- 21,354
- 2,971
Name: Vincent PistaPazza
Age: 29
Gender: Male
Class: Vigilante (Ambivalent)
Configuration:
Points: (5+9+6+6+4+3+4=40) Character
(5+3+3+2+2+4+3+4=26) Shard
Costume: Budged (Just a hoodie, pants and a clown mask)
Shard Type: FE
Drawbacks: Numbed Emotions (Constant use of his power makes him more and more paranoid), Case 53 (3. His skin is blue and rough, his eyes look like a cat's, his teeth are unnaturally sharp and he has a devil style tail), WDE (3), Bizzaro, Nemesis (3), Slaughterhouse 9, Endbringer Target, Kryptonite, Rough Start (3. His reputation in his neightboorhood is the absolute bottom of the barrel for many reasons)
Perks: Martial Arts, Banter, Hacking, Investigation, Parkour, Suply Line, Tool Belt, Tinker Tech, PRT Info, Bombs, Plot Convenience, Secret Lair, Second Trigger (2)
Power: Paramount (Second Trigger), Temporal Bubble (Second Trigger), Peak Condition, Presence
Age: 29
Gender: Male
Class: Vigilante (Ambivalent)
Configuration:
Points: (5+9+6+6+4+3+4=40) Character
(5+3+3+2+2+4+3+4=26) Shard
Costume: Budged (Just a hoodie, pants and a clown mask)
Shard Type: FE
Drawbacks: Numbed Emotions (Constant use of his power makes him more and more paranoid), Case 53 (3. His skin is blue and rough, his eyes look like a cat's, his teeth are unnaturally sharp and he has a devil style tail), WDE (3), Bizzaro, Nemesis (3), Slaughterhouse 9, Endbringer Target, Kryptonite, Rough Start (3. His reputation in his neightboorhood is the absolute bottom of the barrel for many reasons)
Perks: Martial Arts, Banter, Hacking, Investigation, Parkour, Suply Line, Tool Belt, Tinker Tech, PRT Info, Bombs, Plot Convenience, Secret Lair, Second Trigger (2)
Power: Paramount (Second Trigger), Temporal Bubble (Second Trigger), Peak Condition, Presence
Gurman
Total points: 14 Character, 12 Shard
Path: Hero
Hero Perk: Team Leader
Costume: Bodysuit
Shard Type: Natural Trigger
Drawbacks: Endbringer Target, Bizarro
Perks: Second Trigger, Follower, Secret Base (Has an abandoned cellar he used to stay in, back when he was homeless. For his preferences, he got it upgraded with tinkertech and other commodities to properly make it a base.)
Skill: Martial Arts (In the form of grappling and wrestling, specifically)
Powers: Rocky (Second Trigger), Vampirism
Kenshin
Total Points: 12 character, 13 shard
Path: Former Vigilante, got pulled into heroing as a form of parole
Costume: Thematic (Clothes that regenerate alongside him via the hair fibers weaved into it)
Shard Type: Natural Trigger
Drawbacks: Slaughterhouse 9 Candidate/Target, Numbed Emotions (With the note that it's not becoming emotionally distant and more going into a frenzy where they think they're invincible), Master of One
Perks: Noctis Cape, Voice in my head (with the note that it's probably not direct communication, but more a Thinker 1 power of sorts that allows him to be extremely aware of the situation around him, and take out opponents without being killed himself)
Skills: Martial Arts, Parkour and Stealth
Power: Regeneration (Second Trigger)
Transfer Student
Total Points: 12 Character, 11 Shard
Path: Hero
Costume: Custom
Shard Type: Natural Trigger
Drawbacks: Worst Day Ever x2, Master of One
Perk: Blindspot
Skill: First Aid and Parkour
Power: Surgery (Second Trigger)
Man of the Mirror
Total Points: 8 Character, 12 Shard
Path: Hero
Costume: Cape (Attached to a cloak, effectively covering his body.)
Shard Type: Dead Shard
Drawbacks: Psychic Nosebleed (because I need points and want inversion to not just grant me free omniversatility), Case 53 (He looks... Off. His power sight constantly makes his eyes glow blue, and his skin feels slightly crystalline.), Nemesis
Perk: Second Trigger
Skill: Mechanics (Knows his way around the secret bases' stuff. Can't really replicate it or repair severe damage to it's tinkertech, but his power sight does give him enough insight to keep things going.)
Powers: Inversion (Second Trigger), Power Sight, X-Ray vision
Total points: 14 Character, 12 Shard
Path: Hero
Hero Perk: Team Leader
Costume: Bodysuit
Shard Type: Natural Trigger
Drawbacks: Endbringer Target, Bizarro
Perks: Second Trigger, Follower, Secret Base (Has an abandoned cellar he used to stay in, back when he was homeless. For his preferences, he got it upgraded with tinkertech and other commodities to properly make it a base.)
