• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Angel of Darkness and Jack The Ripper vs Timeless Toons and Paper Mario

2,709
882
Team D = Angel of Darkness (Mr. Priest, Yu, Omori) and Jack The Ripper (From Record Of Ragnarok, composite)

vs

Team E = Timeless Toons (Bugs Bunny, Mickey Mouse, SpongeBob SquarePants) and Paper Mario (From Paper Mario, composite)

The Tournament

Rules:
1 - AP, Dura, Lifting Strenght and speed Equalized;

2 - Very High offensive Hax and above are restricted, High Hax will need to be notified to me and I can allow it or not depending on its potency, Mid Hax down is allowed / Defensive Hax allowed up to Very High, I can allow Godly depending of its ability, High Godly is prohibited (See More Here);

3 - Opponents will have prior knowledge of any Offensive and Defensive Hax that is from Mid to above;


4 - The requirement for the fusion of three characters is that they have enough similarities: It's not enough for both of them to be men, or both of them to be aliens or something like that, but there must be a parallel on some level for both;

5 - All characters in the tournament will receive the ability to interact with each other, unless this is an active ability and not a passive one;

6 - Each team will have 1 year of preparation;

7 - Characters who have very op Luck, Fate or Plot Manipulation will are this powers restricted, unless it is something with a minor effect, like improving the possibility of finding a precious item or something like that;

8 - The AP, durability and lifting strenght can be boosted by maximum 4x;


9 - No Tiers 0;

10 - Verses with more than 3 tiers 1 characters will be restricted, unless it's something that happens like in the Godzilla verse where different films are from different universes and just stuck everything on the same page;

11 - Everything related to dimensions is equalized;

12 - If you can suggest battlefield, I have something really fun planned;

13 - 2 page limit, if it lasts longer than that and a winner is far from being defined, the winner will be defined by the coin toss ou a qual tiver a maior quantidade de votos;

14 - Rounds with low comment movement will have their limit reduced to 40 comments and when reaching this point and exceeding 40 comments then the winner will be defined by the coin toss;

15 - If I have to do 10x Bumps in a row I will decide the winner by coin toss;

16 - Both teams will start 20km from each other and will not know the enemy's location in advance;

17 - The Composite Character will have knowledge of how to use all of their powers and abilities.


History:
A cataclysmic event of a scale never seen before, had an overwhelming effect and merged several entire universes into a single point... The Final Battlefield... The World of each tournament participants were merged, Darksiders, World of Warcraft, Deadbolt, Epic Battle Fantasy, Sonic, Mario, Jimmy Neutron, The Fairly OddParents, The Daily Object Show, Mega Man, Make the Exorcist Fall in Love, The Boxer, Omori, Record Of Ragnarok, Looney Tunes, Mickey Mouse & Friends, SpongeBob SquarePants, SUPERHOT, Cyberpunk 2077, Project Moon, Totally Accurate Battle Simulator, THE REAL WORLD what-if? Mergings, Undertale, One-Punch Man, RWBY, Bleach, Black Clover, Transformes and Naruto are now merged!

The Horsemen of the apocalypse march through the streets, thousands of red and blue beings fight on the Cybertronian planet, Toons meet fairies in the fairy world, ninjas meet hunters and for some reason they all have the same physical characteristics, strength and speed, but from this small chaos alliances are formed and unique individuals from different universes merge into a single organism forming several teams... They have 1 year of preparation and can use and abuse everything they find in this large and confusing fused universe to prepare for the battle that will follow. .. Magic, Science, Gods...

Let the chaos begin!

Note: For the sake of convenience all participants are immune to everything during the preparation period, and any named character from these verses who are not in the tournament, when each battle begins will be around, so if by chance they end up being killed, taking BFR, recruited or something like that during the preparation period, there will be an identical copy that will be around at the start of each battle

Team D:
Team E:
Inconclusive:
 
Let's go 1st match!
Welp, team E has a lot of stuff so I'm not 100% sure what to start with.
One thing Team E can do is have TT can disguise themselves and Paper Mario during prep to fool Team D. After fooling Team TT can use their SI to convince them that Team D isn't there or annoy them till they go insane.
 
