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Jujutsu Kaisen Discussion Page #1

So Pre-Chapter 18 Dabura just scales to Sukuna then a Post-Chapter 18 key has the calc's stats? As an example:
A "Pre-Chapter 18 | Post-Chapter 18" split makes it sound like Dabura underwent a transformation or permanent power up, even though what was being proposed in the thread was more that Dabura started fighting seriously / pushed his C.T. to its limit via reinforcement. I think the better option is to keep him in one key and index the higher values.

Something like:
Attack Potency: [Normal tier] normally, up to [K.E. feat] with C.T. reinforcement, [LS kick feat] with lightspeed kick.

Durability: [Normal tier] normally, [K.E. feat] with C.T. reinforcement
That handles the distinction without creating an unnecessary key. Instead of "Dabura before Chapter 18 vs Dabura after Chapter 18" we have "Dabura normally vs Dabura pushing his C.T. to its limit via reinforcement."

This also helps avoid bad scaling since one of the big concerns in the CRT was scaling other characters to Dabra's strongest move rather than to his general capabilities. If the K.E. value is indexed as "with C.T. reinforcement" or "with lightspeed kick" then it is clear that other characters do not automatically scale to that just because they are compared to Dabura normally.
 
Well yeah its nice work. It feels quite weird tbh but thats whats been voted for
 
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Maybe I’m a dumbass but why is his base downscaling from something he did with his Light acceleration? Isn’t the point of it is that he can’t produce that much energy normally?
Well you see, uhhhhhhhhhhh reasons

But for real, pretty sure the argument is that he's operating at the level of the calc while running through the buildings which is why it scales to his dura/his AP since he isn't damaged by it and because of how reinforcement works. His full-speed kick destroyed his leg so that isn't what's scaling to his dura, just what he technically had to take prior to reaching light acceleration. At least that's what I was assuming from the staff thread and why I put it into the sandbox. If not well I'm working on incorrect info lol.
 
can someone answer my question in that thread here since it was closed?
why do we pick a specific point to get a value?
if KE is applicable it means he hit infinite energy at light speed

u cant selectively pick at what speed it applies and when it suddenly doesn't

it either applies or not
 
"higher with light" after 6c makes it sound like light is 6-C by default
What would you suggest it to be? Cause I was thinking of that while formatting it but I thought that putting "higher with light" for both stats (since it technically would scale to however high he's applying his output) would look clunky.
 
What would you suggest it to be? Cause I was thinking of that while formatting it but I thought that putting "higher with light" for both stats (since it technically would scale to however high he's applying his output) would look clunky.


I think moving Light to before "at his limits" is better, since he doesn't even use Light after that, and "at his limits" may as well already include Light into it by default
 
Well you see, uhhhhhhhhhhh reasons

But for real, pretty sure the argument is that he's operating at the level of the calc while running through the buildings which is why it scales to his dura/his AP since he isn't damaged by it and because of how reinforcement works. His full-speed kick destroyed his leg so that isn't what's scaling to his dura, just what he technically had to take prior to reaching light acceleration. At least that's what I was assuming from the staff thread and why I put it into the sandbox. If not well I'm working on incorrect info lol.
I get him not scaling to the light speed kick but by saying his AP should chain scale from his running KE, aren’t you saying he can basically replicate the light speed acceleration without using his CT? Isn’t that kinda just wrong?
 
I mean you can make the argument that his body durability scales to his own SA crashing into the air as he runs which would give him like mountain level dura for every step he takes, with the kick itaself being his peak AP and above his own dura.

IIRC there are some scans in JJk about air behaving like a solid when you move fast so this avenue of scaling seems valid.
 
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