Skill: Martial Arts (In the form of grappling and wrestling, specifically)
Powers: Rocky (Second Trigger), Vampirism
Kenshin
Total Points: 12 character, 13 shard
Path: Former Vigilante, got pulled into heroing as a form of parole
Costume: Thematic (Clothes that regenerate alongside him via the hair fibers weaved into it)
Shard Type: Natural Trigger
Drawbacks: Slaughterhouse 9 Candidate/Target, Numbed Emotions (With the note that it's not becoming emotionally distant and more going into a frenzy where they think they're invincible), Master of One
Perks: Noctis Cape, Voice in my head (with the note that it's probably not direct communication, but more a Thinker 1 power of sorts that allows him to be extremely aware of the situation around him, and take out opponents without being killed himself)
Skills: Martial Arts, Parkour and Stealth
Power: Regeneration (Second Trigger)
Transfer Student
Total Points: 12 Character, 11 Shard
Path: Hero
Costume: Custom
Shard Type: Natural Trigger
Drawbacks: Worst Day Ever x2, Master of One
Perk: Blindspot
Skill: First Aid and Parkour
Power: Surgery (Second Trigger)
Man of the Mirror
Total Points: 8 Character, 12 Shard
Path: Hero
Costume: Cape (Attached to a cloak, effectively covering his body.)
Shard Type: Dead Shard
Drawbacks: Psychic Nosebleed (because I need points and want inversion to not just grant me free omniversatility), Case 53 (He looks... Off. His power sight constantly makes his eyes glow blue, and his skin feels slightly crystalline.), Nemesis
Perk: Second Trigger
Skill: Mechanics (Knows his way around the secret bases' stuff. Can't really replicate it or repair severe damage to it's tinkertech, but his power sight does give him enough insight to keep things going.)
Powers: Inversion (Second Trigger), Power Sight, X-Ray vision
Adam
Name: Adam Opal
Age: 20s
Gender: Male
Class: Villain
Configuration:
Points: (5+4+5+3=17) character
(5+3+3+2=13) Shard
Costume: Budget (The only unusual part of his getup is a television shaped helmet, which offers minimal protection)
Shard Type: FE
Drawbacks: Numbed Emotions, Nemesis, Case 53 (2. Has extremely pale skin and red eyes. Due to a lack of pigment the sun is bad for him), Slaughter House 9, Rough Start
Perks: Second Trigger (Peak Condition), Noctis Cape, Power Slot, Plot Convenience
Skills: Investigation, Martial Arts, Stealth
Powers: Power Sight, Peak Condition, Pocket Room, Vector Push
Name: Adam Opal
Age: 20s
Gender: Male
Class: Villain
Configuration:
Points: (5+4+5+3=17) character
(5+3+3+2=13) Shard
Costume: Budget (The only unusual part of his getup is a television shaped helmet, which offers minimal protection)
Shard Type: FE
Drawbacks: Numbed Emotions, Nemesis, Case 53 (2. Has extremely pale skin and red eyes. Due to a lack of pigment the sun is bad for him), Slaughter House 9, Rough Start
Perks: Second Trigger (Peak Condition), Noctis Cape, Power Slot, Plot Convenience
Skills: Investigation, Martial Arts, Stealth
Powers: Power Sight, Peak Condition, Pocket Room, Vector Push
- Total Points: (5+7+5+5+4+4 = 30) Character (5+7+5+4+4+3+3+3 = 34) Shard
- Name: Lost to time, "Snatcher"
- Age: ???
- Gender: Variable
- Class: Villain
- Configuration:
- Costume: Budget
- Shard Type: Dead Shard
- Drawbacks: Kill Order, Endbringer Target, Psychic Nosebleed (Repeated and/constant use of their powers, which takes days if not weeks, causes the body to become paranoid of the other bodies, believing that they're out to get them. This results in acts of random violence against others due to how easy it is for the bodies to hide in a crowd), Worst Day Ever (2), Slaughterhouse 9, Bizarro
- Perks: Second Trigger (2), Money, Connections, Noctis Cape, Plot Convienence, Blindspot
- Skills: Banter, Hacking, Mechanics, Investigation, Tactics, Stealth, Strategy
- Powers: Body Swap (ST), Replication (ST), Fresh Identity
Name: Tyrant Lizard King
Real Name: Harry Smith
Age: 18
Gender: Male
Path: Vigilante
Alignment: anti-villain
Equipment: Prt info, tinkertech
Shard: Foreign
Perks: Secret Lair, Second Trigger
Costume: Budget( Wears a leather jacket and jeans with steel toe boots. He wears a old lizard mask.)
Flaws: Worst day ever(2), Endbringer target, slaughter house 9, Nemesis, Rough start (3x. Basically lives in the sewer and forests. He is shunned do to his appearance), Case 53(3x. His entire body his covered in lime green scales and his eyes glow a bright navy blue with no visible.)
Skills: Survival, first aid, amd Martial arts (Since he mostly lives in the sewer and stays the more “wild” areas around the city, He is very skilled in survival and treating injures with little equipment. He has also had to brush up on his hand to hand combat techniques.)
