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Devil May Cry Discussion Thread

 

Lwk Dante's bracket is crazy
 

Lwk Dante's bracket is crazy
You made all those images? Damn respect for all that dedication!
 
 
Are there any notable feats in the newest season?Can Vergil's attack count as lightning ?(Huge reach tbh).
I actually posted all the notable feats from the season in the anime thread. https://vsbattles.com/threads/devil-may-cry-anime-show-discussion-thread.178516/post-7746345




In any case, I noticed that Capcom sort of ignores PoC. They don't even mention it in their big financial releases when referring to expanding the series info a multi media franchise.
 
Pretty sure they own only IP and not studio itself
Yes, I know, I know they don't own Netflix either. It's besides the point lol. I'm asking why they don't talk about it much at all when they do big press releases and quarterly reports, yet they do for other things. They are still, at minimum, getting paid for other people using their franchise as a license.
 
Yes, I know, I know they don't own Netflix either. It's besides the point lol. I'm asking why they don't talk about it much at all when they do big press releases and quarterly reports, yet they do for other things. They are still, at minimum, getting paid for other people using their franchise as a license.
Maybe they dont make from it allat money as other projects
 
Yes, I know, I know they don't own Netflix either. It's besides the point lol. I'm asking why they don't talk about it much at all when they do big press releases and quarterly reports, yet they do for other things. They are still, at minimum, getting paid for other people using their franchise as a license.
How about because their games are made by them and their team and not sent towards other companies to make it, they own the IP, but they didnt make it
 
How about because their games are made by them and their team and not sent towards other companies to make it, they own the IP, but they didnt make it
I own a franchise and I let you purchase a license to make games/media for it. I fully have the ability to talk about the game you've released with my license as I please as Capcom clearly does with the various Netflix shows, Mon Hun games made by other developers, and live action movies.
If I click on the DMC5 profile on Steam right now, I see Capcom advertising the Netflix S2 on there, even though they didn't make it. I never see them talk about POC at all. The other guys answer was better tbh.
 
I never seen them make talk of these at all and my argument still stands, why would they talk of it

I have DMC5 on STEAM, the only news they've posted all year is the anime. In 2025, the last news they posted was the earlier season lol. They own the franchise, what do you mean "why would they talk of it"? They talk about all the other stuff they own.
 
I have DMC5 on STEAM, the only news they've posted all year is the anime. In 2025, the last news they posted was the earlier season lol. They own the franchise, what do you mean "why would they talk of it"? They talk about all the other stuff they own.

Capcom doesn't talk about PoC probably because its being an AI-voiced, asset-flipping grindfest may hurt the series' reputation even more than the Shankar show -- which, correct me if I'm underinformed, I doubt will get more than the standard two seasons even with some rideable fumes of irrational praise for the Castlevania show & now some hate-watchers -- has. Granted, PoC does have more creativity and less distain for its material, but also even less presentation polish beyond a few pre-rendered cutscenes.

Besides, Capcom these days seems more interested in "cinema" (i.e. bad TV) and "cinematic gaming" (i.e. third-person Last of Us/Dark Souls clones with sluggish gameplay and hardware-selling hypergraphix) than anything else, including several of their classic IPs both abandoned or quietly brought back (such as the surprisingly good but under-acknowledged Ghosts 'n' Goblins revival). Though PoC might justify its existence by being more popular in Asian markets; they love their floating-number grinds these days.
 
Capcom doesn't talk about PoC probably because its being an AI-voiced, asset-flipping grindfest may hurt the series' reputation even more than the Shankar show -- which, correct me if I'm underinformed, I doubt will get more than the standard two seasons even with some rideable fumes of irrational praise for the Castlevania show & now some hate-watchers -- has. Granted, PoC does have more creativity and less distain for its material, but also even less presentation polish beyond a few pre-rendered cutscenes.

Besides, Capcom these days seems more interested in "cinema" (i.e. bad TV) and "cinematic gaming" (i.e. third-person Last of Us/Dark Souls clones with sluggish gameplay and hardware-selling hypergraphix) than anything else, including several of their classic IPs both abandoned or quietly brought back (such as the surprisingly good but under-acknowledged Ghosts 'n' Goblins revival). Though PoC might justify its existence by being more popular in Asian markets; they love their floating-number grinds these days.
Opposite really, the anime is the reason the series has been selling so much in the past year, more than even their biggest franchise Monster Hunter. It's getting a 3rd season too, and is effectively the second biggest of these Netflix video game adaptations.

Are their current games sluggish? I don't know if that's true. DMC5 didn't feel sluggish to me and neither did MM11 when I played it, or kunitsu gami, or even MH Wilds. Was Requiem or Pragmata sluggish? Neither looks like Dark Souls or Last of Us.
 
