurements, a 90% vacuum would correspond to a thickness of 1.55 m for axis C and about 0.75 m for axes A and B. In all the airship images, the metal walls have roughly the same thickness as the window glass (you can check by opening the windows in the same episode). I suggest 0.60 m (30 cm per wall), although it’s a minor detail that doesn’t change much for the thread.
Additional last-minute note: 0.60 m corresponds to 93.5% vacuum, so it’s not too much.
Another problem is evaporation. Adam’s divine light attacks (apart from leaving smoke over Misty) never evaporated anything; they only leave debris or dust (like when hitting Charlie and Vagie). So “pulverization” would be more accurate, as only a brief dust effect is seen in a few frames.
Also, is there any value for charring? That would probably be the most accurate representation.
The evidence about the glass is in the video. Also about the density of glass, dust, and volume.
I think that’s all. The original calculation is highly inflated. The thread is very long, so I suppose the others (which are shorter) can wait.
The energy, according to the original calculation, is around 44 kilotons. My calculations (without the 0.60 m wall thickness) give 4.8 kilotons, and using pulverized iron, it’s 84 tons of TNT.
My calculation of this: https://vsbattles.fandom.com/wiki/User_blog:Franklinjr1/Adam_destroys_Sir_Pentius's_airship
“Therefore, the downgrading of characters based on Adam, like Lucifer, should reflect this adjustment.”
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