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Ayanokouji Intelligence / Feats / Ability sections major revisions.

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As was discussed in the previous thread, Downgrading Ayanokouji's Intelligence, Ayanokouji Kiyotaka's Intelligence and Feats sections need major revisions due to misrepresentations and mistakes within them. This is my attempt at a draft. I started with the current sections as a baseline, and I have thoroughly changed them. Thus, consider this a major revision as it's practically rewritten from the ground up.

This is independent of the matter of his Intelligence rating, which was decided in the previous thread. I hope that you don’t argue the rating here.

This might be missing some aspects, so feel free to chime in. I haven't edited the wiki before, so I would appreciate if someone else eventually committed the changes to the profile when conclusions are reached.

Keep in mind this isn't an upgrade or a downgrade, but rewording things to make them more faithful to the LN (Official Translation where available) and adding some missing things. In addition to removing misrepresentations.

- Intelligence Section:
- White Room: Rewrite. Rewritten from the ground up to be much more faithful to the text than the current one. Has more feats than the previous section.
- Current: Rewrite. Rewritten from the ground up to be much more faithful to the text than the current one. Ayanokouji’s battle victories don’t belong in an Intelligence section.
- Feats Section:
- WR: Rewrite. Added specifics about problems solved. Added specifics about subjects. Removed Repetition with intelligence profile.
- Current: Rewrite. rewrote love letter strategy, X strategy and chess game. I ran all rewritten strategies by PMFT/Dax.
- Ability Section:
- Perfect Memory: Rewrite. Based on intelligence section.
- Analytical Prediction: Edit. Some bad supporting evidence was removed
- Resistance to Information Analysis: Remove. This is actually Tsukishiro’s feat. FanTL Mistranslation made it Ayanokouji’s.
- Resistance to Analytical Prediction: Remove. Fainting a punch against Albert isn’t sufficient proof.
Intelligence Section [Missing Scans, references shown]
Intelligence: At Least Genius, Possibly Extraordinary Genius. He was the sole survivor of the fourth generation trained in the White Room, which used the βeta curriculum. The βeta curriculum was described as being in an entirely different dimension compared to the standard curriculum with 10 difficulty levels used in the White Room. For context, the fifth or sixth level of the standard curriculum were speculated to be the upper limit of human capability. [1] Accordingly, the seventh generation, who were assigned level 6 of the standard curriculum, all dropped out. Firmly establishing level 5 as the limit for human development. [2] He was described as a monster by both Suzukake, the creator of the White Room curriculum, [3] and Tsukishiro [4]. He was capable of logical reasoning when he was 2 years old. [5] He mastered five writing systems at the age of 3. [6] He achieved a perfect result on a hidden implicit memory test. [7] He was stated to be a genius at age 4. [8] He did college-level [9] and graduate-level [10] mathematics as a small child. Due to a speculated genetic mutation, Ayanokouji is capable of recalling experiences as far back as infancy – a feat defying the typical limitations of infantile amnesia. [11] He can selectively store and retrieve memories, even "opening the drawers" of his memory to revisit specific events from his past, as he describes it. [12] Furthermore, Ayanokouji demonstrates the ability to consciously erase or suppress unnecessary memories, though this process is not absolute. [13] In the White Room, Ayanokouji's level of ability was stated to be unattainable for White Room students from other generations and thus his data had to be lowered when shown to other students. [14] Ayanokouji was able to absorb everything he was taught as if he was swallowing it and adapted no matter the difficulty, stated as never having reached his "plateau". [15] Ayanokouji, by the age of 12, had already started surpassing the White Room's instructors who were renowned experts and geniuses within their respective fields. Therefore, the White Room struggled to find new things for him to learn due to his in-human learning ability. [16] The knowledge he has spans many diverse domains and is stated to be many times greater than the knowledge that one normally obtains in a lifetime. [17] Despite the lowered data, he was still viewed like a god-like figure and worshipped by the students from other White Room generations. [18]
