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Search results for query: *

  1. Kamekaizen

    Regeneration Speed

    This metric is a bit arbitrary. If I get help on identifying characters to each of this tiers, maybe we can refine it.
  2. Kamekaizen

    Regeneration Speed

    Here's another try. Let me know what you all think. Tier 1 Regenerates >1% body mass per second. Multiple lacerations and a lost limb (an arm is 5% body mass while a leg is 15%) heal in less than to a few seconds. Tier 2 Regenerates 0.5% to 1% body mass per second. Multiple lacerations...
  3. Kamekaizen

    Regeneration Speed

    Here's another try. I quantified the injuries to make a measured classifications. Quantification of Injuries Minor Wound: Defined as injuries affecting up to 1% of the total body mass (e.g., cuts, bruises, burns). Moderate Wound: Injuries affecting between 1% to 5% of the total body mass...
  4. Kamekaizen

    Regeneration Speed

    One possible way could be using body mass proportions as a metric. For example: some percentage of body mass per unit of time. I first thought of using volumes per unit of time but that didn't consider big and small characters having different masses.
  5. Kamekaizen

    Regeneration Speed

    Suggestion: Introduction of a Regeneration Speed Metric for Characters Currently, the VS Battles Wiki has an established classification system for regeneration types, which categorizes characters based on the extent of their regenerative abilities, such as the ability to regenerate lost limbs...
  6. Kamekaizen

    ONE PUNCH MAN REVISIONS - ABILITIES ADDITION AND RANGE

    Garou doesn't solely rely on his sense of sight to project portals as he made an exit portal via his sense of direction seen in Ch167 pg 48 - 49. Should this be noted in his profile?
  7. Kamekaizen

    Saitama vs Garou (Premature Fight)

    Actually, should I count this as a vote?
  8. Kamekaizen

    Saitama vs Garou (Premature Fight)

    One for Garou
  9. Kamekaizen

    Saitama vs Garou (Premature Fight)

    Saitama FRA Bump
  10. Kamekaizen

    Saitama vs Garou (Premature Fight)

    After Saitama gets beaten, he recognizes his opponent is actually Garou who is a wanted man with a bounty on his head, then proceeds to one-shot him.
  11. Kamekaizen

    Mob psycho 100 season 3 question

    Psycho Helmet should have Energy Projection, Teleportation, Flight, and Levitation.
  12. Kamekaizen

    Saitama vs Garou (Premature Fight)

    Does Saitama's AD, especially on his speed, give him the edge to win this fight? I'm pretty sure he can blitz Garou if he tries hard enough
  13. Kamekaizen

    Saitama vs Garou (Premature Fight)

    In-training Saitama (at least Low 7-B) and Half-Monster Garou (Low 7-B). Garou starts out sleep-walking. Battlefield is Z-City, 20 meters apart from each other. Speed is equalized. Saitama: 3 (ShionAH, Epiccheev, JaxWolf4) Garou: 5 (Kachon123, jojo123, Maverick_Zero_X, Artorimachi_Meteoraft...
  14. Kamekaizen

    Can Saitama really touch souls?

    Garou's soul, but that's it.
  15. Kamekaizen

    Hulk vs Garou (Rage vs Adaption)

    I don't know anything from the comics but wouldn't Garou's martial arts, especially how he would be dodging and deflecting attacks most of the time, annoy Hulk, therefore angering him?
  16. Kamekaizen

    Cosmic Fear Garou vs Gojo

    Isn't this battle already a "decisive stomp" for Gojo?
  17. Kamekaizen

    Mob psycho 100 season 3 question

    New abilities should be added as well thanks to the anime.
  18. Kamekaizen

    Monster Garou vs Devil Jin

    If I still put Garou at 6-A, does he get completely obliterated if he gets one-shot by Jin? He does have regeneration.
  19. Kamekaizen

    Monster Garou vs Devil Jin

    Welp
  20. Kamekaizen

    Can I pick between values from a single key/tier?

    Let's use one of the most commonly used characters here: Garou. In his Post Sage Centipede key, he is "6-A up to 5-C". Can I choose a value between those tiers when using him in a VS Battle for balancing purposes?
  21. Kamekaizen

    Monster Garou vs Devil Jin

    Bump Is it allowed to pick an Attack Potency value between a range of AP written in a profile?
  22. Kamekaizen

    Monster Garou vs Devil Jin

    Can't Garou deflect his attacks? If those are the cases, can I pick a tier for Garou between those tiers to make a fairer fight?
  23. Kamekaizen

    Monster Garou vs Devil Jin

    Monster Garou starts small (6-A). I assume he would continuously grow, but if we agree that his AD stops at 5-C, then I'll have him start there. I don't know if he still continues to grow from that point although I think he should be able to but that's just my headcanon.
  24. Kamekaizen

    King vs Meteor (OPM)

    Future Saitama pulverizes the meteor to save his favorite supermarket
  25. Kamekaizen

    King Vs D’Arby

    King FRA
  26. Kamekaizen

    Monster Garou vs Devil Jin

    Bump
  27. Kamekaizen

    Monster Garou vs Devil Jin

    Garou is in his Post Sage Centipede key. We will be using High 6-A tier for Devil Jin. Speed is equalized. Battlefield: Mishima Dojo Distance: 30 meters The Fist of God: A Champion of the King of the Iron Fist Tournament: Inconclusive:
  28. Kamekaizen

    Garou vs Dark Danny

    Incon fra
  29. Kamekaizen

    Minor Addition to Shigeo Kageyama

    Who's authorized to add it?
  30. Kamekaizen

    Minor Addition to Shigeo Kageyama

    Since Ryo is in question, shouldn't he have Surface Scaling for walking on walls in the sewers?
  31. Kamekaizen

    One Revision Man: The Power of Ñ Brothers

    If telekinesis can be used in lifting strength, why can't Blast's spatial manipulation be used? Is it just unconventional?
  32. Kamekaizen

    One Revision Man: The Power of Ñ Brothers

    Something to add, shouldn't Blast have at most 4-A in his Lifting Strength via Spatial Manipulation (by containing the force of the squared Serious Punch for a short period of time)?
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