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A Couple New Rules

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Dragonmasterxyz

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So Ryu has brought to our attention that when it comes to verses in which we have characters who do not fight, but command creatures to fight instead, it is confusing to whether or not said file is really for the character or their team of supernatural abominations. As such I thought I might as well make a sort of rule for this stuff that not only explains them, but gives a few guidelines.

It should be noted that files that revolve around Pokemon Trainers, Digimon Tamers, Duelists etc have stats that revolve around the team of whatever monsters said character uses to fight for them. As such these files do not represent what the exact character can do on their own, but what their team can do. Only information about the tamer/trainer/etc that should be given is whether they use any support items and what their usual battle strategies are. Nothing more
I also thought of one for vs battle involving them.

It should be noted that Tamers are generally not treated as targets or fighters during the matches their team is in. The Trainer/Tamer/etc loses once all their available team members are defeated. It should be noted that a trainer can only use the amount of team members as allowed in their respective universes. As such Pokemon will only allow 6 members and at most 3 Pokemon at a time. In the terms of Digimon, depending on the series it's either 6 or 11 total. Once again only 3 at a time. The OP can also limit the number of creatures a trainer/tamer/etc can use per battle in order to make a fight more fair. However, the tamer should be allowed to have at least 2 of their representative team in a battle.
These are very lengthy, and are very rough. As such I need help editing unless you all consider these fine.

A suggestion from Ryu was to name them (Or at least Pokemon Trainers) "[Insert Trainer's name here] Team". So in Ash Ketchum's case, his page should be named "Ash's Team" instead of "Ash Ketchum".
 
Thank you very much for making this thread, Dragon.

These seem fine to me, however I'm open to how others want to handle this. All I want is to not treat Ash Ketchum himself as having building level punches just because he can get a pokemon to throw a building level punch for him.
 
1st paragraph- So then what's the point of having profiles of trainers/commanders who have no real stats of their own? There are the occasional dura feats, like every battle ending with team rocket blasting off again, etc.

2nd paragraph- Seems fine
 
Unite My Rice said:
1st paragraph- So then what's the point of having profiles of trainers/commanders who have no real stats of their own? There are the occasional dura feats, like every battle ending with team rocket blasting off again, etc.
Because in most cases, these teams perform feats outside of the norm for others individuals of said species. Also, they tend to have different abilities and such due to this as well. For example, Pokemon Trainer Pokemon usually have moves that an normal Pokemon of the same species cannot have normally. Digimon Tamers at times have Digimon come from unorthodox digivolution lines (That we do not allow. Only sensical lines are allowed) in order to grant them other abilities and as such are different from the other individuals of said species.
 
I'm not a big fan of "Ash Ketchum's team" model of naming pages. I think that it should be generally self-evident enough that the page will mainly treat the team rather than the trainer themselves, stats-wise.

The rest seems fine, apart from a few minor changes to the wording itself (Files -> Profiles, not having "It should be noted" twice in a row")
 
Ryukama said:
Thank you very much for making this thread, Dragon.
These seem fine to me, however I'm open to how others want to handle this. All I want is to not treat Ash Ketchum himself as having building level punches just because he can get a pokemon to throw a building level punch for him.
No problem.
 
Then renaming won't be necessary, just noting that it's for them team somewhere in the profile.
 
Yeah, that I can agree on.

Although we currently have Trainer profiles with actual stats for themselves, such as most fighting-type trainers being 9-B or Caitlin having psychics powers. What will happen to them?
 
Well based on what was (technically) agreed on in the Trainer's format page, the human stats would be deleted in favor for just the Pokemon stats.
 
I'm fine if people disagree, but I don't see a reason to get rid of the keys for trainers themselves. Especially if we're going to name the entire page after the trainer themself.
 
I'm fine with what you guys decide. I just wanted to give some rules to help make these files not confusing as they are very unique when compared to other files.
 
smh Ryu and Dragon going "I'm fine with what people decide" on each other without actually deciding.

I'd rather be in favor of keeping the human stats, as it would help differentiate better the actual character and their teams.

(Though I'm having flashback of Red losing a Tier 7 battle royale somewhere because he'd "get blitzed before being able to call his Pokémon")
 
Saikou The Lewd King said:
smh Ryu and Dragon going "I'm fine with what people decide" on each other without actually deciding.
I'd rather be in favor of keeping the human stats, as it would help differentiate better the actual character and their teams.