Opposite really, the anime is the reason the series has been selling so much in the past year[...] It's getting a 3rd season too, and is effectively the second biggest of these Netflix video game adaptations.
Hmm, I see. Well, that's a silver lining (or blackpill depending on if the Shankarshow ends up having influence on creative direction or furthering something the RE fandom's "you don't have to play the games to be a fan, now give me a say in things!" cancer). Multimedia focus. I personally avoid these things, it's a bit demoralizing to see these lesser imaginings of things I like even if they "reach a larger/modern audience" as the suits say.

And yeah, RE9 was cool aesthetically but the patchwork pacing and other "cinematic-isms" in its gameplay (such as prioritizing epic animations over dynamicism or strategy in gameplay) are a burden. Pragmata, while also well-presented and not annoyingly cynical as other "third-person dad games" are, is just a shooter where the enemies rarely shoot and can barely keep up besides -- we're talking "no answers to you ledge camping, moonwalking beyond their tethers, or even just simple strafing" helpless -- so as to buy you time to play a taped-on puzzle game in order to make your bullets do damage. I had some fun hanging out with friends playing but can't recommend them over better games otherwise. The TEU reviews are worthwhile, if wholly structural and not aesthetic (the latter not being a problem besides).

Still looking forward to Okami 2, though, if Kamiya's still got it. Hopes dampened for Onimusha if it's "Souls-lite" (aka the gimmicks but with bad design). Tangents aside, DMC: PoC isn't promoted much in NA/Europe likely because floaty-number-grind mobile games are more of an Asian thing whereas pining to be a movie/TV is more of a Western thing, even if there is overlap.
 

DMC is fourth best selling franshize of Capcom at best overall which is why Capcom lowkey doesn't even care about us

The sales overall will either surpass Mega Man in a few years or whenever the next game releases.
 
Here it is, Dante using Pandora, Nevan and a broadsword with E&I/Coyote.
Will check out the story when that releases later down the week.
Also comes with the Carus card, which will have some lore about the bird.
 
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Here it is, Dante using Pandora, Nevan and a broadsword with E&I/Coyote.
Will check out the story when that releases later down the week.
Also comes with the Carus card, which will have some lore about the bird.

so it is a hybrid Light and Electric unit huh

also that freaking laser just looks amazing
 
That was the narrative, but I'm given to understand the actual sales statistics for DMC5 showed a similar number before the anime to the one after. DMC5 was already selling about that well.
It was not. One of the best things about Capcom as a AAA video game developer is how much info they give about their games sales numbers.


It's important to remember, that effectively for much of this year, DMC5, a 7 year old was outselling Monster Hunter wilds. It's essentially why DMC5 was Capcom's best selling game of the months prior to RE Requiem's release.

If you look at that number just the year before, around the release of the anime, not only were the sales in the previous year much lower but the rank was lower as well. Ironically, they're even hyping up the anime as increasing brand awareness:


Then if you look a year before that, it just isn't even in their top 10 of that year:


Capcom periodRank / context
FY26/3 Q1, “25/6”#1; Wilds was 477k. (Capcom)
FY26/3 H1, “25/9”#1; Wilds was 637k. (Capcom)
FY26/3 Q3/9M, “25/12”#1; Wilds was 991k. (Capcom)
FY26/3 full year, “26/3”#6 after Requiem’s release; Wilds was 1.32M.
FY25/3 full year, “25/3”#11; Wilds was 10.108M because launch sales landed in this FY.
FY24/3 full year, “24/3”#13, 0.
[th]
Real-world coverage​
[/th][th]
DMC5 sales in that period​
[/th]​
[td]
Apr–Jun 2025​
[/td][td]
1.782M
[/td]​
[td]
Apr–Sep 2025​
[/td][td]
2.134M
[/td]​
[td]
Apr–Dec 2025​
[/td][td]
2.426M
[/td]​
[td]
Apr 2025–Mar 2026​
[/td][td]
2.71M
[/td]​
[td]
Apr 2024–Mar 2025​
[/td][td]
1.231M
[/td]​
[td]
Apr 2023–Mar 2024​
[/td][td]
1.373M
[/td]​
[td]
[/td]
[td]
[/td]​



I don't expect Season 2 to bring in as many people as Season 1. TV shows tend to bleed viewers after the first season till they reach the climax, but the anime has heavily pushed people to get into the series, and has likely fast tracked development of a newer game because it is one of the most successful examples of their multimedia strategy to turn DMC, and a few others, into a franchise.
 
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It's important to remember, that effectively for much of this year, DMC5, a 7 year old was outselling Monster Hunter wilds. It's essentially why DMC5 was Capcom's best selling game of the months prior to RE Requiem's release.
No offense but the fact you are comparing 2025 game to 2019 game as they are close in sales(They are not) shows massive absurdism.

In another words what is better for Capcom. Game that hit 11mln units in year or 7 years.

If you got answer from this question alone. I hope you won't make financially stupid comparisons for two games.
 
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