Started his martial arts training at 4 [19], eventually culminating in him defeating all the martial arts instructors who taught him at the age of 9. [20] He effortlessly defeated 6 fighters using a baton at the age of 9. [21] Shiro said that for every brawl he had with Ayanokouji, he used to win the first 1-2 matches against Ayanokouji, but Ayanokouji never lost afterward [22], despite both being trained in the same facility continuously.
Intelligence: At Least Genius, Possibly Extraordinary Genius. He is comparable in classical chess ability to Arisu Sakayanagi [23], whom he stated is better than the professional chess instructors he played in the White Room. [24] He was able to make a chess move that was better, according to Tsukishiro, than even the best move from the professionals he hired who had access to a dedicated machine. [25] Stated by Ryuuen to possess unfathomable ingenuity. [26] When planning, he can anticipate most possibilities and prepare counter measures accordingly. [27] During Ryuuen's search to uncover Class D's mastermind (X), Ayanokouji was constantly able to anticipate and manipulate Ryuuen's actions. [28] Tricked Yagami into going into the student council room by inserting an anagram into a lover letter addressed to Nagumo and anticipating that Yagami would read it. [29] Ayanokouji has been shown to be at least comparable if not superior to Arisu Sakayanagi[30][23][31], who was able to visualize a 27 km² island in three dimensions and simulate the movements of hundreds of people, even detecting subtle changes in the terrain and how it influences movement before her own allies did[32]. She achieved this using only a two-dimensional map, a few daily GPS snapshots, and reports from her allies, all without leaving the port.[33]
It was stated that if he were to fight with a professional fighter, the fight would be over instantly with Ayanokouji's victory. [4] Due to his learning ability, Ayanokouji was able to master archery by watching tutorials [34] Additionally, Ayanokouji was able to learn skiing to some extent by observing Kushida and others. However, after watching Ryuuen and Kitou's techniques, he instantly improved his own skiing by assimilating their techniques on the advanced course. [35] He is constantly shown as possessing good intuition regarding the strength of an opponent from just a glance; As an example, he knew that Ichika Amasawa was weaker than him the moment they met. [36] This intuition allowed Ayanokouji to realize something was wrong when Shiba's movements appeared to be sharper than Tsukishiro's, which went against his intuition. Thus, Ayanokouji was able to deduce this was false information made to bait him into attempting to take out Shiba at the last second. [37]
(Note: Reference page numbers are for EPUBs)
[1] LN Volume 0, Page 150 (RoyalsMTL TL)
[2] LN Volume 0, Page 285 (RoyalsMTL TL)
[3] LN Volume 0, Page 286 (RoyalsMTL TL)
[4] LN Year 2 Volume 1, Page 14 (Official TL)
[5] LN Volume 0, Page 114 (RoyalsMTL TL)
[6] LN Volume 0, Page 116 (RoyalsMTL TL)
[7] LN Volume 0, Page 138 (RoyalsMTL TL)
[8] LN Volume 0, Page 199 (RoyalsMTL TL)
[9] Anime, Season 1 Episode 6
[10] LN Year 2 Volume 1, Page 375 (Official TL)
[11] LN Volume 0, Page 198-199 (RoyalsMTL TL)
[12] LN Volume 0, Page 165 (RoyalsMTL TL)
[13] LN Volume 0, Page 297 (RoyalsMTL TL)
[14] LN Volume 0, Page 200-201 (RoyalsMTL TL)
[15] LN Volume 0, Page 231 (RoyalsMTL TL)
[16] LN Volume 0, Page 288 (RoyalsMTL TL)
[17] LN Volume 7, Page 71 (Official TL)
[18] LN Year 2 Volume 2, Page 12 (Official TL)
[19] LN Volume 0, Page 169 (RoyalsMTL)
[20] LN Volume 0, Page 229 (RoyalsMTL)
[21] LN Volume 0, Page 231-232 (RoyalsMTL)
[22] LN Volume 0, Page 225 (RoyalsMTL)
[23] LN Volume 11, Page 350 (Official TL)
[24] LN Volume 11, Page 325-326 (Official TL)
[25] LN Volume 11, Page 344 (Official TL)
[26] LN Volume 10, Page 219 (Official TL)
[27] LN Year 2 Volume 6, Page 25 (Official TL)
[28] LN Volume 7, Page 219 (Official TL)
[29] LN Year 2 Volume 7, Page 353-354 (Official TL)
[30] LN Volume 11, Page 279 (Official TL)
[31] LN Year 2 Volume 6, Page 362 (OfficialTL)
[32] LN Year 2 Volume 4, Page 231 (OfficialTL)
[33] LN Year 2 Volume 4, Page 276 (OfficialTL)
[34] LN Year 2 Volume 11, Page 220 (Official TL)
[35] LN Year 2 Volume 8, Page 188 (Official TL)
[36] LN Year 2 Volume 7, Page 237 (Official TL)
[37] LN Year 2 Volume 4, Page 364 (Official TL)
[38] LN Volume 0, Page 181 (RoyalsMTL)
Feats section changes:
WR Feats

