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This is a request to upgrade 47's Combat speed and reactions from Supersonic to Supersonic+. Why? Because Hayamoto can apparently dodge a M4 5.56 Carbine rounds from 47 at close range(https://streamable.com/i91rg https://imgur.com/a/gqr9ldG Blame the shit Camera angle on the feat as to why the bullet is barely seen). This scales to 47 for obvious reasons(Whens No.48 tho). However, even with frame by frame to help, It clearly looks like this will need a calculation because of Last minute dodging on Hayamoto's part(M4 rounds move at 905m/s). Any thoughts on this? Also even against his Ninjas it's the same result except a bit farther.
In comparison(See link below), Hayamoto can dodge customized rounds(The bullets are actually moving realistically instead of unrealistic instantaneous impact that you see in other games. If I have to bring up Codename 47 vs Mafia 3 in physics video I will.)from 47's silverballers and other small firearms in the game as they are much slower than an M4 or an M60's. https://imgur.com/a/8EsPqZu
In comparison(See link below), Hayamoto can dodge customized rounds(The bullets are actually moving realistically instead of unrealistic instantaneous impact that you see in other games. If I have to bring up Codename 47 vs Mafia 3 in physics video I will.)from 47's silverballers and other small firearms in the game as they are much slower than an M4 or an M60's. https://imgur.com/a/8EsPqZu