• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Sanji vs Garou: Enemies to Lovers [1-1-0]

Messages
7,483
Reaction score
4,457
Garou, Half monster key: @Arkansalter2
vs
Sanji, early wano 2 arc: @EtherealCrater


The battle takes place on the Moon, which has been given a breathable atmosphere. The ground is covered with 100 billion corpses, and an eternal fire burns across the battlefield. Kazuma is trapped upside down inside a transparent Tier 1-A indestructible box overlooking the fight.

Starting distance: 27,330.7087 inches.
Speed equal
Everything else is SBA.
d6f81e14edfe.png
 
Last edited:
This has to be a reference I don't understand.
Garou sports the AP advantage (22 TT compared to 17 TT).
Same LS I think (not bothering to go through mad hyperlinks for Sanji's LS).
Skill? Just about even. If I had to pick one of the other.... uhh... damn skill won't even be a factor since they're so even but I'll give it to Garou.

Input: Sanji can do his Death Step shenanigans, even going as far as popping Diable Jambe in order to go even faster and be even more powerful. That on top of "weave, stupid" haki and armament haki may be a bit troublesome for Garou.
However, all of that ain't shit that Garou ain't deal with. His RE would make the flames more like a hot day at the beach, his AD and RE would allow for Garou to keep up with Sanji, even with him in Diable Jambe, and I wouldn't be surprised if Garou found a way to tag Sanji through his obs haki.
Garou's fighting style (or fighting styles) is arguably much better. Pretty sure by this point, Garou has access to RASRF which deflects all of Sanji's shit and would tear Sanji to shreds eventually. I say eventually because I don't doubt that Sanji would blitz all over the man at first. However one thing Garou does have is survivability in which Sanji doesn't have any of at all. No regeneration, no none of that which sucks for Sanji.

They will bump, they will box, they will do both of those a LOT. However, I'll give it to Garou. Garou is just very powerful and within moments, I don't doubt that Garou would keep up with Sanji and just obliterate bro.
Garou, mid diff.
 
The very brief amp known as Diable Jambe. Idk ask Kachon he's familiar with OPM and One Piece.
😭 How is this a fair fight if all he has is an unquantifiable stat amp against a guy who fights people who have superior stats all the time...

Garou low-diff fra ig???
 
I'm confused. Is Garou starting the fight with his Reactive Evolution form or he is starting Town+/Large Town+ form?

If Garou starts the fight Pre-RE, then Sanji holds a 330,907x AP advantage. Otherwise, Garou holds a 110x AP advantage. With both being within One Shot territory quite easily.

Aside from that Sanji is 0.59c, being even higher with Diable Jambe and Garou is only at max Mach 3550. That's a difference of at least 145.26x.

Either way, I think Sanji's superior speed and immense heat, which scales to 28,000 degrees C, from Diable Jambe (that also penetrates into the body) prevents Garou from properly defending as I don't believe he has any heat scaling even close to this value. There's also Sanji's Observation Haki that'll allow him to dodge any deadly attack from Garou as he was capable of dodging attacks from Katakuri who could quite literally see the future.

I'm voting for Sanji.
 
I must be missing something as "Late Whole Cake Island Saga to Early Wano Act 2" is only High 6-C. It's "Late Wano Act 2" that's 6-B.

With speed being Equalized, Sanji loses his greatest advantage and gets one shot before he can put down Garou.

Swapping vote to Garou.
 
Can Garou resist that Jambe heat? Or develop resistance? Cause it might be a way to end the fight quick (a.k.a Sanji's big chance)
 
Back
Top