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Curse Energy UES categorization (JJK)

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Introduction​

Hello everyone​

I know that we have been hit with many CRT’s relating to the verses ap, speed, etc and so for something different today's CRT will be about something different. The power system of Curse Energy and its relation to Universal Energy Systems (UES) and its subcategories as I would like to apply the power system of Curse Energy into the category of Non-Physical energy system and for a specific character, make them apply for Universal Energy System.

General Gist​

  1. We will discuss on the general idea of Universal Energy Systems alongside giving definitions to the sub categories (Limited Energy System, Non-Physical Energy System and Universal Energy System)

  2. We will discuss the idea of applying Curse Energy as a Limited Energy System and then as a Non-Physical Energy System

  3. We will discuss UES a bit but only for one character

General Definition of Universal Energy Systems​

"Universal Energy Systems are a fairly common element in fictional stories possessed by certain characters to display incredible feats and powers, often being born out of fantastical or otherwise otherworldly elements such as Magic, Chakra, Chi and a myriad of other possible energy systems. Often the argument is made for a character’s specific powers to scale linearly to their physical statistics and other supernatural abilities in their arsenal, oftentimes being matched by an opposing view that these powers should be their own matter entirely."

UES falls under three categories and the definitions are

Limited Energy System​

a system in which supernatural or other feats, that are not based on the characters' body strengths, neither scale to physical statistics nor to all other non-physical powers the characters possess. However, certain sets of abilities still scale to each other due to being part of the same system. An example of that might be a character that uses both Chi and Magic to fight, in which case a fireball spell may neither scale to Striking Strength or Durability nor to the strength of Chi blasts that the opponent fires. However, the strength of the fireball spell might still be scaleable to other magic, such as the strength of water spells.

General requirements

  • All abilities and powers draw from the same source

  • By putting more of the energy into an power it can provide results of greater magnitude

Non Physical Energy System​

A system where supernatural or other feats, that are not based on the characters' body strengths, do not scale to physical statistics, but still scale to all other applications of non-physical powers the character may have. That means if such a character for instance demonstrates a Building level fireball spell, they would not automatically be assumed to have Building level Striking Strength or Durability. However, if they have other spells, like for example water blades, they would be assumed to be able to output similar attack power with those spells.

General requirements

  • Meet the requirements for the Limited Energy System

  • An increase in power should correspond to an proportional increase in the users powers and abilities

  • The inverse works as well as an decrease does the same in powers and abilities=

Universal Energy System (Alternatively known as Universal Power System or Connective Energy Systems)​

systems in which a feat, whether it is one of physical statistics (Striking Strength or Durability) or of supernatural powers (e.g. energy beams), would also scale to all other statistics. That means if such a character for instance demonstrates a Building level fireball spell, they would be assumed to have at least Building level Striking Strength, Attack Potency and Durability. If they have other spells, like for example water blades, they would be assumed to be able to output similar attack power with those spells.

General requirements

  • Meet the requirements for the non physical energy system
  • Should be a case that the physicals scale directly to the abilities potency

What categorization we should use for Curse Energy​

Alright with the explanations and requirements for Universal Energy System and its subcategories, How classification does Curse Energy fall into?

Limited Energy System​

Curse Energy has a pretty good track record of fitting in for Limited Energy Systems as for starters, everything in JJK is related to CE outside of outliers like Heavenly Restriction. Every supernatural ability has been connected to Curse Energy as the source for it.

- Curse Techniques are charged and used via Curse Energy (Think of the comparison between CE and electricity for an example)

- Reversals use Positive Energy which can infer greater power (Red, antigravity, etc)

- Positive Energy is Cursed Energy multiplying with itself due to it being negative energy (Negative x Negative = Positive)

Additionally Characters in the series have shown to control the size and potency in cases for their CT's

- Jogo can manifest his ct in different manners ranging from flames to rays to even small openings akin to volcanoes etc. (Anime shows this way more as well with fire hands and all)

- Hanami is shown capable of changing the size and power of their CT which ranges from small wooden balls to giant roots

- Kenjaku/Geto can make Uzumakis vary in power depending on the type of curses they use

- Curse Energy can also reinforce the body to be stronger and even mitigate damage at times via adding more curse energy to a part to defend

In summary, Characters who can manipulate curse energy not only have their powers and abilities draw from the same source (Curse Energy), but also that it can convert to other sources as well (Positive Energy for ex) and even the size/potency in some Cursed Techniques which should make it applicable for Limited Energy System.