Disguise themselves as what? Very likely that either the fusion or composite would see through any disguises or hiding attempts given they have like 50 different ways to sense an opponent from afar.

If they hypothetically can't sense their opponent then they'd just nuke the entire area, with the fusion having a kilometers wide layered EE nuke that disables all abilities and leaves only physical attacks working.
 
Disguise themselves as what? Very likely that either the fusion or composite would see through any disguises or hiding attempts given they have like 50 different ways to sense an opponent from afar.
Their disguise would have perception manipulation due to Toon Physiology. With the perception manip toon disguises work on foes even if it is very obvious and even after brutally attacking the opponents.
If they hypothetically can't sense their opponent then they'd just nuke the entire area, with the fusion having a kilometers wide layered EE nuke that disables all abilities and leaves only physical attacks working.
The attack is gonna have a pretty high chance to passively miss due to PM's badges. And even if it doesn't miss, both members of team E can teleport out of the way and PM can turn them 2D or take them into shadows to avoid the attack.
 
Their disguise would have perception manipulation due to Toon Physiology. With the perception manip toon disguises work on foes even if it is very obvious and even after brutally attacking the opponents.
The disguise would be easily seen through by someone like Jack given he can sense emotions and the intent of one's soul, while also having an ability that perfectly memorizes physical information of something to create an exact copy of it in his mind, making it impossible for him to not perfectly tell apart a fake from the real thing and then promptly inform his teammates.
The attack is gonna have a pretty high chance to passively miss due to PM's badges. And even if it doesn't miss, both members of team E can teleport out of the way and PM can turn them 2D or take them into shadows to avoid the attack.
The attacks would be literally just blankets of force that would have to physically change shape in order to miss a target, so unless the badges work sufficiently against AoE then they probably won't mean much. Any attempts at teleportation would be predicted with soul-reading and then Angel of Darkness and Jack could blitz with a combination of the Monster Stance (which is an FTE[faster than eye] speed amp that progressively gets faster and faster) and Thousand-Image Defense which let's one get fast enough to blitz several times over, as well as Okita's Demon Child form which is a 3x speed amp.

Angel also has several ways to counter this by simply increasing his luck and hit rate with items or EMOTIONs, which given a year of prep he'd have the maximum amount of, that being 99 of every item.

Even if they did successfully teleport they'd probably just fall into one of many traps given Jack can rig the entire city of London with traps in a time frame not even close to a year, and given a year of time the opponent would basically be getting attacked constantly every step they take. Even on his own Jack is a genius who can devise plans that not even God's who can perfectly predict the events of what happened during a time stop without being able to see or move during said time stop, can decipher.
 
The disguise would be easily seen through by someone like Jack given he can sense emotions and the intent of one's soul, while also having an ability that perfectly memorizes physical information of something to create an exact copy of it in his mind, making it impossible for him to not perfectly tell apart a fake from the real thing and then promptly inform his teammates.
Hm, fair.
Any attempts at teleportation would be predicted with soul-reading
TT lacks a soul due to SpongeBob lacking one and PM has Inorganic Physiology type 2 from multiple sources in the verse so soul-reading won't work.
and then Angel of Darkness and Jack could blitz with a combination of the Monster Stance (which is an FTE[faster than eye] speed amp that progressively gets faster and faster) and Thousand-Image Defense which let's one get fast enough to blitz several times over, as well as Okita's Demon Child form which is a 3x speed amp.
Composite PM can undo stat changes they make with Shredder and further reduce their stats with a lot of other stuff.
Angel also has several ways to counter this by simply increasing his luck and hit rate with items or EMOTIONs, which given a year of prep he'd have the maximum amount of, that being 99 of every item.
TT can neg luck changes with their Lucky Penny which not only nulls probably manip but also gives them Supernatural luck.
Even if they did successfully teleport they'd probably just fall into one of many traps given Jack can rig the entire city of London with traps in a time frame not even close to a year, and given a year of time the opponent would basically be getting attacked constantly every step they take. Even on his own Jack is a genius who can devise plans that not even God's who can perfectly predict the events of what happened during a time stop without being able to see or move during said time stop, can decipher
The traps aren't gonna work on TT due to toons being able to make traps passively backfire. On the other hand, TT can also set up elaborate traps, and considering that they can build whole cities in seconds they can probably have every inch of the battlefield covered in traps of their own.



