I’m seriously concerned about what your thought process is in these responses.
You said there are many number of ways a character can obtain higher dimensionality. You proceeded to list the things you consider invalid. Then you proceed to agree they are invalid in this reply.
It’s either you are intentionally wasting everyone’s time or you actually have no idea what you’re talking about. Assuming it’s the latter, you are proposing that there is no way to determine higher dimensionality unless the work of fiction explicitly claims said character or structure exist with additional geometric axis.
I feel like you keep on taking my words out of context on purpose and I am getting tired of telling you the same thing since it is not my fault you do not understand what I have been saying.
Again.
There are numbers of was a character can be higher dimensional on fiction which does not mean an extra geometry axis.
I.e. you are called higher dimensional but not in the sense of the real world/word (another geometry axis). For example in Magi, Sinbad is considered higher dimensional because he is the author of the lower world but he is portrayed as still 3D without another geometry he is portrayed as so simply because he views them as fiction.
So no I am not wasting anyone's time and I am sure as hell know what I am talking about, not my fault you do not understand and you have been strawmanning me and it is starting to getting annoying.
This isn't true. A cube's volume is length * width * height. If one of these components is 0 (as is the case with a square), the entire volume is 0. Whereas a cube will have a nonzero value for each of these, making its volume a nonzero value, making it infinitely larger.
See it this way, a line with infinite length and a plane with infinite length and breadth and a cube with infinite length, breadth and height.
The length of all of them are of the same size, the breadth of the cube and plane are the same size, the only thing a cube will be used to be bigger than the plane is the height so no it does not completely trivialize it like you are claiming.
Not necessarily. You're asserting there are other ways, so I'm asking for these other ways, rather than the conjectural "well it could be something else"
I literally listed the other ways and explained them
But... a square is fictional to a cube. Think about it. In the real world, there is no such thing as a true square. Even the thinnest sheets of paper, for instance, have a width that is close to but never 0. So no matter what, any square-looking object in the real world is actually a cube, no matter how small its width is, since it never reaches 0.
No I do not know where you are seeing this but a square is not fictional to the cube and neither is it to you not in our real world physics or any physics text book I have ever read and I have read a lot.
The concept of a true square doesn't actually exist in the real world. It only exists in a plane that is fictional from our perspective. Everything in the real world has dimensions of length, width, and height. The concept of an object with only length and width, for instance, is purely fictional. And in the same way for a higher dimension, we as 3-D beings cannot comprehend the concept of an object with a 4th geometrical axis. We can attempt to represent it, but such representations will be limited to our 3-D plane.
While it is true that our physical reality is three-dimensional, it does not mean that 2D representations are inherently fictional. Fictional content refers to something that is imagined or created, while 2D representations are simply a different mode of visual representation. And certainly line and width exists, you are the proof of that.
I can keep going about the application of your so called fiction to our real world but I will not since it is pointless, we literally use 2D models to study lots of scenarios so as to simplify things.
In maths these are referred to the representation as coordinates (x,y,z), x and y are not fiction
Fundamental laws, such as Newton's laws of motion, electromagnetism, and conservation laws, remain consistent regardless of the number of geometry dimensions.
arguing that 2D representations are fictional based solely on the premise that our physical world is three-dimensional overlooks the mathematical and physical significance of lower-dimensional systems.
From a technical point of view considering parts of yourself as fictional is a weird argument.
Maths and physics wise we are not fictional to 4D and neither are lower D to us.
While these are short summary, if you want I can give in depth explanations
Also, with the book example... My thoughts don't actually exist in the real world. All that exists in the real world are the signals sent to my brain. The thoughts themselves are wholly fictional.
Which supports my point you can still consider 3D fiction while being 3D
I'll be upfront on the fact that I don't know much on ontology stuff but fair enough on the whole "infinitely more powerful" thing. If someone else shares my thoughts and understands this concept better they could probably explain it better.
You mean something like this?
Not that, to draw something is not possible right now, but a cube and a square will be a subset that is still part of the cube.
There hasn't really been any elaboration on the transcendence point, and imo it's the point we're most strict on (not just with HDE but with tiering stuff in general) because the concept of transcendence, by definition, implies a trivialization of all below it
Which doesn't mean another geometry axis