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I would like to ask other staff for clarification on some abilities and possible overlap to add to the relevant resource pages.
Per our site, we have the following:
I've seen disagreements on the forum of what we consider as manipulating a concept and where the line is drawn for Information Manipulation.
My understanding is that manipulating a concept involves changing the "definition" of a given abstract concept which, in turn, changes the physical world.
Per CM Type 1, changing the abstract definition of a circle to that of a square would turn everything circle-ish into square-ish. Pretty straight forward.
CM Type 2 is a little different.
Here, these abstract concepts are tied to the physical world. The example they give on the information page uses "humanity," but I feel that it's dependent on the setting whether destroying literal humanity will affect the actual abstract concept of humanity. IE: A setting where Humanity was eradicated thousands of years ago, but aliens still know what humans are.
Information Manipulation on a Fundamental level seems to get tricky when people propose that information is conceptual and that changing any information would be changing an abstract concept.
To get our bearings, let's start off with a common example.
Using a Common Examples:
Per our site, we have the following:
"Conceptual Manipulation is the ability to manipulate, create, and/or destroy abstract concepts. This ability has a variety of applications, ranging from not combat-applicable to incredibly dominating. Conceptual Manipulation involves the manipulation of concepts, and not the universe directly. However, through this power, one can change the universe's fundamental principles on the highest level."
"Information Manipulation is the power to control, alter, and even destroy information itself. A vast variety of effects can be achieved using this ability, from gaining knowledge or altering what people know to warping reality itself. Note that Information Analysis and Data Manipulation are considered separate abilities."
I've seen disagreements on the forum of what we consider as manipulating a concept and where the line is drawn for Information Manipulation.
My understanding is that manipulating a concept involves changing the "definition" of a given abstract concept which, in turn, changes the physical world.
Per CM Type 1, changing the abstract definition of a circle to that of a square would turn everything circle-ish into square-ish. Pretty straight forward.
CM Type 2 is a little different.
Dependent Concepts: Such concepts are abstract and govern all reality within their area of influence. These concepts shape everything, and changing them would either require the alteration of every object of the concept or, if manipulated directly, change all objects of the concept alongside the concept itself. These concepts, however, exist simultaneously with and are bound by the object of the concept. In this way, an abstract dependent concept can be destroyed by destroying all objects of the concept, restored by re-making an object of a previously existent concept, or changed by changing all objects of the concept across reality.
Here, these abstract concepts are tied to the physical world. The example they give on the information page uses "humanity," but I feel that it's dependent on the setting whether destroying literal humanity will affect the actual abstract concept of humanity. IE: A setting where Humanity was eradicated thousands of years ago, but aliens still know what humans are.
Information Manipulation on a Fundamental level seems to get tricky when people propose that information is conceptual and that changing any information would be changing an abstract concept.
Fundamental: These characters can manipulate information that serves as a fundamental building block of reality. This information is shown to compose reality similar to how data underlies a video game world, code defines the rules of a simulation or in a fashion equally fundamental to these examples. This may allow characters to rewrite the world to their whims, often by programming it much like they would a virtual reality. The ability can come on many levels of potency. The possible uses range from being the mechanism behind mundane magical abilities to rewriting information to change reality, causality or the laws of nature.
To get our bearings, let's start off with a common example.
Using a Common Examples:
- Time
- Time Manipulation: Time Manipulation (sometimes called Chronokinesis) is the ability to control time itself. Examples include time travel, Precognition, slowing down time, speeding up time, etc.
- Manipulating the "Information" of "Time"
- Type 2: What are examples of changing the "Information" of Time?
- Manipulating the "Concept" of "Time"
- Type 1: What are examples of "Time" being changed on a independent level?
- Type 2: What are example of "Time" being changed on a dependent level?
- Type 3: What are example of "Time" being changed on this level?
- Seemingly N/A
- Soul
- Soul Manipulation: Soul Manipulation is the ability to interact with one's soul or the souls of others.
- Manipulating the "Information" of "Soul"
- Type 2: What are examples of changing the "Information" of Soul?
- Manipulating the "Concept" of "Soul"
- Type 1: What are examples of "Soul" being changed on a independent level?
- Type 2: What are example of "Soul" being changed on a dependent level?
- Type 3: What are example of "Soul" being changed on this level?
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