- 4,981
- 1,742
Setting the Precedent
Now Markus Kruber has most of the abilities he needs, but there is something that we failed to account for when scanning through his talents. His talents are actually the namesakes of actual tabletop talents in Warhammer Fantasy RPG. Now this could be easily dismissed as a coincidence, but being a Grail Knight, Markus Kruber should logically scale above this as these are talents/virtues for regular knights, thus far superior Grail Knights should have these:
[1]
Tabletop Ability Additions
So given the above, I've marked the Virtues that Markus Kruber should have below on the screenshots from the Knights of the Grail, Warhammer Fantasy RPG 2nd edition supplement handbook:
[2]
References
Now Markus Kruber has most of the abilities he needs, but there is something that we failed to account for when scanning through his talents. His talents are actually the namesakes of actual tabletop talents in Warhammer Fantasy RPG. Now this could be easily dismissed as a coincidence, but being a Grail Knight, Markus Kruber should logically scale above this as these are talents/virtues for regular knights, thus far superior Grail Knights should have these:
Tabletop Ability Additions
So given the above, I've marked the Virtues that Markus Kruber should have below on the screenshots from the Knights of the Grail, Warhammer Fantasy RPG 2nd edition supplement handbook:
- Virtue of Audacity: Reactive Power Level (A Grail Knight will deal damage equal to that of their opponent)
- Virtue of Confidence: Damage Boost/Empathic Manipulation
- Virtue of Discipline: Experience against fighting superior numbers/superior numbers advantage is negated
- Virtue of Heroism: Damage Boost
- Virtue of the Ideal: Damage Boost/Reactive Power Level (When outnumbered, Grail Knights with this virtue gain additional damage)
- Virtue of the Impetuous Knight: Damage Boost plus Statistics Amplification (Actions being turned into Half-Actions means that Markus can charge much quicker than the average warrior)
- Virtue of the Joust: Weapon Mastery (Lance)
- Virtue of Knightly Temper: Statistics Amplification (Enables Markus to apply another attack after a charge attack, effectively attacking twice in quick succession)
- Virtue of the Penitent: Power Bestowal (Any weapon Markus wields is counted as a magical weapon)
- Virtue of Purity: Summoning of the Lady's Gifts (Resistance to Poison Manipulation, Damage Reduction, Damage Boost, Resistance to Empathic Manipulation and Fear Manipulation, Resistance to Aethyr Manipulation
- Virtue of Stoicism: Resistance to Empathic Manipulation
References
- Warhammer: Vermintide 2, 2020, Grail Knight Talents
- Knights of the Grail, 2006, Virtues of Knighthood, p. 107-108