Powers: animate constructs, power sight, animorph(second trigger)
Real Name: Harry Smith
Age: 18
Gender: Male
Path: Vigilante
Alignment: anti-villain
Equipment: Prt info, tinkertech
Shard: Foreign
Perks: Secret Lair, Second Trigger
Costume: Budget( Wears a leather jacket and jeans with steel toe boots. He wears a old lizard mask.)
Flaws: Worst day ever(2), Endbringer target, slaughter house 9, Nemesis, Rough start (3x. Basically lives in the sewer and forests. He is shunned do to his appearance), Case 53(3x. His entire body his covered in lime green scales and his eyes glow a bright navy blue with no visible.)
Skills: Survival, first aid, amd Martial arts (Since he mostly lives in the sewer and stays the more “wild” areas around the city, He is very skilled in survival and treating injures with little equipment. He has also had to brush up on his hand to hand combat techniques.)
Powers: animate constructs, power sight, animorph(second trigger)
Name: "The Judgement", real name Nicholas Lumyr
Age: 26
Gender: Male
Path: Ambivalent Vigilante
Configuration:
Character Points: 5 + Ambivalent (4) + WDEx2 (4) + RSx2 (4) + Identity Reveal (3) + Endbringer Target (3), Bizarro (3) = 26
Follower x3 (-9), Stealth (-3), Plot Convenience (-1), Tactics (-4), ST (-4), Foreign Element (-3), Budget (0), Investigation (-2) = -26
Shard Points: 5 + Ambivalent (4) + C53x3 (3) + WDEx2 (2) + Endbringer Target (4), Bizarro (3) = 21
ST (-3), Foreign Element (-3), Noctis Cape (-1), Energy Shadow ST (-10), Copycat (-2), Immunity (-1), Peak Condition (-1) = -21
Appearance: Tall and fit looking, his entire skin is colored gold, resembling the metal itself at a glance, his hair is completely white, relatively short and somewhat spiky, resembling raw energy and his eyes a bright red with no irises, he wears a white coat that covers most of his body and makes his face difficult to see, the energy he projects with his power is golden and his body begins to shine gold when he has absorbed enough energy
Personality: Careful and intelligent, the leader and founder of the group, as well as the one who leads their operations, calm in almost any situation, has the strongest sense of justice in the group
Age: 23
Gender: Female
Path: Ambivalent Vigilante
Configuration:
Character Points: 5 + Ambivalent (4) + WDEx2 (4) + Identity Reveal (3) + Endbringer Target (3) = 19
Secret Lair (-2), STx2 (-8), Foreign Element (-3), PRT Info (-5), Plot Convenience (-1), Budget (0) = -19
Shard Points: 5 + Ambivalent (4) + WDEx2 (2) + C53x3 (3) + Endbringer Target (4) = 18
STx2 (-6), Foreign Element (-3), ST Pocket Room (-1), Noctis Cape (-1), ST Suzerain (-5), Mirror Image (-2) = -18
Appearance: Short and rather thin, her skin is covered in lines of various shades of blue going vertically across her whole body, her hair is similarily made of these lines, being short and colored various shades of blue, she wears a blue coat that covers most of her body and makes her face difficult to see
Personality: Quiet and shy in most situations, though can become overly zealous when witnessing injustices, fights out of necessity and feels nothing for those she imprisons, does not participate in direct combat unless necessary, the most idealistic of the group
Name: "The Torture", real name Alexandra Blood
Age: 29
Gender: Female
Path: Ambivalent Vigilante
Configuration:
Character Points: 5 + Ambivalent (4) + WDEx2 (4) + Identity Reveal (3) + Endbringer Target (3) = 19
ST (-4), Budget (0), Plot Convenience (-1), Supply Line (-4), Foreign Element (-3), Strategy (-5), Hacking (-1), Tool Belt (-1) = -19
Shard Points: 5 + Ambivalent (4) + WDEx2 (2) + C53x3 (3) + Endbringer Target (4), Numbed Emotions (2, she grows increasingly colder as time goes on, caring less and less about the people the team protects) = 20
ST (-3), Foreign Element (-3), ST Kingmaker (-10), Vampirism (2), Noctis Cape (1), Power Sight (1) = -20
Appearance: Tall, lean, her blood vessels are bright red and as such are plainly visible, her skin is unnaturally pale, almost completely white and her eyes are glowing yellow and she possesses teeth resembling fangs, she has long, black hair, she wears a blood red coat that covers most of her body and makes her face difficult to see
Personality: Loud and domineering, as well as the strategist of the group, somewhat sadistic, seems to greatly enjoy hurting those who hurt others, the quickest to start a fight out of the group
Name: "The Execution", real name Robert Umbra
Age: 26
Gender: Male
Path: Ambivalent Vigilante
Configuration:
Character Points: 5 + Ambivalent (4) + WDEx2 (4) + Identity Reveal (3) + Endbringer Target (3) + RSx1 (2) = 21
ST (-4), Tinkertech (-4), Cauldron Vialx2 (-4), Martial Arts (-4), Foreign Element (-3), Budget (0), Plot Convenience (-1), Survival (-3), Blade (-1) = -21
Shard Points: 5 + Ambivalent (4) + WDEx2 (2) + C53x3 (3) + Endbringer Target (4) + Numbed Emotions (2, he begins experiencing strange emotions seemingly manifesting out of nowhere as time goes on) = 20
ST (-3), ST Sting (-10), Bullet Hell (-3), Noctis Cape (-1), Foreign Element (-3) = -20
Appearance: Tall and lean, his entire body is covered by something akin to black, triangular scales, his eyes are blue with red irises, his hair is also replaced by black, sharp scales, he wears a black coat that covers most of his body and makes his face difficult to see
