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The Great Minecraft Overhaul [Part 1 of ?] (LS and Speed) (STAFF NEEDED)

Hi tired
b5042d832660.png
 
Time for another hopeless attempt at getting staff to notice this
hooray...
 
Can someone, ANYONE, PLEASE evaluate my calc
I am losing my f*cking mind
 
Whenever I bump this CRT, I feel like a balding, depressed, middle-aged father going to the bar to get hammered before stumbling back home and beating up his son
 
I am very skeptical about the usage of the Max Brooks novels. The setting of those novels are in the real world, not in the Minecraft universe. Guy and Summer are in a simulation of the Minecraft video game, and they're from the real world. So I don't believe these novels should be used.
 
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I am very skeptical about the usage of the Max Brooks novels. The setting of those novels are in the real world, not in the Minecraft universe. Guy and Summer are in a simulation of the Minecraft video game, and they're from the real world. So I don't believe these novels should be used.
You'd be surprised how consistently meta of a franchise Minecraft can be.

I'll get into this more during the canon part of my CRT, but to keep it short:
Game mechanics like respawning, the inventory, healing by eating food, etc., aren't just referenced here and there, but CONSTANTLY shown off in external Minecraft media. For example, things like HP and game modes are discussed in the Mobestiary, which also references Jeb himself as an all-powerful god. The trailers depict Alex and Steve respawning and using their inventories. The plot of the first half of Story Mode (which again, I'll get into Story Mode's canonicity in a later CRT, it's a bit weird) revolves around the Command Block, something normally regarded as a debug tool. Later on Story Mode, we get irl YouTubers who reference let's plays and the fact that they're from the real world, and we also get characters referred to as "admins" who helped redesign the world and were implied to have created the Command Block. Even in fully non-canon material like the End Poem or the movie, this sense of a "real world" outside of Minecraft remains part of the worldbuilding.

What I'm trying to get at here is that Minecraft is no stranger to getting pretty meta with its worldbuilding, and the fact that the Max Brooks novels (and a lot of the other novels for that matter) do the same and reference game mechanics isn't contradictory in the slightest to how the world operates.
 
You'd be surprised how consistently meta of a franchise Minecraft can be.

I'll get into this more during the canon part of my CRT, but to keep it short:
Game mechanics like respawning, the inventory, healing by eating food, etc., aren't just referenced here and there, but CONSTANTLY shown off in external Minecraft media. For example, things like HP and game modes are discussed in the Mobestiary, which also references Jeb himself as an all-powerful god. The trailers depict Alex and Steve respawning and using their inventories. The plot of the first half of Story Mode (which again, I'll get into Story Mode's canonicity in a later CRT, it's a bit weird) revolves around the Command Block, something normally regarded as a debug tool. Later on Story Mode, we get irl YouTubers who reference let's plays and the fact that they're from the real world, and we also get characters referred to as "admins" who helped redesign the world and were implied to have created the Command Block. Even in fully non-canon material like the End Poem or the movie, this sense of a "real world" outside of Minecraft remains part of the worldbuilding.

What I'm trying to get at here is that Minecraft is no stranger to getting pretty meta with its worldbuilding, and the fact that the Max Brooks novels (and a lot of the other novels for that matter) do the same and reference game mechanics isn't contradictory in the slightest to how the world operates.
You use the Minecraft update trailers and Story Mode, well, the Max Brooks novels contradict those. The novels mention that Guy's and Summer's faces are flat and unexpressive, unable to move their mouth or eyebrows, and their hair and clothes look "painted on", a clear reference to how player skins look in-game. The trailers very clearly show that Steve, Alex, and all the other default player characters have very expressive faces and are more than capable of moving their eyebrows and mouths, and the Story Mode characters have 3D blocky hair. The novels say that Guy's and Summer's arms are rigid and fixed to their sides, the trailers and Story Mode show that the characters are far more flexible with their limbs.
 
You use the Minecraft update trailers and Story Mode, well, the Max Brooks novels contradict those. The novels mention that Guy's and Summer's faces are flat and unexpressive, unable to move their mouth or eyebrows, and their hair and clothes look "painted on", a clear reference to how player skins look in-game. The trailers very clearly show that Steve, Alex, and all the other default player characters have very expressive faces and are more than capable of moving their eyebrows and mouths, and the Story Mode characters have 3D blocky hair. The novels say that Guy's and Summer's arms are rigid and fixed to their sides, the trailers and Story Mode show that the characters are far more flexible with their limbs.
I’ll get into it more later, but just know that the novels are only secondary canon, meaning any contradictory information to the main canon material (games and trailers) is gonna be disregarded. This isn’t to dismiss everything within the novels, as they do still provide more context to the worldbuilding and are meant to reflect the logic of how the Minecraft universe operates, but there’s also things like this where we can briefly ignore what the novels say and go with what the trailers show us
 
Can you guys help me get some CGMs to look at these calcs? It's pretty much the main thing preventing me from updating OP and continuing with the CRT, since I need them to establish travel speed consistency.
put them in the calc evaluations thread ig for now?
 
Eh. I disagree with speed, mach 6 llama spit is too much, along with the fact that it is very obvious that the archivement supersonic doesn't mean that the players are able to travel america west to coast in less than 4 hours, specially when giving specific measurments of the speed, also we are supossed to buy mach 6 spit by using in game logic, while ignoring that the hypersonic projectiles barely move at subsonic speed going by in game measurment, you can't have and eat your cake.
 
