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A bit late to this, but the angular size formula was changed to a more correct variant that basically impacts the tiering for FF due to one of the calcs using the old method. I'll be using the new method on that one calc. This thread aims to simply correct it to adjust the tierings accordingly...
Well, now that Fantastic Frontier was recently downgraded, I think it's time for a matchup.
The Adventurer vs the Ashen One
Both characters start 80 meters away, the Adventurer is given his best weapons and armor as well as consumables, and the Ashen One is using his best Earlygame...
So, looking back at this calculatio, there's one problem I noticed an error that pretty much hurls a knife into its hip:
The lightning is hitscan.
This means that it's instant, you can't scale speed to it, it outspeeds everything by being instant. This renders the calculation pretty much moot...
vs
Basically CA and the adventurer are fighting a monster and CA kills it. The adventurer gets mad because he didn't get points for the kill and attacks CA.
Speed Equalized.
SBA
It's a peaceful day, the adventurer is walking around killing Grimm until he runs into Jaune who thinks he's evil. The two fight.
Speed equalized but I'll unequalized if nessecary.