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From the Lego Batman Movie:
Abilities
Optional Equipment
Weaknesses: Susceptible to coercion, shown here, and there’s a whole song about it
Abilities
- Fourth Wall Awareness - Directly speaks to the viewer on multiple occasions, including commenting on logos and telling the audience that Batman does not pay taxes. Has knowledge of all his other television appearances and the actors who played him.
- Deception - Successfully disguises himself as the mayor
- Summoning - Can summon various vehicles to his location via the Batcomputer, which is also capable of remotely piloting and driving them
- Information Analysis - Utilizes the Batcomputer integrated into his cowl to gather and analyze information and track opponents
- Social Influencing (Social Position and Reputation) - Highly revered throughout Gotham, both as Bruce Wayne and as Batman
- Vehicular Mastery
Vehicles explicitly shown in use: cars, planes and mechs
Extended range of personally owned vehicles which he can also likely drive: boats, submarines, space shuttles, Bat-Zeppelin, trains, kayaks, helicopters - Stealth Mastery - Here and here
- Hammerspace - Stores and retrieves an implausibly large assortment of gadgets and items from seemingly nowhere. This includes various weapons, a dolphin, and a microphone retrieved while in prison attire, showing the ability functions even without access to the utility belt.
- Spontaneously materialises words by punching hard
- Sound Manipulation (Limited) - Can play songs and sounds through his cowl
Optional Equipment
- Merch Gun - A weapon that fires Batman merchandise, instantly clothes targets
- Phantom Zone Projector - Can banish targets to the Phantom Zone (BFR)
- Bat Shark Repellent - Repels sharks
- Various Batman Suits - Multiple alternate Batsuits, each equipped with unique weapons and special functions
Weaknesses: Susceptible to coercion, shown here, and there’s a whole song about it