Personality: Friendly and open, a childhood friend of Nicholas and the heart and soul of the group, isn't bothered by the threats they have to deal with and remains optimistic in the face of danger, only uses his powers when necessary, usually letting Nicholas take care of fights by copying his powers, the most optimistic of the group
Age: 26
Gender: Male
Path: Ambivalent Vigilante
Configuration:
Character Points: 5 + Ambivalent (4) + WDEx2 (4) + RSx2 (4) + Identity Reveal (3) + Endbringer Target (3), Bizarro (3) = 26
Follower x3 (-9), Stealth (-3), Plot Convenience (-1), Tactics (-4), ST (-4), Foreign Element (-3), Budget (0), Investigation (-2) = -26
Shard Points: 5 + Ambivalent (4) + C53x3 (3) + WDEx2 (2) + Endbringer Target (4), Bizarro (3) = 21
ST (-3), Foreign Element (-3), Noctis Cape (-1), Energy Shadow ST (-10), Copycat (-2), Immunity (-1), Peak Condition (-1) = -21
Appearance: Tall and fit looking, his entire skin is colored gold, resembling the metal itself at a glance, his hair is completely white, relatively short and somewhat spiky, resembling raw energy and his eyes a bright red with no irises, he wears a white coat that covers most of his body and makes his face difficult to see, the energy he projects with his power is golden and his body begins to shine gold when he has absorbed enough energy
Personality: Careful and intelligent, the leader and founder of the group, as well as the one who leads their operations, calm in almost any situation, has the strongest sense of justice in the group
Followers
Name: "The Imprisonment", real name Victoria IndigoAge: 23
Gender: Female
Path: Ambivalent Vigilante
Configuration:
Character Points: 5 + Ambivalent (4) + WDEx2 (4) + Identity Reveal (3) + Endbringer Target (3) = 19
Secret Lair (-2), STx2 (-8), Foreign Element (-3), PRT Info (-5), Plot Convenience (-1), Budget (0) = -19
Shard Points: 5 + Ambivalent (4) + WDEx2 (2) + C53x3 (3) + Endbringer Target (4) = 18
STx2 (-6), Foreign Element (-3), ST Pocket Room (-1), Noctis Cape (-1), ST Suzerain (-5), Mirror Image (-2) = -18
Appearance: Short and rather thin, her skin is covered in lines of various shades of blue going vertically across her whole body, her hair is similarily made of these lines, being short and colored various shades of blue, she wears a blue coat that covers most of her body and makes her face difficult to see
Personality: Quiet and shy in most situations, though can become overly zealous when witnessing injustices, fights out of necessity and feels nothing for those she imprisons, does not participate in direct combat unless necessary, the most idealistic of the group
Name: "The Torture", real name Alexandra Blood
Age: 29
Gender: Female
Path: Ambivalent Vigilante
Configuration:
Character Points: 5 + Ambivalent (4) + WDEx2 (4) + Identity Reveal (3) + Endbringer Target (3) = 19
ST (-4), Budget (0), Plot Convenience (-1), Supply Line (-4), Foreign Element (-3), Strategy (-5), Hacking (-1), Tool Belt (-1) = -19
Shard Points: 5 + Ambivalent (4) + WDEx2 (2) + C53x3 (3) + Endbringer Target (4), Numbed Emotions (2, she grows increasingly colder as time goes on, caring less and less about the people the team protects) = 20
ST (-3), Foreign Element (-3), ST Kingmaker (-10), Vampirism (2), Noctis Cape (1), Power Sight (1) = -20
Appearance: Tall, lean, her blood vessels are bright red and as such are plainly visible, her skin is unnaturally pale, almost completely white and her eyes are glowing yellow and she possesses teeth resembling fangs, she has long, black hair, she wears a blood red coat that covers most of her body and makes her face difficult to see
Personality: Loud and domineering, as well as the strategist of the group, somewhat sadistic, seems to greatly enjoy hurting those who hurt others, the quickest to start a fight out of the group
Name: "The Execution", real name Robert Umbra
Age: 26
Gender: Male
Path: Ambivalent Vigilante
Configuration:
Character Points: 5 + Ambivalent (4) + WDEx2 (4) + Identity Reveal (3) + Endbringer Target (3) + RSx1 (2) = 21
ST (-4), Tinkertech (-4), Cauldron Vialx2 (-4), Martial Arts (-4), Foreign Element (-3), Budget (0), Plot Convenience (-1), Survival (-3), Blade (-1) = -21
Shard Points: 5 + Ambivalent (4) + WDEx2 (2) + C53x3 (3) + Endbringer Target (4) + Numbed Emotions (2, he begins experiencing strange emotions seemingly manifesting out of nowhere as time goes on) = 20
ST (-3), ST Sting (-10), Bullet Hell (-3), Noctis Cape (-1), Foreign Element (-3) = -20
Appearance: Tall and lean, his entire body is covered by something akin to black, triangular scales, his eyes are blue with red irises, his hair is also replaced by black, sharp scales, he wears a black coat that covers most of his body and makes his face difficult to see
Personality: Friendly and open, a childhood friend of Nicholas and the heart and soul of the group, isn't bothered by the threats they have to deal with and remains optimistic in the face of danger, only uses his powers when necessary, usually letting Nicholas take care of fights by copying his powers, the most optimistic of the group
Name: S.R.E.E. (Self-Reliant Enforcer Entity)
Age: Unknown.
