- 1,342
- 671
Meteor calculation (233.06644359465 Tons of TNT) recalculated and accepted, now let's get to the multipliers (I'll cover previously accepted, but after talking to Arm i will only get the multipliers given in the game);
8-Bit;
1.5x= 349.599665391975 Tons of TNT, or Multi-City Block Level
3x= 699.19933078395 Tons of TNT, or Multi-City Block Level+
4.5x= 1048.798996175925 Tons of TNT, or Small Town Level
Brock;
1.5x = 349.599665391975 Tons of TNT, or Multi-City Block Level
Colt;
2x = 466.1328871893 Tons of TNT, or Multi-City Block Level
Frank;
1,5x = 349.599665391975 Tons of TNT, or Multi-City Block Level
Squeak;
1,1x = 256.373087954115 Tons of TNT, or Multi-City Block Level
The interesting thing is, again, other characters can be scaled to the multiplier character (except 8-Bit), I don't know what to do about this scaling chain.
8-Bit;
1.5x= 349.599665391975 Tons of TNT, or Multi-City Block Level
3x= 699.19933078395 Tons of TNT, or Multi-City Block Level+
4.5x= 1048.798996175925 Tons of TNT, or Small Town Level
Brock;
1.5x = 349.599665391975 Tons of TNT, or Multi-City Block Level
Colt;
2x = 466.1328871893 Tons of TNT, or Multi-City Block Level
Frank;
1,5x = 349.599665391975 Tons of TNT, or Multi-City Block Level
Squeak;
1,1x = 256.373087954115 Tons of TNT, or Multi-City Block Level
The interesting thing is, again, other characters can be scaled to the multiplier character (except 8-Bit), I don't know what to do about this scaling chain.