Speed equalized doesn't change how speed works. A supersonic object is still going to take 10 or so seconds to cross 2000 meters. A supersonic character can react within a fraction of that time frame. This is just basic math.
You mentioning this is also irrelevant when at no time did I address this, I said that your specification was unnecessary only, since the speed of both is equalized.
If it won't hit her, it's not a wincon. If you think it does, you need to show how it gets past her time Slow and reflex amps.
Show me an instance of this “time slow” intercepting projectiles in mid-flight, the only instance of time hax in his profile that is working is to move to another location quickly, and from the description this “time slow” only seems to work when it is falling.
Time Manipulation (sometimes called Chronokinesis) is the ability to control time itself. Examples include time travel, Precognition, slowing down time, speeding up time, etc. As time and space are connected, many users can also manipulate space. Another use of time manipulation is Time Stop...
vsbattles.fandom.com
Dunning, meet Kruger.
"By default, the range of time manipulation is considered universal
unless explicitly demonstrated or specified otherwise." The wiki's description of Far Reach pretty much portrays it as just an ability to pull herself and objects rapidly across a distance, nothing universal there, if that is useful at all though.
Emily's magic abilities are a core part of her kit, and are thus assumed to be part of her standard options. One of Emily's magic abilities is Mesmerize. I'm justified in believing that it will be something she'll deploy often.
Emily's can just run after Gouram and it would never outdistance her. They're both subsonic.
Prove that she would use it often. You can't just assume that just because Magic is the main source of her abilities that she would unusually use just her best techniques (regardless of the opponent included) right off the bat. Okay, it's part of the standard equipment, but for her to put Kuuga to sleep, she MUST use it at the first instant, or before Gouram shoots Kuuga away.
Gouram doesn't move unidirectionally, she would need to jump miles above the ground to catch him, her point would only make sense if the beetle remained at an almost insignificant distance from the ground. And if she comes into physical contact with Gouram, she'll already be imbued with Sealing Energy or have any metal and iron equipment absorbed by him.
Cool. Resistance isn't immunity especially when faced with higher AP.
Emily just has other attacks as well.
Irrelevant when Kuuga resisted a durability negation ability. Plus Titan Form already covers the AP gap which is just 1.01 times normally, and go on.
AP matters a lot when it comes to piercing because piercing by nature can hurt characters with higher AP/hit above weight class to some extent. So being the character with the AP edge along with piercing is just going to.
The subsonic bike outruns the subsonic character for reasons (you will never justify this).
Cool, Kuuga resists piercing attacks as Titan Form though. The reasonings were mentioned a page ago, feel free to re-read as many times you wish.
Hand raise > Bike flying 2000M, even in speed equal. That's not hard to understand. If two objects have the same speed, the one travellings less distance will reach its destination first.
Again, something that would only be relevant if she used the best tricks in the first second of battle, otherwise any range-based ability would be intercepted by Pegasus Form and Gouram. You're bringing up an issue that doesn't even have any real weight here.
The moment the fight starts, Kuuga will be in slow motion to Emily due to reflexes (Whenever she is spotted by the enemy, she slows down her perception of time. Since they are starting at 10m, Emilys moves will always go off first due to this amp. Scans on profile). She has added time to get off her domino combo, or her mesmerize on her statued opponent in CQC. Kuuga loses the quick draw contest.
Again, prove that she will magically think of using such in-person tricks. Reflexes is countered by Pegasus Form's enhanced senses and abysmally more advanced ESP, Gouram will instinctively protect or carry Kuuga out of range if Godai is in real danger. Repeating the same techniques without having the pillar of how the character uses those techniques IN character doesn't give any weight to your base.
No one has even justified why the Pegasus bow could even hit Emily.
Because no one argued that Kuuga could do it, just as Emily wouldn't have enough range to hit Gouram when he's already miles above the ground. At least read the rest of the votes calmly.
Emily is still more likely to win given Kuuga's best case scenario. Kuuga has absolutely no chance in Emily's best case scenario. I don't see how you can't give this to Emily.
Because absolutely nothing of hers has been shown to have the range or power to affect Gouram or Pegasus Form. The rest is highly explanatory, capable of Godai's reactive adaptation becoming more useful depending on how prolonged the combat is.
The argument for Kuuga is absurd. It's quite literally: "she'll let him run away (even when she's perfectly capable of giving chase and stopping him with her hax) and will stand there and let herself get hit by the Pegasus gun (that she should be perfectly capable of dodging).
Domino and Mezmerize are far, far better wincons than this. Easier to pull off, and will concretely end the fight, while Kuuga has nothing that could do that. Kuuga's wincons are not equally plausible in any honest evaluation.
Not only did you strawman the whole thing without the slightest sense, but that same line of reasoning reflects your line of events based on how Emily would act here. You simply assume that Emily would use all her best powers because... yeah? If you CAN prove ONLY this point, then I will concede, until then, I will remain in Inconclusive.