Learned Taylor series mathematics at age 6-7 in the White Room.
[REWORDED] At an extremely young age, was shown solving a problem of proving e is irrational. This is done by using the Taylor series expansion of e^x as a step to producing a mathematical proof by contradiction. This is college level mathematics. [9]
[ADDITION] Solved problems related to AM-GM inequality as a small child. This is a concept taught to high school Olympiad math contestants. [38]
[ADDITION] Solved problems related to measurement and Lebesgue integration as a small child. This is graduate level mathematics. [10]
[ADDITION] From what has been shown throughout the series, the White Room curriculum covers (non-inclusively): Japanese, English, Modern Literature, Economics, History, Social Studies, Psychology, Philosophy, Mathematics, Biology, Physics, Chemistry, Painting, Music alongside various martial arts.

Rest should be removed as it's covered in the intelligence section.
Physical WR feats
Last two points removed as repetition.
Current feats
FMA and most of the bullet points in this section are fine.

X strategy should be rewritten, there are some falsehoods and tangents within it. And thus, it should be rewritten along these lines as a summary for X strategy:
(CAUTION: X STRATEGEY IS LONG, and thus this has to skip and summarize parts of it. a complete document of it would be dozens of pages long)
One of Ayanokouji's most impressive strategies happens after the Island exam. Ryuuen, suspecting that a mastermind ("X") within Class 1-D thwarted his Island exam plan, begins his search. Ayanokouji anticipated that this would occur, and thus has already misled Ibuki from Class 1-C into thinking he’s a nobody when she was imbedded as a spy in Class 1-D during the island exam and when he interacts with her afterwards.

Ayanokouji then moves to gain control over his own class by manipulating Kei Karuizawa, who's at the top of Class 1-D's social ladder. After discovering that her relationship with Yosuke Hirata is a facade for Karuizawa's protection, he orchestrates a bullying campaign against her using Manabe and her group from Class 1-C. Ayanokouji then "rescues" Karuizawa, after recording a video of Manabe and her friends bullying her. He thus forces Karuizawa into a partnership, where he offers protection in exchange for her obedience. The choice of using Manabe from Class 1-C is deliberate, aiming to eventually link Karuizawa to X in Ryuuen's mind. In the Zodiac exam, Ayanokouji implements a phone swap strategy that ends up winning the group for his class, demonstrating the credibility of his protection to Karuizawa.

Afterwards, and by utilizing Karuizawa's influence, Ayanokouji indirectly controls his classmates, solidifying his position as the midden mastermind of Class 1-D. He dismantles Ryuuen's scheme in the sports festival by anticipating Ryuuen's plan and using the bullying video to force Manabe into betraying Ryuuen. And in the paper shuffle, he constantly remains one step ahead and predicts and thwarts Ryuuen's plans. Throughout all of this, Ayanokouji used Ryuuen's own understanding of X to misdirect him. First, Ayanokouji's calculatedly outstanding performance in the sports festival made Ayanokouji stand out. In addition, Ayanokouji purposefully shows up to Ryuuen's trap when Ryuuen confronted Kouenji as X and asked Hirata to stay behind. Using these acts as red herrings, Ryuuen was misled into thinking Hirata was X and not Ayanokouji.