Eh. I disagree with speed, mach 6 llama spit is too much, along with the fact that it is very obvious that the archivement supersonic doesn't mean that the players are able to travel america west to coast in less than 4 hours, specially when giving specific measurments of the speed, also we are supossed to buy mach 6 spit by using in game logic, while ignoring that the hypersonic projectiles barely move at subsonic speed going by in game measurment, you can't have and eat your cake.
A few things:
  • I agree with you a bit, actually, it's a big number for something that's seemingly very simple, and it is fair to be a little hesitant regarding something like this because of that, but we don't disregard stats just based on vibes, or visuals, or whatnot, we compare them to everything else we know and THEN draw a conclusion and if that conclusion is that this spit has a terminal velocity of Mach 6, or if a wingsuit powered by a firework can travel at the speed of a fighter jet, we go with that.
  • Let's line up the evidence: We are told REPEATEDLY that these are real soundwaves, we're also told that the Llama's spit is alarmingly fast and forceful, even to characters we know are already superhuman, and we're also told that the Elytra is meant to be "Supersonic." All that, to me, suggests that the speed at which these characters seem to be moving in-game isn't necessarily accurate to how fast they're meant to be, hence why I'm comparing them to the soundwaves.
  • I'm not "having my cake and eating it too" by applying a conversion factor to the in-game speeds to calculate how fast they theoretically need to be for the sound not to totally blitz them, I'm just doing what we've already been doing for the past half a decade on this site. It's fine if you disagree with the method, but as far as I'm concerned, I'm following wiki standards. If there's something that breaks the standards, then sure, I goofed, but I can't think of anything against what I'm trying to do other than simple consistency with other feats, and guess what? I've already got calcs to rectify that, so I genuinely don't think there's a problem here. Again, love to see if I'm breaking any standards with this, but to my knowledge, this is all fair game
Sorry for dumping all this on you. I've just been in bump hell for the past month, and I REALLY needed some actual debate in here, so thank you for that
 
The difference is that
A. Mach 6 spit still don't make sense
B. It still would break minecraft logic, because if the spit really moved at mach 6 speed, then it would cover literal miles in a couple of seconds, which it doesn't. Which I mean it is game mechanics, but the entire calc is based on block lenght game mechanics. Either steve is the size of a building, along with everything being increased to an stupid amount to makes sense of literal mach attacks being that slow, or maybe the authors didn't think of mach elytra.
 
It still would break minecraft logic, because if the spit really moved at mach 6 speed, then it would cover literal miles in a couple of seconds, which it doesn't.
The range is a bit of a concern sure, but also like, wouldn’t this disqualify nearly every other video game character’s speed for something that’s literally just there for game balancing? Like, if there’s anything affected by gravity that visibly falls even a little, then ig we’re just forced to ignore the MC dodging bullets a moment earlier. Safe to say, I think this argument’s a little stupid.
Which I mean it is game mechanics, but the entire calc is based on block lenght game mechanics.


The length of a block being 1 meter isn’t a f*cking game mechanic, you realize that, right?
Either steve is the size of a building, along with everything being increased to an stupid amount to makes sense of literal mach attacks being that slow, or maybe the authors didn't think of mach elytra.
Didn’t Armor literally say earlier why the length stuff doesn’t work?
 
Ok, so, a fact that has REPEATEDLY been stated by the devs to be true and even used by them to measure the official heights of the characters, is just a non-canon game mechanic according to you?
I don't even know what to say atp, like, I'm trying not to be rude, but like, c'mon, you've GOT to have better arguments than this, right?
? Game mechanics can be canon, I like what? What does that have to do with that, I even had in thought how cakes can become smaller, representing how the size of blocks can fluctuate, like what?
 
? Game mechanics can be canon, I like what? What does that have to do with that
The whole point of dismissing something as a game mechanic is to say it's non-canon, that's why we disregard game mechanics not established in the lore. If the length of the blocks is still canon, then WHY ARE WE ARGUING AGAINST IT???
I even had in thought how cakes can become smaller, representing how the size of blocks can fluctuate, like what?
THAT'S👏BECAUSE👏YOU👏EAT👏THE👏CAKE,👏IT👏DOESN'T👏MAGICALLY👏SHRINK

ok I'm taking a break, seeya
 
The whole point of dismissing something as a game mechanic is to say it's non-canon, that's why we disregard game mechanics not established in the lore. If the length of the blocks is still canon, then WHY ARE WE ARGUING AGAINST IT???
Because those game mechanics are canon, and you use them to calc the distance the enderman had before he dodged the arrow, so I responded with the fact, that going by that logic using minecraft block measurments, everyone would have to be huge (like spaceman said)
Also where did I ever said that the cake wasn't eated? I was refering that the blocks being 1 meter...Blocks mattered as some blocks can be smaller or bigger. Anyways just put me in disagree, I don't this won't get anywhere, and I don't think none of us want to continue
 
Because those game mechanics are canon, and you use them to calc the distance the enderman had before he dodged the arrow, so I responded with the fact, that going by that logic using minecraft block measurments, everyone would have to be huge (like spaceman said)
Is every character in minecraft not oddly huge due to the 1 block = 1 meter thing? What's the big issue with that lol? Just means they're big.
Also where did I ever said that the cake wasn't eated? I was refering that the blocks being 1 meter...Blocks mattered as some blocks can be smaller or bigger. Anyways just put me in disagree, I don't this won't get anywhere, and I don't think none of us want to continue
That doesn't change that the standard 1x1 block is 1 meter. Why would the fact a cake (not a full block) being smaller matter in that measurement? That just means it's not a full block.
 
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