Gender: N/A, though they have female programming.
Path: Villain
Configuration:
-Machine Spirit.
-Protocols.
-Bullet Hell.
Theme Songs: ☢CAUTION!!☢ 東方 Touhou Metal/Rock 1986 ☢CAUTION!!☢, Utsuho's theme - Nuclear Alarm mix, EXTERMINATION, I've Got No Strings.
Voice.
Appearance
Age: Unknown.
Gender: N/A, though they have female programming.
Path: Villain
Configuration:
- Costume: Custom.
- Equipment: Extremely durable sword.
- Skill: Mechanics, Hacking, Martial Arts, Parkour.
- Flaws: Numbed Emotions, Worst Day ever (2), Case 53 (3), Kill Order, Rough Start (1).
- Perks: Secret Lair, Money, Noctic Cape, Power Slot.
- Shard Type: Foreign Element.
- Powers:
-Machine Spirit.
-Protocols.
-Bullet Hell.
Theme Songs: ☢CAUTION!!☢ 東方 Touhou Metal/Rock 1986 ☢CAUTION!!☢, Utsuho's theme - Nuclear Alarm mix, EXTERMINATION, I've Got No Strings.
Voice.
Appearance
- Name: Eden
- Age:21
- Gender:Male
- Path:Villain
- Configuration:
- Costume:Budget
- Shard Type:Foreign Element(-3 character -3 shard)
- Skills: Stealth(-3), Strategy(-5), Tactics(-4), Survival(-3), Banter(-1)
- Flaws:Kill Order(+7 character +7 shard), WDEx2 (+5 character + 3 shard),Numbed Emotions(+3 shard), Case 53x3(+4 shard) Bizzaro (+4 character +4 shard) Slaughterhouse 9 (+5 character +3 shard)
- Perks:Second Trigger (-4 character -3 shard) Secret Lair (-2 character)
- Powers:
- Regeneration(-10)
- Living Forest(-10) (Second Trigger)
- Bullet Hell(-3)
Name: Jack Hades
Age: 19
Gender: Male
Path: Ambivalent Vigilante
Equipment: Sniper Rifle (-3 CP), Tinkertech (-4 CP),
Costume: Budget
Configuration: 32 CP, 29 SP
Flaws: Nemesis (+3 CP), Rough Start 3× (+6 CP), Identity Reveal (+3 CP), Case 53 ×3 (+3 SP), Psychic Nosebleed (+3 SP), Numbed Emotions (+2 SP), Slaughterhouse 9 (+4 CP and +2 SP), Endbringer Target (+3 CP and +4 SP), Kryptonite (+3 SP)
Skills: Martial Arts (-4 CP), Marksmanship (-5 CP)
Perks: Second Trigger ×2 (-8 CP and -6 SP), Plot Convenience (-1 CP), Noctis Cape (-1 CP)
Powers: Paramount - Second Trigger (-10 SP), Mountain - Second Trigger (-2) SP), Immunity (-1 SP), Peak Condition (-1 SP), Cosmetic Shapeshift (-1 SP)
Shard: Foreign Element (-3 CP and -3 SP)
Age: 19
Gender: Male
Path: Ambivalent Vigilante
Equipment: Sniper Rifle (-3 CP), Tinkertech (-4 CP),
Costume: Budget
Configuration: 32 CP, 29 SP
Flaws: Nemesis (+3 CP), Rough Start 3× (+6 CP), Identity Reveal (+3 CP), Case 53 ×3 (+3 SP), Psychic Nosebleed (+3 SP), Numbed Emotions (+2 SP), Slaughterhouse 9 (+4 CP and +2 SP), Endbringer Target (+3 CP and +4 SP), Kryptonite (+3 SP)
Skills: Martial Arts (-4 CP), Marksmanship (-5 CP)
Perks: Second Trigger ×2 (-8 CP and -6 SP), Plot Convenience (-1 CP), Noctis Cape (-1 CP)
Powers: Paramount - Second Trigger (-10 SP), Mountain - Second Trigger (-2) SP), Immunity (-1 SP), Peak Condition (-1 SP), Cosmetic Shapeshift (-1 SP)
Shard: Foreign Element (-3 CP and -3 SP)
Name: Villain name is The Punching Bag, civilian name is Jason Caruthers
Age: 24 mentally, 21 physically, 43 chronologically
Gender: Male
Path: Villain
Costume: Armoured (Thick Technorganic suit which fuses to the organism allowing it to regenerate along with The Punching Bag while also possessing the capability to rearrange vitals across the body at great speed. Replicas are hidden across Brockton Bay)
Configuration:
Shard Points:
5+5+4+3+4+4+4+4+3+7=43
Character points:
5+4+3+10+3+3+4+5+5+7=49
Flaws: Endbringer target, psychic nosebleed (Each time he respawns his nose will bleed and take ten minutes to regenerate), identity reveal, nemesis (3), rough start, numbed emotions, kryptonite, bizarro, case 53 (3. His entire body is grey, he bears tusks,his skin is leathery and he is almost giant), worst day ever (3) slaughter house 9, kill order