As Ryuuen eventually uncovers the connection between Karuizawa and X (a part of Ayanokouji's plan), he confronts her on the rooftop, threatening to expose her past of bullying to the entire school and subjecting her to psychological and physical torture, demanding X's identity. Despite Karuizawa's desperate hope in Ayanokouji's promise of protection, he remains conspicuously absent, fully aware of her ordeal. He does this to test how loyal she is to him and to strengthen her attachment to him once he shows up.

Finally, Ayanokouji makes his dramatic entrance, revealing himself as X. This revelation stuns not only Ryuuen but his entire gang; because of how thoroughly Ayanokouji has camouflaged himself, he has to explain his island exam plan part by part for them to believe he's X. Ryuuen then resorts to violence. However, Ayanokouji completely overwhelms Ryuuen and his gang in a fight. Ayanokouji declares that the current situation where violence was the solution was what he wanted from the very beginning, and that Ryuuen was simply dancing in the palm of his hand. Furthermore, Ryuuen is incapable of exposing either Karuizawa or Ayanokouji because he had Manabu Horikita watch the whole confrontation from the stairs, and thus Class 1-C would take tremendous damage if this incident was reported. During this, Ayanokouji monologues that Kei revealing his identity or Manabu not cooperating wouldn't affect his plan, as he had other backups in place for those scenarios if they occurred.

In the end, by thoroughly dominating Ryuuen in every aspect, Ayanokouji petrifies Ryuuen – something that Ryuuen had never experienced before. Ryuuen, who had tremendous tenacity, realizes there's no path for him to defeating Ayanokouji and gives up, deciding to drop out of the school. However, Ayanokouji uses Albert and Ishizaki to prevent him from doing so, and thus he eventually transforms Ryuuen into an attack dog against Ichinose and Sakayanagi. Thus, Ayanokouji completely neutralizes and redirects Ryuuen away from his class, indirectly takes control of his own class, and does all of this while remaining hidden from almost everyone in his class and grade. Furthermore, he accomplishes this while juggling through other plans and accomplishing other objectives unrelated to Ryuuen.
Love letter has mistakes and isn't well written. it also skips the impressive part of the strategy (how much thought was given to getting the letter to Yagami and misleading him.)
After Ayanokouji discovers that Takuya Yagami is the White Room student sent to expel him, he devises a strategy to expel him. He creates a "love letter" message addressed to Nagumo. First, he deliberately uses a seal that can be easily replaced, allowing someone to open and reseal the letter without difficulty. Second, he writes an anagram-coded message to Yagami within the love letter, inviting him to the student council room at 3 PM. His writing style serves as a clue to Yagami that the writer is Ayanokouji. Third, he contacts Nagumo and obtains his cooperation, instructing him to act in a bad mood on the day of the cultural festival, come to the student council room at 3 PM, and question Yagami. He then passes the letter to Kei, who passes it to a friend who then passes it to Horikita. Horikita tries and fails to give the letter to Nagumo, who is acting in a bad mood as per Ayanokouji's instructions. She then passes the letter to Yagami, who opens and deciphers it. Yagami has been misled into thinking that Ayanokouji's roundabout letter was an invitation for a "confrontation" in the student council room. Upon arriving at the student council room, Yagami first encounters Horikita, who is starting to suspect him due to his handwriting being similar to the message she received during the uninhabited island exam. Then, Nagumo arrives and begins questioning Yagami about leaked rumors regarding the 20 million point bounty on Ayanokouji and why he opened a love letter addressed to Nagumo. Afterward, Ryuuen arrives, following Ayanokouji's instructions, with the two students from his class who were attacked and with teachers, and accuses Yagami of the assault. Both the teachers and the students corroborate the accusation. At this point, Yagami is cornered from multiple sides. Furthermore, Ayanokouji's decision to deal with him indirectly enrages Yagami, causing him to inadvertently admit to attacking Ryuuen's classmates. Yagami rampages until several White Room instructors barge into the student council room and take him away. Ayanokouji anticipated this entire sequence of events from the beginning and correctly profiled Yagami's previous actions to predict his behavior. Thus, Ayanokouji successfully expels Yagami simply by indirectly sending a love letter and by giving Nagumo and Ryuuen simple instructions. (Year 2 Volume 7)]
The Chess Game section was completely inaccurate in it's portrayal of the events. this was shown in the previous thread. and is provided below:
"Ayanokouji was simply dominating"
Said or implied nowhere. they were playing even in a back and forth.
this part should be deleted for the misrepresentation that it is.
"Where he took way lesser time of only a few seconds, while Sakayanagi was taking some minutes."
If you zoom in on this paragraph and ignore everything around it, you get this impression. However, Ayanokouji had already spent many minutes thinking before this point. The reason Sakayanagi is taking her time in this paragraph, and he isn't, is because she had many minutes left and he only had around 2. Only at the very end, after she thinks for many minutes, is it finally stated that Sakayanagi had less time remaining than he did. Given that he started after she did, she actually played her moves slightly faster than he did!
this part should be deleted for the misrepresentation that it is.
Start and 1. are fine as is.