Too go back on the offensive a bit, does team D have any way to come back from Interdimensional BFR cause PM can just BFR them to Dimension D with a hand movement with Dimentio's powers. Also, I don't think Team D resists transmutation so PM can instantly transmute Team D with things like the P switch or Toad's Battle Cards.
 
Last edited:
TT lacks a soul due to SpongeBob lacking one and PM has Inorganic Physiology type 2 from multiple sources in the verse so soul-reading won't work.
Then it simply is read with emotion reading or via OBSERVE, which will tell Angel where they are aiming to move next.
Composite PM can undo stat changes they make with Shredder and further reduce their stats with a lot of other stuff.
They have to actively move to do that, which likely isn't going to happen if they're getting blitzed several ways before they can even process the fact that an amp has happened to begin with. Angel in particular can see their opponent in slow motion and they get even faster as time goes on, letting them see an opponent as basically frozen.
The 2nd video doesn't work but I'm assuming it just made Mickey really Lucky, which wouldn't change any luck changes that an opponent makes to themselves since it only works on Mickey.
The traps aren't gonna work on TT due to toons being able to make traps passive backfire. On the other hand, TT can also set up elaborate traps, and considering that they can build whole cities in seconds they can probably have every inch of the battlefield covered in traps of their own.
Sounds fair, but Jack's traps likely wouldn't be able to hit him or his teammates anyways, since he'd have informed them on how they work and how to avoid them so as to avoid the exact problem of traps backfiring.
Too go back on the offensive a bit, does team D have any way to come back from Interdimensional BFR cause PM can just BFR them Dimension D with a hand movement with Dimentio's powers. Also, I don't think Team D resists transmutation so PM can instantly transmute Team D with thing like the P switch or Toad's Battle Cards.
If all of these things require any kind of movement, thought, or projectile, it's probably just not going to happen. With the multiple forms of prediction and Info Analysis going on here, Angel and Jack could simply spam their several forms of amp and attack with speeds so fast the opponent can't even think before they're simply getting destroyed. Not to mention, Angel has layered power null which would probably just nullify these skills to begin with, as well as items which can reverse transmutation like Life Jam.
 
Then it simply is read with emotion reading or via OBSERVE, which will tell Angel where they are aiming to move next.
Trying to read TT's emotions is just gonna drive Angel insane from Toons being too zany. Going off Omori's profile, OBSERVE just tells Angel who a foe is attacking next and wouldn't tell where Team E would be after a teleport and its precog which TT resists.
They have to actively move to do that, which likely isn't going to happen if they're getting blitzed several ways before they can even process the fact that an amp has happened to begin with. Angel in particular can see their opponent in slow motion and they get even faster as time goes on, letting them see an opponent as basically frozen
The casting of Shredder is instant and PM has Invulnerability from peeps like the Shadow Queen and a passive forcefield from Count Bleck so their not gonna be able to harm PM and prevent him from casting Shredder.
If all of these things require any kind of movement, thought, or projectile, it's probably just not going to happen. With the multiple forms of prediction and Info Analysis going on here, Angel and Jack could simply spam their several forms of amp and attack with speeds so fast the opponent can't even think before they're simply getting destroyed. Not to mention, Angel has layered power null which would probably just nullify these skills to begin with, as well as items which can reverse transmutation like Life Jam.
As I noted, trying to read Toons drives one mad. PM can negate stat changes with Shredder or prevent them from amping in the first place with Shadow Queens Dangerous Breath. I'm assuming Angel's layered power null in this case comes from Omori's ERASE cause Mr. Priest's isn't layered akaik and both members of Team E resist it unlayered. It's not gonna be able to null PM cause his passive forcefield will block the initial attack so he won't have the AFRAID status effect. I don't think TT has a good way to avoid it but unless it can affect the workers in their head that have non-existent physiology that personifies the abstract concept of thought their not gonna get the AFAID status effect and won't be power nulled by ERASE.


