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Giant Squid Downgrade

That's... pretty dumb. Not you, but the idea that something that would not even hurt a human is rated 9-B by virtue of it swimming somewhat fast.

I don't. It still has 9-C stuff by being able to puncture whales. I am saying that giving a tier here would mean that any human should also get such a rating for being able to perform a bodyslam.
 
That's literally the system. I don't know if a squid would hurt a human if it rammed into it- I'd be willing to bet it would hurt quite a lot, though surface area would negate it quite a lot- but I'm saying claiming something is squishy doesn't actually change the energy quantity it is capable of generating.

Okay. Neat. But like. That's what we do.
 
@Mr. Bambu

Do you think that it would be a good idea to list the kinetic energy of ramming and regular attacks separately for real world creatures?
 
I don't really feel too strongly on the matter but I suppose so. With the real world it is less clear cut than fiction since even a slight change can alter how we take your feat. For example, in theory a 10-A punch could wind a 9-B shark. A 9-C knife will reliably cut yet another 9-B creature and some of the most deadly creatures in the world are 10-C.

But yeah, if you can manage to find suitable tiers for things like, say, a swipe of a tigers paw, then that would work to clear this up.
 
Yes, the real world is much harder to simplify with this type of system.
 
It doesn't look like it; I think it was agreed that using the KE of its entire body seems iffy, but if calculating the KE of their tentacles is possible, it might work.
 
That is my impression as well.
 
Real world profiles are weird on this wiki. Mainly due to piercing damage from 10/9-A/C weapons/animals that could harm 9-B beings. 10-C cat can harm 9-C humans with claws, but it would be strange to make 9-ðí Domestic Cat. we have many 9-C weapons and 9-B animals. Does this mean that weapons like AKM cannot harm lions?
 
This thread appears to be necro'd, but our profile ratings are based on energy yields. And yes, we're aware that it's not linear given that precision is a thing and there's stuff to consider such as softer and/or harder bodies.

It also doesn't look like anyone has calculated the tentacles of the Giant Squid.
 
Actually, I did make a calc of a human withstanding the pressure at the bottom of the ocean, which came out 9-A
 
Oh, interesting. Where would that calculation be? It seems interesting and might apply to a few verses.
 
Interesting, but another calc group member would need to approve it first.
 
Bowser-us said:
Real world profiles are weird on this wiki. Mainly due to piercing damage from 10/9-A/C weapons/animals that could harm 9-B beings. 10-C cat can harm 9-C humans with claws, but it would be strange to make 9-ðí Domestic Cat. we have many 9-C weapons and 9-B animals. Does this mean that weapons like AKM cannot harm lions?
I agree about this.

Scaling real world animals from harming other real world animals seems inappropriate, unless it is done via overcoming them via raw power, yes. Otherwise the scaling should be done via calculations.

Should we write a rule about this in The Real World page?
 
I suppose we can mention that.

Unlike most fictional verses, the Real World does not violate any laws of physics or thermodynamics and as such, everyone and everything will be judged based on their own calculations. Numerous aspects such as the distinction between destructive capacity and attack potency, calc stacking, power scaling, do not apply to the real world and thus certain weapons and animals harming other animals or damaging vehicles are not indicators of scaling unless they're done through sheer raw power.

Could use better wording, but more or less this.
 
Thank you. I made a few adjustments to the draft text:

"Unlike most fictional verses, the Real World does not violate any laws of physics or thermodynamics and as such, everyone and everything will be judged based on their own calculations. Numerous aspects such as the distinction between destructive capacity and attack potency, calculation stacking, power scaling, etcetera do not apply to the real world and thus weapons and animals harming other animals or damaging vehicles via piercing attacks, leverage, or similar are not indicators of scaling, unless an opponent can be overcome through sheer raw power."
 
Thank you. It should probably be fine if you add it to a notes or rules section in the real world page then.
 
this is kinda dead but imma revive it for a simple reason. Why does he have large size type 1? He should have type 0 or none as he is 4m long.
 
The Axiom of Virgo said:
Ermmm... unless I'm mistaken Giant Squid can grow to around 13 meters long (including tentacles) which is why it has large size type 1.
wouldn't that be colossal squid? also i saw someone above stating that they reach 4 meters which im not even sure qualifies for large size at all. I also noticed profiles like Deinosuchus not having large size despite being like 12 meters long
 
@Spino

You can start improving on their reliability already if you wish.
 
Although for the size of animals, should we use the most reasonable value or a range of values calculated by peer-reviewed scientific papers? I'm leaning towards the latter since what value being "reasonable" is pretty much personal opinion.
 
The latter option seems fine to me.
 
I am not sure. Sorry. Perhaps Ugarik, DontTalkDT, Antoniofer, or Executor N0 would have an idea?
 
I have asked Ugarik before about this (although I asked about force that time), but he doesn't seem particularly knowledgeable in this area. I guess I'll ask the others.
 
Well, we use an energy-based system, so perhaps you have to scale from that instead?
 
Spino contacted Antoniofer, he said that you can't convert bite force to energy

Which is a problem since we also can't ignore bite force in other animals who use it a lot to hunt prey.
 
Well, we could just use estimations for what level of animals that they can constitute serious threats to in this manner.
 
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