(Though I'm having flashback of Red losing a Tier 7 battle royale somewhere because he'd "get blitzed before being able to call his Pokémon")
Well as long as the combat rule would still be in place, it could be fine. Although I am still leaning on the side of....no human stats. But, whatever you decide is up to you. I am neutral. :p
 
I don't necessarily partake in Vs threads involving these types of characters, but I completely agree with these rules.
 
I'm glad Yu-Gi-Oh is listed as a topic here. First off, thank you for making this thread. However, in terms of card games such as Yu-Gi-Oh or Vanguard, how would a fight work with those in another verse? Unlike Pokemon and Digimon, they use cards and game specific mechanics, despite how they affect the world around them, or even the duelists themselves. So if say, Yusei, who is High 4-C was pitted against someone like Frieza, how would such a fight even play out?
 
I don't mind keeping the human stats of the trainers at all. Especially because people like Chuck, Bruno, Sabrina, and Caitlin have actual feats for their human selves that would benefit from keeping them.

Of course, I'm even more adamant on keeping the profiles of trainers--be it Pokémon, Digimon, Yu Gi Oh, Bakugan, etc.--with the statistics of their teams. As usual, separate by keys.
 
I agree, but i will not give higher keys for Eggman, the profile will remain as it is.
 
Litentric Teon said:
I'm glad Yu-Gi-Oh is listed as a topic here. First off, thank you for making this thread. However, in terms of card games such as Yu-Gi-Oh or Vanguard, how would a fight work with those in another verse? Unlike Pokemon and Digimon, they use cards and game specific mechanics, despite how they affect the world around them, or even the duelists themselves. So if say, Yusei, who is High 4-C was pitted against someone like Frieza, how would such a fight even play out?
I'm not to familiar with Yu-Gi-Oh vs battles here. You'd have to as on of the heads of the YGO files.
 
I'm asking as someone's who's fairly knowledgeable on the 5 Yu-Gi-Oh! series (I'm about halfway through the 6th). I honestly don't see how games with actual mechanics, whether they be a card game, a dice game, a board game, can applied in a battle with more conventional fighters. Seeing as how there are being rules made on such, I thought it appropriate to ask here.
 
Saikou The Lewd King said:
smh Ryu and Dragon going "I'm fine with what people decide" on each other without actually deciding.
So I suppose you'd rather me just say "No we're doing it the way I want" then I close the thread and make a rule to not bring this topic up ever again. I've given my opinion, but am showing a willingness to have a democracy here. If most people want the human stats removed I'm fine with that but personally I'd rather they stay. Dragon thinks the opposite but it seems he's also fine with what most people want.
 
I know but I'm still giving my reasons as to why I'm doing that so others aren't confused. My first sentance was a hyperbolic little joke as well.
 
I disagree with this.

For something like summoners or other people that use other creatures in battle, each of the creatures should have a seperate key, if not a seperate profile (to keep the page from being too long) additionally to a key with the summoners own stats. They themself also require stats exactly because in a battle with such a fighter it is relevant that one can attack the fighter itself.

Hence I also disagree with the battle rule. Such a thing can be made as a scenario when specified, but per default summoner type fighters (which I consider pokémon trainers etc.) should be a valid targets in a battle. That they need to use the creatures they command as shields is just the legitimate weakness of such a fighting method. It isn't even like attacking the trainer is something that never happened in pokémon and IIRC tamers in digimon where also not spared from danger.

In general what we are doing are all out deathbattles, I see no reason to do exceptions for one thing per default.


To that comes that removing human stats for fighters commanding creatures would make certain profiles worse, I think. I am thinking of blood sign here, where every summoner can summon every summonable being, meaning their profiles become pretty useless if one eliminates their skills beyond that.
 
I agree with DT in that the summoner can be attacked unless OP restricts it. However, each creature having a separate key might be too much. And in Pokemon's case, them having separate profiles is gonna eventually be the norm.
 
The real cal howard said:
However, each creature having a separate key might be too much. And in Pokemon's case, them having separate profiles is gonna eventually be the norm.
Well, I just think that having a key for "summoned beings" were one just lists the maximum one of the beings can produce for a stat is not detailed enough to be useable.

That stat would then basically list the composite of all beings that character commands. Usually that is more powerful than just any of them on their own and someone that reads the profile without knowing the character couldn't tell if the mountain level party member also has the massively hypersonic speed to blitz the opponent, or if only the wall level character has the massively hypersonic speed and the mountain level character is subsonic, so that an supersonic town level opponent can fight without being blitzed.

Not to mention what happens if one wants to add details about abilities in this.

So in my opinion one should seperate their stats somehow. (Though one can possibly group together beings with the same stats and abilities and only give a mentioning to ones that are not relevant on the great scale.)
 
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