More on my team; PM has many instant ways of time stop which Team D doesn't resist afaik. While Time is stopped on them PM can one-shot them with his numerous dura neg options. PM has layered sleep manip with his attacks being able to put a foe to sleep after hitting them and trapping them in a nightmare which both he can TT can manipulate. He can also steal Angel's or Jack's body while leaving them unable to harm him with Doopliss powers. Considering Angel is a fusion of different charaters TT can probably get them removed from the plot by sending a copyright claim. TT can EE team D by poking them or pulling their string which can be done from a range since toons can bypass physical distance.
 
Trying to read TT's emotions is just gonna drive Angel insane from Toons being too zany. Going off Omori's profile, OBSERVE just tells Angel who a foe is attacking next and wouldn't tell where Team E would be after a teleport and its precog which TT resists.
Jack's emotion reading isn't reading the mind, it just translates emotions into a color Jack can see which he can then read to decipher an opponent's intent. OBSERVE wouldn't just be limited to attacks cause that's silly, but if it's resisted then w/e.
The casting of Shredder is instant and PM has Invulnerability from peeps like the Shadow Queen and a passive forcefield from Count Bleck so their not gonna be able to harm PM and prevent him from casting Shredder.
The ability being instant doesn't mean the process of casting it is instant; the decision to cast Shredder being made is to slow to avoid a blitz, not to mention Jack's divine weapons bypass invulernability which he can distribute to his team, since anything he touches (literally anything) can become a divine weapon. Not to mention forcefields can simply be erased or broken through with sheer power of which Angel's and Jack's are basically constantly increasing.
As I noted, trying to read Toons drives one mad.
Trying to directly read their mind drives one mad, prediction and analysis is different. Not to mention that Angel wouldn't get driven mad anyways, because he has another character inside of his mind which prevents any mental influence. Jack is also already completely insane.
PM can negate stat changes with Shredder or prevent them from amping in the first place with Shadow Queens Dangerous Breath.
Again, the decision to use these abilities is to slow to avoid the speed difference, it's only possibly unless they lead with these specific abilities as soon as a fight begins which isn't likely if they can't immediately Discern the other team's powers and move accordingly.

Not to mention, these amps aren't even abilities. Most of them are techniques and martial arts skills, and the only way to nullify them would be to stop the other team from moving or thinking at all, unless these abilities can nullify physical abilities and not Supernatural ones.
It's not gonna be able to null PM cause his passive forcefield will block the initial attack so he won't have the AFRAID status effect.
The passive forcefield can be easily pressed by Jack and his practically infinite repertoire of divine weapons, or it can simply be erased by Angel.
I don't think TT has a good way to avoid it but unless it can affect the workers in their head that have non-existent physiology that personifies the abstract concept of thought their not gonna get the AFAID status effect and won't be power nulled by ERASE.
This is not non-existent physiology. I have no idea how you looked at this episode displaying Spongebob's thoughts in a clever way and thought he had non-existent abstract beings within his head. Personification is a literary device meant to give human traits to things that are not human (in this case, fish traits), this is the exact OPPOSITE of an ability.

I'm not going to quote anything below this because my response to it all is really the same, in that the decision to use these specific hax that specifically counter my team are slower than the several forms of amping that my team has that allow them to outspeed the opponent's thoughts. The other team has to go through a high repertoire of abilities that they don't even know might affect an opponent, meanwhile my team has a very simple win-condition of "grow and win", their growth being incredibly swift in which they will soon be seeing the opposing team as basically completely frozen. Hax isn't very useful if you can't actually utilize it, which is why I think they win fine.
 
Back
Top