Skills: Martial arts, Stealth, Parkour, First Aid, Marksmanship, Hacking, Mechanics
Perks: Hideout,Plot convenience, Money, Second Trigger, Power Slot, Cauldron Vial (2)
Powers: Regeneration (2nd Trigger), Respawn, Rocky (2nd Trigger), Adaptation
Shard: Foreign Element
Age: 24 mentally, 21 physically, 43 chronologically
Gender: Male
Path: Villain
Costume: Armoured (Thick Technorganic suit which fuses to the organism allowing it to regenerate along with The Punching Bag while also possessing the capability to rearrange vitals across the body at great speed. Replicas are hidden across Brockton Bay)
Configuration:
Shard Points:
5+5+4+3+4+4+4+4+3+7=43
Character points:
5+4+3+10+3+3+4+5+5+7=49
Flaws: Endbringer target, psychic nosebleed (Each time he respawns his nose will bleed and take ten minutes to regenerate), identity reveal, nemesis (3), rough start, numbed emotions, kryptonite, bizarro, case 53 (3. His entire body is grey, he bears tusks,his skin is leathery and he is almost giant), worst day ever (3) slaughter house 9, kill order
Skills: Martial arts, Stealth, Parkour, First Aid, Marksmanship, Hacking, Mechanics
Perks: Hideout,Plot convenience, Money, Second Trigger, Power Slot, Cauldron Vial (2)
Powers: Regeneration (2nd Trigger), Respawn, Rocky (2nd Trigger), Adaptation
Shard: Foreign Element
Name: Ako
Age: 20
Gender: Male
Class: Vigilante
Configuration: (5 Cha, 5 Sha)
Alignment: Ambivalent (Generally doesn't want to bother anyone, but ends up fighting any capes out of boredom and has an overprotective shard) (9 Cha, 9 Sha)
Costume: Budget
Shard: Natural Trigger (Activated during a car accident at age 5 that put him into a 10 year coma, most of which was spent in a form of sleep paralysis) (12 Cha, 9 Sha)
Perks: Second Trigger (Triggered by the demon of the aforementioned sleep paralysis), Voice in My Head, Plot Convenience (8 Cha, 4 Sha)
Flaws: Numbed Emotion (When using powers, almost exclusively feels tired and bored, and anything that would cause that boredom to end causes mild annoyance), Case 53 (Eyes are inverted in color, appearing black with yellow pupils and a white center), Slaughterhouse 9 (12 Cha, 9 Sha)
Powers: Mountain, Stand (Second Trigger)
Stand: Appears to be some sort of demon, seeming to be made of fire and brimstone. Bears the same appearance as the Sleep Paralysis Demon Ako saw for all those years.
Stand Powers: Trance, Omnicombustion, Paralysis
Age: 20
Gender: Male
Class: Vigilante
Configuration: (5 Cha, 5 Sha)
Alignment: Ambivalent (Generally doesn't want to bother anyone, but ends up fighting any capes out of boredom and has an overprotective shard) (9 Cha, 9 Sha)
Costume: Budget
Shard: Natural Trigger (Activated during a car accident at age 5 that put him into a 10 year coma, most of which was spent in a form of sleep paralysis) (12 Cha, 9 Sha)
Perks: Second Trigger (Triggered by the demon of the aforementioned sleep paralysis), Voice in My Head, Plot Convenience (8 Cha, 4 Sha)
Flaws: Numbed Emotion (When using powers, almost exclusively feels tired and bored, and anything that would cause that boredom to end causes mild annoyance), Case 53 (Eyes are inverted in color, appearing black with yellow pupils and a white center), Slaughterhouse 9 (12 Cha, 9 Sha)
Powers: Mountain, Stand (Second Trigger)
Stand: Appears to be some sort of demon, seeming to be made of fire and brimstone. Bears the same appearance as the Sleep Paralysis Demon Ako saw for all those years.