2. Throughout the game, Ayanokouji was able to put Sakayanagi in a deep sense of thought and Sakayanagi was able to do the same. Sakayanagi even considered this game as her "best game" so far. Both sides appear to be evenly matched with positional and time advantage being traded back and forth. (Year 1 Volume 11)

3. At the climax, Ayanokouji ponders his next move after being put in a difficult position by Sakayanagi. Then, he seemingly makes a complex move that she counters, causing her to win. Only later it is revealed that Tsukishiro had intervened and had changed the original move issued by Ayanokouji into the move Sakayanagi countered. He also revealed that Ayanokouji made a better move than the professionals he hired who also had access to a dedicated machine. (Year 1 Volume 11)

4. Later on in the library, Ayanokouji ends up winning the game after continuing from where Tsukishiro intervened. Though both sides agreed that they were evenly matched, and that if they played 10 matches the result would likely be 5-5.
Ability section changes:
Unfortunately, some changes will have to be made here as well.

Perfect Memory - Reworded to present his memory as described in the LN. similar to the intelligence section

He achieved a perfect result on a hidden implicit memory test. [7] Due to a speculated genetic mutation, Ayanokouji is capable of recalling experiences as far back as infancy – a feat defying the typical limitations of infantile amnesia. [11] He can selectively store and retrieve memories, even "opening the drawers" of his memory to revisit specific events from his past, as he describes it. [12] Furthermore, Ayanokouji demonstrates the ability to consciously erase or suppress unnecessary memories, though this process is not absolute. [13] Ayanokouji was able to absorb everything he was taught as if he was swallowing it and was stated as never having reached his "plateau". [15]
Resistance to Information Analysis - This looks great until you realize that the supporting feat is a FanTL mistranslation. In the OTL (and the Japanese), this is Tsukishiro's Feat....
Ayanokouji does conceal the 1%, his backup plan to stall for time, but concealing a part of your thoughts from cold reading while most of your battle thoughts get cold read doesn't rise to the level of justifying this ability. I verified that OTL is correct through a Japanese speaker (proof was shown to huntsman privately).
This ability should be removed from current Ayanokouji for now. You may add it back in another CRT again once valid evidence is provided.
Raw: こちらの考えも、月城は99%読んできている。迷いなく的確でそれでいて自分の考えを読ませない戦い方。いや、読ませつつも真実を見せないというべきか

FanTL
: Tsukishiro has read 99% of my thoughts as well. The way he fights is precise without hesitation, yet he doesn't let you read his thoughts. I'm not sure what to say, but I'm not going to show him the truth.

