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Battle for 5th strongest non-smurf High 8-C (Hajime Hinata vs Henry Stickmin)

Speed has to be equalized for Top 5 tho.
We have characters on the top 5 that have spots (Speed Unequalized) and (Speed Equalized). So speed doesn't half to be equlized unless your arguing for a speed equalized match, if so, I'll equalize speed but note that the winner will have (Speed Equalized) next to their name in the top 5 list.
 
We have characters on the top 5 that have spots (Speed Unequalized) and (Speed Equalized). So speed doesn't half to be equlized unless your arguing for a speed equalized match, if so, I'll equalize speed but note that the winner will have (Speed Equalized) next to their name in the top 5 list.
We make unequalized speed only for characters who can be in the Top 5 only via such tbh.

Tho, as said in the another thread:

Stats-wise, Henry is just 4.14 Tons and Hajime is bordeline 8-B due of a big scaling chain above 6.01 tons, making the gap almost x2.66.

Hajime's Ultimate Luck completely negs Henry's attemps to harm/inap him, as all of his powers seem action based, and the Luck always saving him in near-death situations and can perfectly affect the others' actions, inducing things that normally shouldn't happen because too unlikely, but they do in favor of Hajime, other than his Luck completely negging Henry's, which doesen't seem to be on even Nagito's levels feat-wise.

The most tricky part is the Load stuff, which, however, seems to only work against death/erasure, and Hajime can kinda defeat Henry with Ultimate Despair hax, which will brainwash Henry and thus granting to Hajime the win.
 
yea doesn't matter if speed is equal or not luck and the aura doesn't care about that
 
The most tricky part is the Load stuff, which, however, seems to only work against death/erasure, and Hajime can kinda defeat Henry with Ultimate Despair hax, which will brainwash Henry and thus granting to Hajime the win.
So just to point out, Henry's retries have been able to activate regardless if he had been knocked out, incapacitated (IE. stunned, frozen), dimensionally BFR'd (Shown when he accidentally sent himself to a blank dimension in Infiltrating the Airship), killed to a soul destruction extent, or outright doing nothing. Furthermore, fails can even be activated before a tragedy strikes at Henry, even when he doesn’t notice it.
 
Unless the range of his aura is shit?
SBA makes them start at standard Melee range, as Henry has an higher one only with gadgets.

Hajime just needs to get noticeably close to Henry to make the aura work.
So just to point out, Henry's retries have been able to activate regardless if he had been knocked out, incapacitated (IE. stunned, frozen), dimensionally BFR'd (Shown when he accidentally sent himself to a blank dimension in Infiltrating the Airship), killed to a soul destruction extent, or outright doing nothing. Furthermore, fails can even be activated before a tragedy strikes at Henry, even when he doesn’t notice it.
Issue is that he doesn't really die/get incapped, but gets literally submitted to Hajime's will, and there aren't feats of it loading after such.
 
Issue is that he doesn't really die/get incapped, but gets literally submitted to Hajime's will, and there aren't feats of it loading after such.
You know that you need evidences that loads doesnt work if he submits to hajime because load is a diferent entity from henry rigth?
 
From what I'm reading here, the load works even in non violent situations, but also if Henry just fails his initial mission.

So since he'd always fail about killing Hajime, yeah, it would be an infinite loop.
 
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