Stand Powers: Trance, Omnicombustion, Paralysis
Name: Pzyko (pronounced Psycho)
Age: Unknown
Gender: Male
Path: Villain
Look: A demon with purple and black skin and jagged horns protruding from his head. His face is lizardlike with sharp jagged teeth, his hands are like spiders, and his muscular build is streamlined rather than like the top bodybuilders. His eyes are like skull eyeholes with orange fireballs glowing in them, but one of his eyes has no fireball and that eye is on the left side, where hideous scars and burn marks turn that side of his face black and like that of a burn victim's, with spots of bone showing. His mouth glows with a orange glow from the throat, and his tail is half as long as his body and has several spikes sticking out of the top like what you'd have from your average dragon. He wields a scythe that often shifts in and out of focus, slipping from shape to shadow. The weapon is pure midnight black with wisps trailing off of it, but the only part of it that does not have those traits is the purple gem embedded in the middle of the scythe's metal pommel where the jagged blade extends from, with orange flames coming off of it and carved black spikes spiking outwards from its place like a demonic sun.
Shard: Dead Shard
Costume: Armor. Its basically body armor that looks like what you'd expect from a Diablo 3 top-level knight, but it excludes a helmet. The armor is midnight black and seems to have faces constantly screaming and pressing against the armor from inside, as if trying to escape.
Flaws:
Pocket Room
Power Sight
Animate Constructs
Revenant Blade
Bullet Hell
Mirror Image (Second Trigger)
Age: Unknown
Gender: Male
Path: Villain
Look: A demon with purple and black skin and jagged horns protruding from his head. His face is lizardlike with sharp jagged teeth, his hands are like spiders, and his muscular build is streamlined rather than like the top bodybuilders. His eyes are like skull eyeholes with orange fireballs glowing in them, but one of his eyes has no fireball and that eye is on the left side, where hideous scars and burn marks turn that side of his face black and like that of a burn victim's, with spots of bone showing. His mouth glows with a orange glow from the throat, and his tail is half as long as his body and has several spikes sticking out of the top like what you'd have from your average dragon. He wields a scythe that often shifts in and out of focus, slipping from shape to shadow. The weapon is pure midnight black with wisps trailing off of it, but the only part of it that does not have those traits is the purple gem embedded in the middle of the scythe's metal pommel where the jagged blade extends from, with orange flames coming off of it and carved black spikes spiking outwards from its place like a demonic sun.
Shard: Dead Shard
Costume: Armor. Its basically body armor that looks like what you'd expect from a Diablo 3 top-level knight, but it excludes a helmet. The armor is midnight black and seems to have faces constantly screaming and pressing against the armor from inside, as if trying to escape.
Flaws:
- Slaughterhouse 9
- Kill Order
- Endbringer Target
- Worst Day Ever
- Rough Start
- Case 53
- Second Trigger
- Negentropy
- Power Slot (2)
- Plot Convenience
- Martial Arts
- Tactics
Pocket Room
Power Sight
Animate Constructs
Revenant Blade
Bullet Hell
Mirror Image (Second Trigger)
Name:“Shockwave”, real name ****** *******
Age: **
Gender: Male
Class: Hero (Ward, no benefits)
Configuration:
Shard Type: Natural Trigger (+3 Cp)
Flaws: Worst Day Ever (1) (+2 Cp, +1 Sp), Unruly Passenger (+4 Sp), Psychic Nosebleed (+3 Sp), Bizarro (+3 Cp, +3 Sp), Rough Start (2) (+4 Cp)
Character Points: (5+3+2+3+4) = 17
Shard Points: Shard points (5+1+4+3+3) = 16
Costume: Custom (-4 Cp)
Skills: Parkour (-2 Cp), Stealth (-3 Cp), Martial Arts (-4 Cp)
Hero Perk: Secure Identity
Perks: Second Trigger (1) (-4 Cp, -3 Sp)
Power:
Chain Lightning (-5 Sp) (Second Trigger)
Counter (-5 Sp)
Presence (-2 Sp)
Age: **
Gender: Male
Class: Hero (Ward, no benefits)
Configuration:
Shard Type: Natural Trigger (+3 Cp)
Flaws: Worst Day Ever (1) (+2 Cp, +1 Sp), Unruly Passenger (+4 Sp), Psychic Nosebleed (+3 Sp), Bizarro (+3 Cp, +3 Sp), Rough Start (2) (+4 Cp)
Character Points: (5+3+2+3+4) = 17
Shard Points: Shard points (5+1+4+3+3) = 16
Costume: Custom (-4 Cp)
Skills: Parkour (-2 Cp), Stealth (-3 Cp), Martial Arts (-4 Cp)
Hero Perk: Secure Identity
Perks: Second Trigger (1) (-4 Cp, -3 Sp)
Power:
Chain Lightning (-5 Sp) (Second Trigger)
Counter (-5 Sp)
Presence (-2 Sp)
Name: Exciton Hopper, real name [Redacted]
Age: ??
