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Can we use the Kinetic Energy of a bullet to find it's speed?

Case: A bullet can pierce straight through a tree (fragment a large portion of its trunk) but real-life bullets have difficulty in achieving that. So, can we come to the conclusion that the fictional bullet is also faster?
 
Not allowed under the wiki's Kinetic Energy instructions:
Do not calculate speed from kinetic energy: The kinetic energy an object was calculated to possess, in any way whatsoever, should not be considered as related through its speed. While the formula technically can be used to relate those values in both direction this is disregarded in practice. One reason for this is that fiction in general differentiates between the attack potency and the speed of a character. Another reason is that it returns unrealistic values, as even a Small City level+ punch would already have Relativistic+ speed. Out of similar reasons mass should also not be calculated from it.
 
Not allowed under the wiki's Kinetic Energy instructions:
Do not calculate speed from kinetic energy: The kinetic energy an object was calculated to possess, in any way whatsoever, should not be considered as related through its speed. While the formula technically can be used to relate those values in both direction this is disregarded in practice. One reason for this is that fiction in general differentiates between the attack potency and the speed of a character. Another reason is that it returns unrealistic values, as even a Small City level+ punch would already have Relativistic+ speed. Out of similar reasons mass should also not be calculated from it.
Okay, thanks.
 
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