Non Physical Energy System​

Now for the categorization of Non Physical Energy System Jujutsu Kaisen does fit the bill as well and has shown that when certain circumstances or effects are made, CT’s can be enhanced in potency or decreased in potency as well. Some cases for increasing include
There is the inverse additionally when there is a decrease in power and amount of ce that the ct and reinforcement is weaker
To conclude this section Curse Energy has shown a decent image that it can work under Non Physical Energy Systems due to how characters can have greater potency or decreased potency when certain conditions are met alongside other parts like RCT being weakened when meeting those conditions.

Universal Energy System​

So I won't be going too deep into this section as there actually not much supporting this at all however there is one exception to the rule. Ryu Ishigori is an exception in the world of Jujutsu due to a statement that supports this.

It implies that Ryu’s physicals always scale to his ap and have the same ap as his CT so he fits in the category of UES.

That is all
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Summary/TLDR​

To Summarize

Curse Energy checks the marks for a LES via having all abilities come from a single source of energy, the ability to invest more in a CT and make it have greater power. Fit into a NPES via many cases of characters being able to greatly improve their CT’s overall power through binding vows or in the cases of Megumi, show better power in the ten shadows via a user with greater CE like Sukuna and the inverse that shows throughout the story it can fit into a NPES. Thus bringing to the conclusion that Curse Energy as a whole should fit in the category of a NPES

While there isn't much at all that supports the idea of a UES, Ryu Ishigori has shown completely that he fits in the criteria and thus concluding that while Curse Energy is a NPES system, Ryu Ishigori himself should be the exception as he works under the rules of a UES.

Anyway with all that done, thank you for coming to my thread


 
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Isn't anti-gravity a normal cursed technique and Gravity is the reversal (unless you aren't talking about Kaori's technique)
Kaoris technique is one that Kenjaku has, he is able to give it more power via reversal which intensifies the gravity alongside the range increasing for the next six seconds
 
I really hope this gets accepted cause that means some attacks can actually scale to maximum meteor (probably)
Eh sort of

In Jogo's case the closest I would guess is Domain but not sure on how it transfers to other characters outside of Gojo and Sukuna because the former has been shown to break the projectile whilst the latter can punch around the formers level of power
 

didn't this get rejected
 

didn't this get rejected
1) this thread is an attempt to apply CE as a NPES rather than a UES (With the exception being Ryu because hes a pookie with a statement for that) which that thread tried to do (make CE a UES)

2) Now that JJK has finished we have a bit more to work with in getting this to NPES such as Sukuna's output weakening due to Soul damage like Yujis soul punches for ex
 
Kaoris technique is one that Kenjaku has, he is able to give it more power via reversal which intensifies the gravity alongside the range increasing for the next six seconds
What? No it isnt more power

His technique ( or rather RCT) is gravity
 
What? No it isnt more power

His technique ( or rather RCT) is gravity
Technically it is more power since Anti-Gravity System nullifies gravity around Kenjaku whilst Gravity Manipulation (the Reversal/2x) amplifies gravity around him heavily. It's pretty much confirmed that reversals are twice as strong as lapse's according to Gojo, they also take up double CE.
 
Assuming this does get accepted, would that result in the Yorozu calcs getting accepted too? 7-A high tiers or just top tiers? Who would scale to Yorozu and who would scale to the meteor?
 
Assuming this does get accepted, would that result in the Yorozu calcs getting accepted too? 7-A high tiers or just top tiers? Who would scale to Yorozu and who would scale to the meteor?
Not necessarily.
If it gets accepted as an NPES it means that the creation feats themselves can be scaled to AP, however whether or not it is valid to use Mass-Energy Equivalence in particular to calculate a given creation feat is another matter entirely. Typically that needs to pass a very high bar of evidence as to why mass-energy equivalence is intended and valid.

Otherwise creation feats are more commonly calculated using the Creation Feats Mass Table, which in Yorozu’s case wouldn’t give anything worthwhile.
 
Not necessarily.
If it gets accepted as an NPES it means that the creation feats themselves can be scaled to AP, however whether or not it is valid to use Mass-Energy Equivalence in particular to calculate a given creation feat is another matter entirely. Typically that needs to pass a very high bar of evidence as to why mass-energy equivalence is intended and valid.

Otherwise creation feats are more commonly calculated using the Creation Feats Mass Table, which in Yorozu’s case wouldn’t give anything worthwhile.
Creation in JJK has a lot of proof of it being direct mass-energy conversion like literally being stated to create stuff out of nothing. Hopefully it'll get accepted as that. And would anyone scale to the meteor or would that remain a Jogo exclusive?
 
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