Gender: Male
Class: Vigilante (Anti-Villain) (+3 CP, +1 SP)
Configuration:
Shard Type: Dead Shard (+3)
Flaws: C53*3 (+3 SP), Rough Start*2 (+4 CP), Worst Day Ever*2 (+4 CP, +2 SP), Nemesis (+4 CP), Master of None (+ 4 SP)
Character Points: (5 + 4 + 4 +3 + 4) = 20
Shard Points: Shard points (5 +3 + 2 + 1 +3 + 4 ) = 18
Costume: Custom (-4 CP) (The suits grants the user several types of sight, such infrared, thermal and telescopic vision, as swell as allowing him to clearly listen to things up to 100 meters away. Furthermore, it adapts to the form of the user, so as he stretches with his Elasticism, so does the suit. Can turn into a stealth mode. Has manton effect applied since it has human material mixed in.)
Skills: Parkour (-2 Cp), Stealth (-3 Cp), Martial Arts (-4 Cp), Investigation (-2 Cp), Noctis Cape (-1 SP), Secret layer (-2 CP), Toolbelt (-1 Cp), Plot Conviniance (-1 Cp), Hacking (-1 CP)
Perks:
Power:
Peak Conditions (-1 SP)
Shock and Awe (-1 SP)
Quality Assurance (-3 SP)
Elasticity (-2 SP)
Jump (-1 Sp)
Power Sight (-1 SP)
Power Hub (-3 SP)
Counter (-5 Sp)
Dead Shard Effects:
Peak Condition: You're superhuman, but barely, though doing stuff above normal capabilities for extended period of time will greatly strain the body.
Shock and Awe: shock is much stronger but you aren't entirely immune to it. It isn't as strong on you, but extended use can cause problems
Quality Assurance: bjects are immune to some durability-negating powers but you can only use it on 2 objects at the same time. [the suit couts as 1 object as a whole]
Elasticity: Your body gais the proprieties of rubber, becoming greatly tollerant to electricity and physical attacks, though if exposed to extreme cold, you will become brittle and unable to move, and if you are exposed to extreme heat you will enter a pseudo-melted state, becoming limp and your body will stretch outside of your control
Jump: Jump range improved to 100 meters, but the damage from falling applies when going above 50
Power Sight: Allows to see ways the powers are used, but will show one power that the person doesn't actually have
Power Hub: Range increesed to 200 meters, powers gained vary between 10% to 50% of the power of the original
Counter: Allows for passive counters but you have no control over they are done
Age: ??
Gender: Male
Class: Vigilante (Anti-Villain) (+3 CP, +1 SP)
Configuration:
Shard Type: Dead Shard (+3)
Flaws: C53*3 (+3 SP), Rough Start*2 (+4 CP), Worst Day Ever*2 (+4 CP, +2 SP), Nemesis (+4 CP), Master of None (+ 4 SP)
Character Points: (5 + 4 + 4 +3 + 4) = 20
Shard Points: Shard points (5 +3 + 2 + 1 +3 + 4 ) = 18
Costume: Custom (-4 CP) (The suits grants the user several types of sight, such infrared, thermal and telescopic vision, as swell as allowing him to clearly listen to things up to 100 meters away. Furthermore, it adapts to the form of the user, so as he stretches with his Elasticism, so does the suit. Can turn into a stealth mode. Has manton effect applied since it has human material mixed in.)
Skills: Parkour (-2 Cp), Stealth (-3 Cp), Martial Arts (-4 Cp), Investigation (-2 Cp), Noctis Cape (-1 SP), Secret layer (-2 CP), Toolbelt (-1 Cp), Plot Conviniance (-1 Cp), Hacking (-1 CP)
Perks:
Power:
Peak Conditions (-1 SP)
Shock and Awe (-1 SP)
Quality Assurance (-3 SP)
Elasticity (-2 SP)
Jump (-1 Sp)
Power Sight (-1 SP)
Power Hub (-3 SP)
Counter (-5 Sp)
Dead Shard Effects:
Peak Condition: You're superhuman, but barely, though doing stuff above normal capabilities for extended period of time will greatly strain the body.
Shock and Awe: shock is much stronger but you aren't entirely immune to it. It isn't as strong on you, but extended use can cause problems
Quality Assurance: bjects are immune to some durability-negating powers but you can only use it on 2 objects at the same time. [the suit couts as 1 object as a whole]
Elasticity: Your body gais the proprieties of rubber, becoming greatly tollerant to electricity and physical attacks, though if exposed to extreme cold, you will become brittle and unable to move, and if you are exposed to extreme heat you will enter a pseudo-melted state, becoming limp and your body will stretch outside of your control
Jump: Jump range improved to 100 meters, but the damage from falling applies when going above 50
Power Sight: Allows to see ways the powers are used, but will show one power that the person doesn't actually have
Power Hub: Range increesed to 200 meters, powers gained vary between 10% to 50% of the power of the original
Counter: Allows for passive counters but you have no control over they are done
Last edited: