- 3,372
- 2,962
This calc was just added and it has a pretty evident problem.
Quoting from KE feats:
"Speed cannot be used to find KE when there is a destruction/AP calculation contradicting a kinetic energy calculation. The destruction/AP calculation would take priority over the kinetic energy calculation in this case as the AP calculation would be a better proof in regards to how much damage he/she is capable of in an attack.
This is the case here, the attack only causes a small explosion and the KE of the drop isn’t even capable of destroying walls, it needs a star power to do so. (Walls are destructible with certain attacks in the game).
The addition of this calc should be undone due to this.
Quoting from KE feats:
"Speed cannot be used to find KE when there is a destruction/AP calculation contradicting a kinetic energy calculation. The destruction/AP calculation would take priority over the kinetic energy calculation in this case as the AP calculation would be a better proof in regards to how much damage he/she is capable of in an attack.
- For example, if a character launches a 200kg metal ball against a common wall at Mach 300, but the wall remains largely undamaged, the energy required to cause the minor damage on the wall would take priority over the kinetic energy derived from speed in this case.”
This is the case here, the attack only causes a small explosion and the KE of the drop isn’t even capable of destroying walls, it needs a star power to do so. (Walls are destructible with certain attacks in the game).
The addition of this calc should be undone due to this.