• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Does Calc stacking apply to weapons and bombs?

Got a scenario. A person survives an explosion from a missile. Problem is, we can't see just how big the explosion is.

But, the same type of missile is used in another instance and this time we get a clear view of how big the explosion is.

Can I calculate the blast from the second explosion and use it for the first guy or is that calc stacking?
I stress they're the same missile type. Like they're all laid out right next to each other on the same launch platform to be fired..
 
I don't think so at least based on what you outlined, If both explosions are caused by the same type of missile, it is reasonable to assume that they have the same or very similar explosive yield. The consistency of the weapon type would mean the explosion should, in theory, produce similar results each time except for possible varying factors like environmental differences.

You can wait for a mod or an admin reply tho.
 
Last edited:
Back
Top