OTL: Tsukishiro had read 99 percent of my thoughts. His fighting style was precise and without indecision, and he didn’t allow his own thoughts to be read. Or rather, I supposed I should say that while he did let me read his thoughts, he wasn’t showing me the truth.
Analytical Prediction - Some of the supporting feats are invalid or need to be reworded. but this ability should absolutely remain. I ran this part by Dax/PMFT.
Can determine each and every possibility to visualize the future to some extent.
Reworded: "When planning, he can anticipate most possibilities and prepare counter measures accordingly". the reason it was changed to most is that while Ayanokouji himself said every, there's been explicit example of things that occur that were outside of his expectations. In Year 2 Volume 12, he states Arisu / Ryuuen bet was outside his expectations, etc.

Ayanokouji was able to determine that Manabu was aiming to throw his sister when he was still pinning her and even asked him to confirm it, on hearing the predictions, Manabu also asks Ayanokouji on how was he able to figure out what he was trying to do.
Reworded: Whether this was a prediction or not isn't precisely clear, but the wording here is too loose and based on the FanTL. I propose rewording it to: "Ayanokouji was able to determine that Manabu was aiming to throw his sister when he was still pinning her"

Ayanokouji can out-predict his opponents after he completely understands their upper limit, this has been displayed when Ayanokouji misreads Ryuuen's upper limit and then corrects it
Removed: How is miscalculating Ryuuen's ability and then correcting it based on evidence a prediction?

it has been confirmed when Tsukishiro and Shiba deliberately tried to hide their abilities to prevent Ayanokouji from gaining an advantage. However, He can use his intuition to read his opponents and also determine their abilities as well.
Removed: This wasn't a prediction. Furthermore it mischaracterizes everything about the sequence (this might be an OTL vs FanTL thing). Tsukishiro and Shiba presented false information (that Shiba > Tsukishiro) to bait Ayanokouji into trying to take out Shiba first, then Tsukishiro would finish him off. Ayanokouji falls for the false information, but because it went against his intuition, he checks on Tsukishiro and realizes that he's about to be struck (because Tsukishiro was not inferior to Shiba) and thus barely evades. This sequence is about Ayanokouji's intuition and reaction time saving him, not about any prediction.

Ayanokouji also analyzes Hōsen from the sides and predicts that he was aiming to harm himself, something which cannot be predicted from the posture Hōsen was in
Bolded Part Removed:
Most of it is accurate. the bolded part is False, Ayanokouji knew he was going to stab himself from the posture. “Judging from the way Housen had held the knife as he swung it, it was clear he wasn’t intending to stab someone else".

While fighting Tsukishiro, he anticipated Tsukishiro's plan to use a buried taser because Tsukishiro's glanced towards the ground and because it felt like Tsukishiro was intentionally taking hits, as if giving ground on purpose.
Added. This is a solid prediction feat where he figured out Tsukishiro's plan of reaching for a taser from a single glance.
Resistance to Analytical Prediction - Unfortunately, the supporting evidence here doesn't support this ability.
This ability should be removed from current Ayanokouji for now. You may add it back in another CRT again once valid evidence is provided.
The evidence states "Ayanokouji used fluid movements to make it impossible for him to be read against Albert who tried to predict Ayanokouji". except a more accurate summary of what happens (both in OTL or FanTL) is: "He feinted a strike toward Albert’s solar plexus, tricking him into blocking, and then swiftly jabbed Albert’s throat instead". Albert didn’t make an analytical prediction, he was tricked by a feint.

All of the proposed changes are implemented in the below user blog if you'd like to see them.

 
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I don't want to make it feel rushed. I will try to narrow it down to various categories of intelligence. I will also try to re-word both Analytical Prediction and probably Information Analysis as well.

Please note that Resistance to Analytical Prediction can be removed. Vzearr already did a thread afaik, and you can ask him for the thread link and link it to make the desired changes.
 
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